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  1. Custom Font in Gamesalad?

    youngster9
    by youngster9 · November 2011
    I am just going to wait for GS to give us all the fonts. I don't want to destroy the entire application. They will probably add this soon.
  2. Attributes

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    so you make it as a game attribute not a self attribute. we explained the differences above. Instead of creating the attribute inside the actor you go to your scene click the attributes tab on the top
  3. Kindle Fire Menu BUG

    scitunes
    by scitunes · November 2011
    I downloaded angry birds just see how it runs compared to my apps. One big difference is that the angry birds icon looks crystal clear in the top cover flow part of the home screen. My apps look like
  4. Cannon Blaster!- A Malaysian Made iPhone game

    NicholasSeah
    by NicholasSeah · November 2011
    stage has it's own advantage too, as it would destroy falling brown boxes while the new cannon ball can't. So this is the game where you must shoot the cannon ball wisely. Other than that, each stage
  5. New Video of My Unfinished Game!

    007leokart
    by 007leokart · November 2011
    Yeah i checked and it was in the front the HUD layer but i already fixed it so now its staying in the screen all the time!
  6. How do I tap to destroy an actor?

    steve86
    by steve86 · November 2011
    When actor touch is pressed then drag a destroy behavior inside the rule and you are done.
  7. How do I tap to destroy an actor?

    Brouhaha
    by Brouhaha · November 2011
    Using the 'Basic Shoot Em Up' template, what kind of rule would I need to created in order to destroy an enemy with a mouse click instead of a laster blast?
  8. Kindle Fire Menu BUG

    scitunes
    by scitunes · November 2011
    to the home screen etc. This also causes the top menu bar to appear and it make the game screen shrink to make room for the top and bottom menu bars. So then I change the kindle's volume and close th
  9. Enemy Health

    zNiiC
    by zNiiC · November 2011
    So it works, thanks! I have a new problem. The actor does not show up during game, but i have it up front, as in i selected layer, move to front. I also put it a background (not the original one), may
  10. Cannon Blaster!- A Malaysian Made iPhone game

    NicholasSeah
    by NicholasSeah · November 2011
    stage has it's own advantage too, as it would destroy falling brown boxes while the new cannon ball can't. So this is the game where you must shoot the cannon ball wisely. Other than that, each stage
  11. Enemy Health

    Braydon_SFX
    by Braydon_SFX · November 2011
    Go into your the actor you want to destroy after it gets hit four times.
  12. Walking with Joystick demo's

    Drakx
    by Drakx · November 2011
    While I'm doing what the joystick demo (Official Cross-Platform Controller Template) advises in terms of building my project on top of that template (using the joystick_style2 template) all seems to b
  13. New Video of My Unfinished Game!

    hrsmedia
    by hrsmedia · November 2011
    make sure the HUD layer is above the others.
  14. New Video of My Unfinished Game!

    beefy_clyro
    by beefy_clyro · November 2011
    I would suggest putting your hud with the gold coins on a new layer and take out the tick for scrollable. That way, no matter where the car goes, the player will be able to see what they have.
  15. classroom

    lmsswa
    by lmsswa · November 2011
    Looking for proper exclusive for ones salsa boogie footwear is yet another important aspect to get a into. Exclusive resources for transfer shoes happen to be quite often slim and accommodating. Any r
  16. After collision, particle explosion but can't destroy

    boleyngoo
    by boleyngoo · November 2011
    Originally I had a hero actor that when colliding with another actor got destroyed. This was fine but wanted the hero to exlode. I have used particles to create an explosion which looks ok but have no
  17. The Dangers of Mixing Movement Types in GameSalad

    thebitmaster
    by thebitmaster · November 2011
    I just had an instance where when my projectile hit my vending machine, it would dispense two items EVERY SINGLE TIME. I tried adding a time-delay after the initial collision before a second Spawn beh
  18. *** challenge: two actors, one press....HELP!!****

    jorkos
    by jorkos · November 2011
    are overlapping on the screen. I only want the top actor to be dragged. I'm stumped on this right now because I believe the 'touch = pressed and inside' is getting triggered on the two actors are the
  19. Enemy Health

    zNiiC
    by zNiiC · November 2011
    I know how to use the destroy actor behavior, but how do I get it to destroy the actor after it collides with the actor about four times?
  20. Problem With Layers

    007leokart
    by 007leokart · November 2011
    When i preview it, doesn't show the actors in the layer.
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