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  1. INVESTIGATING THE SEA OF LAG! need help / opinions

    louistrudel
    by louistrudel · February 2016
    -Is Spawning an actor a heavy processing task? (ive been trying to spawn grids of actors and it doesnt work well at all)
  2. how to select firing position

    santigrabi
    by santigrabi · February 2016
    (Quote)
  3. how to select firing position

    jamie_c
    by jamie_c · February 2016
    If you are using a Spawn Actor Behavior to spawn the shot you can choose the location from which it fires in the X and Y offset boxes.
  4. Is it possible to interpolate self image to an other image?

    KIIVIIN
    by KIIVIIN · February 2016
    (Quote)
  5. Is it possible to interpolate self image to an other image?

    jamie_c
    by jamie_c · February 2016
    Spawn the grey actor behind the gold actor then use an Interpolate to Fade the Alpha of the Gold actor to 0.
  6. saving changes to sceen based on game play

    tatiang
    by tatiang · February 2016
    The idea would be to spawn the actors, have them store their positions in a table, and then when the scene reloads, loop through the table and spawn each actor to the stored positions.
  7. Anybody work on any dialog system yet?

    Clock
    by Clock · February 2016
    A dialog system like spawn one letter at a time.
  8. The most needed new feature - come vote for it!

    Armelline
    by Armelline · February 2016
    Below Google Play Services though, which I think probably is more deserving in the grand scheme. I'm hoping that the spawn/play sound can be tackled together, though, they're presumably quite similar,
  9. Weird Change Attribute Error?

    Games4life
    by Games4life · February 2016
    (Quote)
  10. The most needed new feature - come vote for it!

    crestwoodgames
    by crestwoodgames · February 2016
    Currently working on a project that will require a ton of rules for each actor to spawn. Kind of stinks.
  11. The most needed new feature - come vote for it!

    Armelline
    by Armelline · February 2016
    Right now if you want to play a sound of spawn an actor you need to select it from the dropdown list. This makes it impossible to change the actor to be spawned/sound to be played on the fly. If you h
  12. Weird Change Attribute Error?

    tatiang
    by tatiang · February 2016
    Did you change all of the keys to unique color values, for example? If so, how did that affect the problem. I noticed that it only seems to affect certain buttons/actors which is why I mentioned equ
  13. Prevent velocity...?

    As_Of_Latte
    by As_Of_Latte · February 2016
    -spawn powerup
  14. Prevent velocity...?

    As_Of_Latte
    by As_Of_Latte · February 2016
    My question is; how would I prevent this actor from "boosting up" when touching/pressing another actor on the screen? This second actor I am using to touch/spawn a power up and I do
  15. going from a scrollable position to a nonscrollable position?

    Armelline
    by Armelline · January 2016
    The scrolling items are on a scene-wide X position. So if the camera has been moving a while, they might be at self.position.X 2500. The spawner, however, is on a screen-wide X position. So if the obj
  16. Quicker start up times

    app_sauce
    by app_sauce · January 2016
    This takes about 17 seconds to start up. 2) spawning actors from one spawner actor once the game boots up (14 sec) 3) Just have one play button that once it is pressed spawns an actor that has a r
  17. going from a scrollable position to a nonscrollable position?

    tatiang
    by tatiang · January 2016
    There's an offset of about 177 pixels horizontally (x) and 135 pixels vertically (y) between the click location and the spawn location. I'm not sure what that's about but I just manually adjusted the
  18. going from a scrollable position to a nonscrollable position?

    tatiang
    by tatiang · January 2016
    This is actually pretty simple. Have the actor on the scrollable layer change a game attribute (I used a boolean) and then have an actor on the non-scrollable layer spawn an actor relative to itself
  19. going from a scrollable position to a nonscrollable position?

    tatiang
    by tatiang · January 2016
    (Quote)
  20. going from a scrollable position to a nonscrollable position?

    kobayaashi
    by kobayaashi · January 2016
    Would it not be possible to gauge the position of the resource relative to the current camera position, interpolate to the location the resource would appear on the hud, then spawn a version on the hu
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