-
Status Update on GameSalad 0.9.80 Release
by calvin9403 ·so if .9.8 is a pref update, wil .9.9 destroy th pref again? -
Different Collision effects at certain points of actor
by dotsonj23 ·until you get to the last actor placed on the topmost layer. Thus, what you need to do to fix this issue (assuming I am understanding your problem correctly) is to have the actor that controls the m -
GameSalad Support for iCADE?
-
iPhone 4S Discussion Thread.
by dotsonj23 ·like being able to release memory (e.g., when destroy and actor) will make game creation much faster as well (i.e., won't have to recycle actors but can spawn). I know that recycling works but it wo -
Game artist seeking skilled coding partner
by Dhondon ·So an quick edit of the top post: -
GameSalad Support for iCADE?
-
Problems uploading my app
by jonmulcahy ·You must be still missing a document. Sign into iTunes connect and check everywhere. They usually put a sticky at the top of the main page if I remember correctly. -
★★ My First App(Tiki Totem) ★★ Braydon_SFX
by Braydon_SFX ·The Penguin is trying to get onto the Ice Block, then you have to destroy everything else. -
Looking for help on building a feature of the game.
by COBGames ·if self.rotation > 270 then destroy actor -
Looking for help on building a feature of the game.
by whycali ·1) I am trying to destroy an actor when the actor is flipped 180 degrees. -
"Charles C. Gull" a game by Caleb Hystad
by old_kipper ·loving it... like the last one only more so. Top graphics mate. -
In need of transparency
-
Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)
by beefy_clyro ·Helping Orbs - 2 Orbs that orbit the main ship and destroy enemies on contact. -
In need of transparency
by 0belisk ·id recommend getting photoshop. it sounds like the background file is locked, so you need to remove the layer from the background, so you can then use the wand tool to remove it lust creating transpar -
SALE - All templates and art pack just $1
by JohnPapiomitis ·merged your 2 threads. No need to have 2 threads on the same thing right under eachother at the top. If you want somethign cleaned up or edited though in this thread let me know. -
changing background
by SingleSparq ·Or have them on top of each other and use alpha=o on your trigger switch to make the top one see through and show the bottom one. -
Optimization: Spawning vs. Preloading Actors
by StormCrafter ·In order to cut down on the number on spawns, all the waves start the game on the level, but off screen. Last night I spent a few hours making all my bullets recycle rather than spawn and destroy in t -
feed me back on photo
by Rob2 ·http://www.photographymad.com/pages/view/10-top-photography-composition-rules -
how can i measure the velocity on actor?
by shusain93 ·I still can't get this working. What I'm doing is I have to cars and I want the one moving faster to destroy the one moving slower. I tried this and it doesn't seem to work... -
Undos need to persist after previewing
by quantumsheep ·There's a little 'on/off' button on the top left of each behaviour and group.