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  1. Game artist seeking skilled coding partner

    Dhondon
    by Dhondon · October 2011
    So an quick edit of the top post:
  2. GameSalad Support for iCADE?

    retired_c15b15d93f34e4a08a8143747b0fec1f
    by retired_c15b15d93f34e4a08a8143747b0fec1f · October 2011
    has nothing to do with bluetooth. all GS has to do is stop blocking keys and iOS will do the rest. check actual code of the icade sdk - nothing in there for bluetooth. its reading the keyboard. to
  3. Problems uploading my app

    jonmulcahy
    by jonmulcahy · October 2011
    You must be still missing a document. Sign into iTunes connect and check everywhere. They usually put a sticky at the top of the main page if I remember correctly.
  4. ★★ My First App(Tiki Totem) ★★ Braydon_SFX

    Braydon_SFX
    by Braydon_SFX · October 2011
    The Penguin is trying to get onto the Ice Block, then you have to destroy everything else.
  5. Looking for help on building a feature of the game.

    COBGames
    by COBGames · October 2011
    if self.rotation > 270 then destroy actor
  6. Looking for help on building a feature of the game.

    whycali
    by whycali · October 2011
    1) I am trying to destroy an actor when the actor is flipped 180 degrees.
  7. "Charles C. Gull" a game by Caleb Hystad

    old_kipper
    by old_kipper · October 2011
    loving it... like the last one only more so. Top graphics mate.
  8. In need of transparency

    retired_beeb2e49dcafeaad727b18c3b994c95a
    by retired_beeb2e49dcafeaad727b18c3b994c95a · October 2011
    id recommend getting photoshop. it sounds like the background file is locked, so you need to remove the layer from the background, so you can then use the wand tool to remove it lust creating transpar
  9. Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)

    beefy_clyro
    by beefy_clyro · October 2011
    Helping Orbs - 2 Orbs that orbit the main ship and destroy enemies on contact.
  10. In need of transparency

    0belisk
    by 0belisk · October 2011
    id recommend getting photoshop. it sounds like the background file is locked, so you need to remove the layer from the background, so you can then use the wand tool to remove it lust creating transpar
  11. SALE - All templates and art pack just $1

    JohnPapiomitis
    by JohnPapiomitis · October 2011
    merged your 2 threads. No need to have 2 threads on the same thing right under eachother at the top. If you want somethign cleaned up or edited though in this thread let me know.
  12. changing background

    SingleSparq
    by SingleSparq · October 2011
    Or have them on top of each other and use alpha=o on your trigger switch to make the top one see through and show the bottom one.
  13. Optimization: Spawning vs. Preloading Actors

    StormCrafter
    by StormCrafter · October 2011
    In order to cut down on the number on spawns, all the waves start the game on the level, but off screen. Last night I spent a few hours making all my bullets recycle rather than spawn and destroy in t
  14. feed me back on photo

    Rob2
    by Rob2 · October 2011
    http://www.photographymad.com/pages/view/10-top-photography-composition-rules
  15. how can i measure the velocity on actor?

    shusain93
    by shusain93 · October 2011
    I still can't get this working. What I'm doing is I have to cars and I want the one moving faster to destroy the one moving slower. I tried this and it doesn't seem to work...
  16. Undos need to persist after previewing

    quantumsheep
    by quantumsheep · October 2011
    There's a little 'on/off' button on the top left of each behaviour and group.
  17. Falling Actor

    craps
    by craps · October 2011
    I have an actor - at the top of a scene that needs to "fall" because of gravity when a button is touched to start the game action.
  18. My Issue Please Help

    quantumsheep
    by quantumsheep · October 2011
    Make sure the actor with your graphic on (the background image) is in a layer *in front* of your ground actors (so that it covers them up).
  19. Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)

    beefy_clyro
    by beefy_clyro · October 2011
    Without revealing too much, the final mission is a dual stick, top down shooter. Im not massively a fan of dual sticks normally but it does work and is what i wanted for the final mission.
  20. iOS Keyboard in HTML5 Web Preview causes "sticky" conditions.

    scitunes
    by scitunes · October 2011
    I have an educational game as an HTML5 game with quiz question that popup using the pause behavior. Here's how it works: You are driving a red blood cell through the circulatory system (top down racin
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