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  1. Publishing to Iphone/Ipad

    CLV25
    by CLV25 · June 2011
    Hi,
  2. Can't install Viewer in iOS 5

    Warlock
    by Warlock · June 2011
    originally was because iOS 5 installed on my iPad, so it had to know it was for development, right? Guess not. Oh man, now that I've got everything working (so far) I'm gonna take a nap. As they say
  3. ★★Connect 4 Template v.1★★ ON SALE

    justpro5
    by justpro5 · June 2011
    I'd like this template very much,but the problem that it needs two players or you can add a computer. If you add Human Vs Computer ,or Play with other iphone or ipad it will be great. it's difficult t
  4. Which way to build for iPad & iPhone better?

    Mammoth
    by Mammoth · June 2011
    I usually go the other way. Its always easier to reduce than to enlarge. Also the high definition iphone resolution is close to the ipad resolution. Sometimes I find that you have to redo the animatio
  5. Looking for Artist

    NMansell
    by NMansell · June 2011
    Obviously with updated HD graphics, as I want to primarily be using the iPad for this but will also develop on the iPhone using GS.
  6. Ipad crashed.

    gariantroll
    by gariantroll · June 2011
    Oh, so the Ipad kinda makes a bigger memory storage for the game. So it is best to keep the game under 12 MB. Ouch!!! I also have an ipad 1.
  7. Which way to build for iPad & iPhone better?

    digitaldurian
    by digitaldurian · June 2011
    As title says, is it better to build for iPad first, then resize it down for iPhone version?
  8. Image size question

    gariantroll
    by gariantroll · June 2011
    I have 1811 frames of animation that total just over which currently brings my game to just over 24MB of Memory of information. But when i run Viewer on the IPAD and the game is playing, it says I am
  9. Ipad crashed.

    dalnoki
    by dalnoki · June 2011
    Your game use too much memory. You can the see memory usage: run the viewer on your mac. My 13Mbyte game used 160Mbyte mem, and crashed on ipad1. Now it's 11Mbyte and use 100-110Mbyte, running without
  10. NEW: Skatz for iPhone, and iPod Touch.

    UrbanIOS
    by UrbanIOS · June 2011
    Also, work has already started on Skatz HD, an iPad version of the game. Again looking for feedback with respect to desired enhancements.
  11. Memory question

    digitaldurian
    by digitaldurian · June 2011
    it for the memory. I even planned to do a iPad version so I need even larger images. I just need to know how will it be on newer gen devices as in 3GS and newer. Is 50MB too much? The images take up
  12. Eric Released for iPad!

    Mammoth
    by Mammoth · June 2011
    I made an interesting game for ipad. You can read the full synopsis here on my website. http://mammothinteractive.net/?p=164
  13. A Long Way Home - jonmulcahy's newest game

    jonmulcahy
    by jonmulcahy · June 2011
    I submitted both the iPad and Mac App versions tonight. Hopefully they get reviewed quickly (Image)
  14. Anybody know the exact size of the iphone or ipad icon?

    DreamLab
    by DreamLab · June 2011
    I need to know the size or corner radius of the icon. I know its 512x512 but I need to know the exact size. Does anyone know?
  15. Can't install Viewer in iOS 5

    Warlock
    by Warlock · June 2011
    I checked my iPad and it says that all my profiles are valid. Not sure what's going on. Tech people, I will buy you cake if you respond. Did I mention cake?
  16. Original Old Discussion Thread • Think Outside The Box 3 •

    JeffreyShimane
    by JeffreyShimane · June 2011
    I'm definitely interested in participating. When I first started using GS, the last TOTB contest was going on so I wasn't able to join in on the fun.
  17. Ipad crashed.

    gariantroll
    by gariantroll · June 2011
    I just installed viewer on the Ipad and my game crashes after I press the story mode button in the menu screen and a few seconds of loading. Any ideas? Thanks.
  18. Viewer issues

    gariantroll
    by gariantroll · June 2011
    and starts to load. But once it loads it the Ipad loses its connection. Any ideas on what is going on. I must admit, i was just jubilant to hear the music and see my title screen. Thanks for any
  19. Pirate Rogues FREE - needs some (Good) reviews ;)

    briscoelee
    by briscoelee · June 2011
    That really sucks! I've played on iPad and iPad 2 without any problems... But it sounds as if people are having all sorts of issues... This was my first GameSalad game and I think I have way too ma
  20. arm7 question (does my game need to be ...)

    ApplaudApps
    by ApplaudApps · June 2011
    As your link showed Apple use Arm processors in iPods (and iphones and ipad) and when you publish in GameSalad you can select arm6 or arm7 compatibility for older and newer devices respectively.
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