GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. A Long Way Home - jonmulcahy's newest game

    jonmulcahy
    by jonmulcahy · June 2011
    http://thesmartphoneappreview.com/2011/06/17/a-long-way-home-ipad-review/
  2. A Long Way Home - jonmulcahy's newest game

    jonmulcahy
    by jonmulcahy · June 2011
    The strange thing is, I see you're N&N under iPhone games, but it's for the iPad right? either way, it will boost sales, but I thought I was losing it for a minute.... anyone correct me if I'm
  3. Did anyone get a N&N this week?

    Sparkyidr
    by Sparkyidr · June 2011
    ahh.. I didn't check the ipad or mac stores.... Niceone for Jon. Deffo looks the business.
  4. A Long Way Home - jonmulcahy's newest game

    DreamLab
    by DreamLab · June 2011
    wow they must really love his game if its ipad and mac only and its in the main new and noteworthy. Congrats jon all your work paid off!
  5. A Long Way Home - jonmulcahy's newest game

    butterbean
    by butterbean · June 2011
    The strange thing is, I see you're N&N under iPhone games, but it's for the iPad right? either way, it will boost sales, but I thought I was losing it for a minute.... anyone correct me if I'm
  6. Original Old Discussion Thread • Think Outside The Box 3 •

    giacomopoppi
    by giacomopoppi · June 2011
    Im sooo going to participate! (Image)
  7. help please!!

    ACOR45
    by ACOR45 · June 2011
    my game is not workin on iphone 3g and iphone 3gs, but it works perfectly on ipad, iphone 4 and all the models of itouch
  8. Game Creation Log - BOT

    Metronome49
    by Metronome49 · June 2011
    I think the feedback has been such because of the way that you've discussed your game for so long, and all the hyperbole you described it with. A lot of people have been anticipating it.
  9. Making an ipa for TestFlight

    Fodder76
    by Fodder76 · June 2011
    captialcarnage: That's the standard method that I tried out. Its not working for me. I'm getting the error I mentioned above. I've read many threads on the TestFlight board about different possibl
  10. A Long Way Home - jonmulcahy's newest game

    jonmulcahy
    by jonmulcahy · June 2011
    Bought the iPad version last night and having so much fun with it! It's a very addictive game Jon! Also love the polish, music, and overall feel of the game... incredible work!
  11. ePig Rope Available On Mac App Store!

    MagoNicolas
    by MagoNicolas · June 2011
    hehehe, Btw, this game was released on november 2010 for iphone and ipad (Image)
  12. A Long Way Home - jonmulcahy's newest game

    butterbean
    by butterbean · June 2011
    Bought the iPad version last night and having so much fun with it! It's a very addictive game Jon! Also love the polish, music, and overall feel of the game... incredible work!
  13. A Long Way Home - jonmulcahy's newest game

    jonmulcahy
    by jonmulcahy · June 2011
    At 10am EST my press releases should be going out via prmac, I ended up sending out two of them, one for the iPad and one for the Mac, so it cost $40, the only money I have spent on marketing so far.
  14. Platform Game Design

    old_kipper
    by old_kipper · June 2011
    no. you make the art in pieces and build up the scene. Also it would be 1024, not 1072 for ipad. Making everything in small blocks saves loads of memory and you can reuse pieces.
  15. Platform Game Design

    insertcode
    by insertcode · June 2011
    I'm thinking about creating a side scrolling platform game for the iPad (landscape). I've had a look at the 'Platformer Template' within GS and I have a question.
  16. Question About Resolution

    insertcode
    by insertcode · June 2011
    Don't flame me for asking a basic question here as I'm new to GS and game design on iPad/iPhone. I've also looked at previous posts by searching and I don't seem to have come across a concrete answer
  17. A Long Way Home - jonmulcahy's newest game

    jonmulcahy
    by jonmulcahy · June 2011
    it looks like me playing chicken with the release date worked. when i submitted last week i put a release date of 6/16. The iPad version was approved on the 13th, and the iPad version the 14th or 15th
  18. Making an ipa for TestFlight

    kapser
    by kapser · June 2011
    Didn't know this method. I just DnD the app into my itune, then a .ipa will be created next to the app.
  19. A Long Way Home - jonmulcahy's newest game

    jonmulcahy
    by jonmulcahy · June 2011
    iPad Version: http://itunes.apple.com/us/app/a-long-way-home/id416467783?mt=8&ls=1
  20. Making an ipa for TestFlight

    capitalcarnage
    by capitalcarnage · June 2011
    rename compressed file appname.ipa (make sure you delete the .zip from the end) then choose ipa when it asks you are you sure you want to change the extension
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla