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  1. The IAP for GooglePlay doesn't work?

    Icebox
    by Icebox · July 2017
    If its a consumable item , (you can buy it more than once ( example buy 100 coins))
  2. The IAP for GooglePlay doesn't work?

    Icebox
    by Icebox · July 2017
    It's confusing are you trying to make it consumable or non consumable ?
  3. State of GameSalad on 4-18-2017

    tatiang
    by tatiang · July 2017
    (Quote)
  4. How to make one actor follow others

    Proximo66
    by Proximo66 · July 2017
    Thank you, I will try that.
  5. "Rate us" Popup: New iOS Requirements

    pHghost
    by pHghost · July 2017
    (Quote)
  6. Error because I don't have the latest iPhone SDK?

    indra.aziz
    by indra.aziz · July 2017
    Nevermind, I installed Xcode from App Store, now it is good! Thank you
  7. State of GameSalad on 4-18-2017

    BigDave
    by BigDave · July 2017
    You can use Appformative or Gamesparks for Cloud saving even cross-platform which is better i think, beside the extra register/login step for the user.
  8. "Rate us" Popup: New iOS Requirements

    BigDave
    by BigDave · July 2017
    huh you kind of brought me in panic mode with
  9. Custom collision shapes

    DaddyMagic
    by DaddyMagic · July 2017
    http://bugs.gamesalad.com/show_bug.cgi?id=1734
  10. The game sometimes unexpectedly quit.

    Icebox
    by Icebox · July 2017
    They are not digging their grave , they are actually solving everything by building the new tool , future will be great ( if what they said is true ) . Quick updates/features and possible windows exe
  11. Error because I don't have the latest iPhone SDK?

    indra.aziz
    by indra.aziz · July 2017
    I just got this error message after the signing process. I already installed the latest Xcode. What do you think is wrong here? (Image)
  12. Moving actors in a circle and/or a predetermined path

    Socks
    by Socks · July 2017
    When you use cos or sin you need to supply it an angle on which to operate, you need to have the cos of something or the sin of something, that something is an angle.
  13. The game sometimes unexpectedly quit.

    Icebox
    by Icebox · July 2017
    this isnt me ranting. These bugs dont always show on all devices which makes them really hard to find. Android games usually give developers trouble not only with gamesalad but on many other game en
  14. How to make one actor follow others

    Hopscotch
    by Hopscotch · July 2017
    You will need to use tables for this. So instead of using one global attribute (Hunter Target X), you will use tables to store an array of positions, one row for each deer.
  15. How to make one actor follow others

    Village Idiot
    by Village Idiot · July 2017
    wish I could help.. but alas, I am rather deficient. Can't you make the hunter hunt zombies? Deers are so nice: think Bambi.
  16. Moving actors in a circle and/or a predetermined path

    Village Idiot
    by Village Idiot · July 2017
    That's impressive.. I don't know how you think of these things. But thanks @Socks. I've been trying to get a better understanding of cos and sin with some YouTube tutorials – but it's still boggling t
  17. How to make one actor follow others

    Proximo66
    by Proximo66 · July 2017
    Anyone know how to make it so that a "hunter" follows a "deer" when they collide if I have a lot of hunters and deers at the same time. Right know it works if I hav
  18. New gamesalad user and excited to be here!

    Lunadome
    by Lunadome · July 2017
    Hi everyone my names Paul aka Lunadome. I'm a postman by day and an enthusiastic beginner designer/developer by night (Once my 3 year old goes to bed that is).
  19. State of GameSalad on 4-18-2017

    pHghost
    by pHghost · July 2017
    @adent42 these are the things I'd love to see fixed while you are at it.
  20. State of GameSalad on 4-18-2017

    pHghost
    by pHghost · July 2017
    I think if you spawn an actor even 10000 past the scene size, as long as it just sits there and has no move behaviour active, it actually doesn't get destroyed by GS automatically.
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