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  1. Status Update on GameSalad 0.9.80 Release

    calvin9403
    by calvin9403 · October 2011
    so if .9.8 is a pref update, wil .9.9 destroy th pref again?
  2. Different Collision effects at certain points of actor

    dotsonj23
    by dotsonj23 · October 2011
    until you get to the last actor placed on the topmost layer. Thus, what you need to do to fix this issue (assuming I am understanding your problem correctly) is to have the actor that controls the m
  3. GameSalad Support for iCADE?

    retired_c15b15d93f34e4a08a8143747b0fec1f
    by retired_c15b15d93f34e4a08a8143747b0fec1f · October 2011
    behaviors are masking them out. iOS device layer handles bluetooth... y'all don't need to! And yes I read the docs... I looked at the Obj-C code to confirm my suspicions. System handles syncing.
  4. iPhone 4S Discussion Thread.

    dotsonj23
    by dotsonj23 · October 2011
    like being able to release memory (e.g., when destroy and actor) will make game creation much faster as well (i.e., won't have to recycle actors but can spawn). I know that recycling works but it wo
  5. Game artist seeking skilled coding partner

    Dhondon
    by Dhondon · October 2011
    So an quick edit of the top post:
  6. GameSalad Support for iCADE?

    retired_c15b15d93f34e4a08a8143747b0fec1f
    by retired_c15b15d93f34e4a08a8143747b0fec1f · October 2011
    has nothing to do with bluetooth. all GS has to do is stop blocking keys and iOS will do the rest. check actual code of the icade sdk - nothing in there for bluetooth. its reading the keyboard. to
  7. Problems uploading my app

    jonmulcahy
    by jonmulcahy · October 2011
    You must be still missing a document. Sign into iTunes connect and check everywhere. They usually put a sticky at the top of the main page if I remember correctly.
  8. ★★ My First App(Tiki Totem) ★★ Braydon_SFX

    Braydon_SFX
    by Braydon_SFX · October 2011
    The Penguin is trying to get onto the Ice Block, then you have to destroy everything else.
  9. Looking for help on building a feature of the game.

    COBGames
    by COBGames · October 2011
    if self.rotation > 270 then destroy actor
  10. Looking for help on building a feature of the game.

    whycali
    by whycali · October 2011
    1) I am trying to destroy an actor when the actor is flipped 180 degrees.
  11. "Charles C. Gull" a game by Caleb Hystad

    old_kipper
    by old_kipper · October 2011
    loving it... like the last one only more so. Top graphics mate.
  12. In need of transparency

    retired_beeb2e49dcafeaad727b18c3b994c95a
    by retired_beeb2e49dcafeaad727b18c3b994c95a · October 2011
    id recommend getting photoshop. it sounds like the background file is locked, so you need to remove the layer from the background, so you can then use the wand tool to remove it lust creating transpar
  13. Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)

    beefy_clyro
    by beefy_clyro · October 2011
    Helping Orbs - 2 Orbs that orbit the main ship and destroy enemies on contact.
  14. In need of transparency

    0belisk
    by 0belisk · October 2011
    id recommend getting photoshop. it sounds like the background file is locked, so you need to remove the layer from the background, so you can then use the wand tool to remove it lust creating transpar
  15. SALE - All templates and art pack just $1

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    merged your 2 threads. No need to have 2 threads on the same thing right under eachother at the top. If you want somethign cleaned up or edited though in this thread let me know.
  16. changing background

    SingleSparq
    by SingleSparq · October 2011
    Or have them on top of each other and use alpha=o on your trigger switch to make the top one see through and show the bottom one.
  17. Optimization: Spawning vs. Preloading Actors

    StormCrafter
    by StormCrafter · October 2011
    In order to cut down on the number on spawns, all the waves start the game on the level, but off screen. Last night I spent a few hours making all my bullets recycle rather than spawn and destroy in t
  18. feed me back on photo

    Rob2
    by Rob2 · October 2011
    http://www.photographymad.com/pages/view/10-top-photography-composition-rules
  19. how can i measure the velocity on actor?

    shusain93
    by shusain93 · October 2011
    I still can't get this working. What I'm doing is I have to cars and I want the one moving faster to destroy the one moving slower. I tried this and it doesn't seem to work...
  20. Undos need to persist after previewing

    quantumsheep
    by quantumsheep · October 2011
    There's a little 'on/off' button on the top left of each behaviour and group.
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