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Multiple enemies
by quantumsheep ·If you spawn an enemy, say every 5 seconds, from a single actor, they become instances of the enemy actor. -
StarFire Game
by xacto ·- Orb ship now works, should spawn every 2000 kills -
Multiple enemies
by Toby ·Not sure if anyone has covered this already, I want to create multiple enemies spawning from a generator (Gauntlet style for those who know the genera) currently my enemies all have unique game.attrib -
Particle System Crash
by Kamazar ·I had a similar problem with my game Lunar Smoke. When I pressed a key to boost my ship upwards, smoke would be released. If I did it again before the previous smoke particles had disappeared, they'd -
StarFire Game
by xacto ·The Boss will spawn after two levels... made it easy so people can give it a test. -
iphone developer program (how to)
by quantumsheep ·I downloaded Apple's help document (52 pages! Get a printer!) and setting up a team, along with giving access to certain iphones/ipods through their unique id was pretty easy. -
How do you create a beam or ray?
by quantumsheep ·Now, you'll want your beam to spawn at your player's position. So you put in a rule -
Easiest way to spawn a staircase
by butterbean ·So If I place a cube on the screen where I want it to spawn, use that as the X/Y coordinate, it should spawn there, thanks Quantum, you are the best -
Easiest way to spawn a staircase
by quantumsheep ·Well you could spawn the cubes to lead to something! -
Easiest way to spawn a staircase
by butterbean ·But how could I spawn each stair separately like the stairs are building up to something? Would I have to spawn each cube individually or is there a more efficient way to do it? -
Easiest way to spawn a staircase
by butterbean ·I was thinking of having a switch that once the player triggers it, it spawns a staircase to a doorway, but I wanted the staircase to spawn each stair separately until it reaches the doorway... -
Trying to change to next level
by eddysparks ·so scene spawns cubes, player shoots the cubes, cubes goes down to zero. wen it gets to zero an action activates to send to next level where more cubes spawn. -
Trying to change to next level
by CodeMonkey ·--Spawn Actor: Speed line -
Trying to change to next level
by eddysparks ·Ok i had another play with it. I've reverted back to having the scenes change when there is no longer any enemies on screen. Except when all enemies are gone the screen freezes and flickers. So i chan -
Trying to change to next level
by eddysparks ·Im useing the asteroids template and trying to make it so when you destroyed all asteroids, you move on to another level with more asteroids. I thought it would be sumfin simple as adding CHANGE SCENE -
Spawn actor with parameters.
by CodeMonkey ·When you spawn an actor, set that game attribute. -
Spawn actor with parameters.
by JGary321 ·When you spawn an actor, you only pick direction & where. The actor itself contains the parameter for whatever task you want it to accomplish. -
Spawn actor with parameters.
by Omegas7 ·Let's say I want to spawn actor with a specific task. -
Bugz - Challenge of the week #1 (06/03/09-06/15/09)
by CodeMonkey ·--Do one thing (e.g. Spawn Actor: Horizontal bullets in a Timer every .5 seconds) -
Elerium 115 - Demo is ready to play
by SDMG ·The elerium-crystals sometimes spawn at the border of the screen where they are not reachable...