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  1. GameSalad 2011 Roadmap

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · July 2011
    That's like getting mad at other basketball players for not being like Michael Jordan. He's the co-founder of Ansca Mobile and he has the freedom to discuss things. (Maybe not everything, like the Au
  2. Question about Designer Handbags From Our Customer

    xiaodi
    by xiaodi · July 2011
    handbags, the pretty hot Gucci Replica handbags, top-class Prada Replica handbags and also affordable Balenciaga repica handbags. We have been selling them for ages and it takes some time to get real
  3. Colide and Combine

    BackUpAndDown
    by BackUpAndDown · July 2011
    Best woud prob be destroy one and enlarge the other but that will prob only work for certain situations.
  4. Colide and Combine

    tenrdrmer
    by tenrdrmer · July 2011
    Best woud prob be destroy one and enlarge the other but that will prob only work for certain situations.
  5. Spawning random actors

    kentarosan
    by kentarosan · July 2011
    I have 8 spawners, so I made an attribute setting up at zero, and then each actor make a +1 when spawning and a -1 when destroyed.
  6. Invisible button blinks when another button is pressed. ?

    keweworkshop
    by keweworkshop · July 2011
    a play/pause music button that is always at the top of the screen. When I tap the play/pause music button the home button flickers but the Go To button does not. Now the home button should not be doi
  7. Spawning random actors

    kentarosan
    by kentarosan · July 2011
    But the thing is the actors keeps spawning one in top of the other if i don´t hit anyone. So I can finish with more than 5 actors at the same time in each spawner of the screen at the same time.
  8. 3 dimension

    SlightlyGrim
    by SlightlyGrim · July 2011
    I've tried using wall to stop my character walking on the box, few problems. I have to use separate layers and when he moves around the box he either goes underneath the box or on top. I've tried usin
  9. 3 dimension

    SlightlyGrim
    by SlightlyGrim · July 2011
    yeah, except Id like my character to be able to walk around the box but not go on top of the box.
  10. camera help

    tenrdrmer
    by tenrdrmer · July 2011
    You chose scrollable in the layer. The layer is either scrollable or not. Not each actor. Thats what the video showed you how to check. You have to watch it all to see how it all works.
  11. repeating falling actors..

    johnydee
    by johnydee · July 2011
    so how do i get some actors to keep falling down from the top?.also i will have a actor at the bottom that will collide with them so they will be destroyed(falling actors).How do i do this type of act
  12. camera help

    GamersRejoice
    by GamersRejoice · July 2011
    It sounds like you need to work with your scene layers. Each layer can either be scrollable or not. If it's scrollable that means when the camera moves away from it, it wont follow. If it isn't it wil
  13. camera help

    tenrdrmer
    by tenrdrmer · July 2011
    Make sure you don't have your tank being controlled by the button and make sure your tank is in a scrollable layer. If its in a non-scrollable it will always stay in the camera view.
  14. Left/Right touch screen controls with a scrolling background

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    click the scene tab and go into the layers. make a new layer put it at the top and uncheck scrollable, then put your buttons on that layer
  15. Top Camera for iPhone, 66% off for limited time

    mark14
    by mark14 · July 2011
    Top Camera
  16. Image Embedding Works!!!!!!!!!!!

    calvin9403
    by calvin9403 · July 2011
    my mom will destroy the computer if she sees it
  17. Question bout New & Noteworthy

    steve86
    by steve86 · July 2011
    From about 400% to 800% of normal sales. Depends on the day. I had biggest sales in Sunday. My game was 6th in Top Paid Role Playing games in UK.
  18. Ball "stuck" bouncing repeatedly against patform

    jbsj207
    by jbsj207 · July 2011
    I have about 6 actors in my new project (some walls, a ball (which i eventually want to spawn multiple balls according to time or score) and a small platform. I got the ball to bounce when it hits the
  19. Question bout New & Noteworthy

    IsabelleK
    by IsabelleK · July 2011
    From about 400% to 800% of normal sales. Depends on the day. I had biggest sales in Sunday. My game was 6th in Top Paid Role Playing games in UK.
  20. Double Tap Question

    JPickard
    by JPickard · July 2011
    are created/dragged that I want the doubletap to destroy to be in effect, for the original and all it's respawns, while still being draggable when single-touched...
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