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  1. Limited Ammo Question

    eroming
    by eroming · July 2011
    My one ship can drop bombs but i want to know a clean method that when i have my game.bombs=0 the bombs can't spawn. I tried destroy actor but i can still see the bombs if you click fast enough.
  2. is there any tutorials for iAds???

    tenrdrmer
    by tenrdrmer · July 2011
    It doesn't matter if you put in an actor thats not even on the scene or burried under a bunch of other actors. It will always appear on top of everything in the location you choose.
  3. HUD compass

    obsoleteentertainment
    by obsoleteentertainment · July 2011
    when i do this the compass on the hud layer rotates some degress and points to the objective but i do have a player actor which is moving through the level. So the compass should constantly update som
  4. camera help??

    osucowboy18
    by osucowboy18 · July 2011
    Open the scene you want to add the layer to. In the inspector, choose the scene tab, then layers, then click the "+" button to add a new layer. Hope that helps (Image)
  5. camera help??

    Barking_Apps
    by Barking_Apps · July 2011
    how do i create a new layer?
  6. is there any tutorials for iAds???

    johnydee
    by johnydee · July 2011
    no you just put it in the area you want and it will cover whatever its over so if you dont want it covering something in the top,dont put it in the top.And same for the bottom.And once you put it in t
  7. camera help??

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    Make a new layer and uncheck scrollable, then put your background in that layer
  8. is there any tutorials for iAds???

    sdsmith64
    by sdsmith64 · July 2011
    ok...so if i have a scene for the high score (lets just say....) I just put the behavior on the background for that scene and check top or bottom .....and that's it?
  9. is there any tutorials for iAds???

    sdsmith64
    by sdsmith64 · July 2011
    ok...so how do i put in iAds in my free games? the iAd behavior just gives a choice of top banner or bottom banner. do i put that in a actor or just on the background in the scene? How big are the ba
  10. Bounce without collide rule

    RThurman
    by RThurman · July 2011
    When actor hits a top or bottom wall:
  11. How do you destroy more than one actor at the same time?

    calvin9403
    by calvin9403 · July 2011
    let's say you have 5 actors, player 1 2 and 3, fire, fire button
  12. How do you destroy more than one actor at the same time?

    thomasrichardgames
    by thomasrichardgames · July 2011
    how do you destroy more than one actor at the same time. For example: I want to destroy 3 actors at the same time. How would i go around to doing this. Your help most appreciated.
  13. Having issues constraining "Cool light effect"

    TheHoogler
    by TheHoogler · July 2011
    I suppose I didn't say this explicitly enough, but I've confirmed the constrains work because the "light mask" isn't placed on top of the hero, but it still snaps to place in preview
  14. Having issues constraining "Cool light effect"

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    The image for the light effect isnt on a non scrollable layer right
  15. Turn-based Card Game Logic

    TheHoogler
    by TheHoogler · July 2011
    Integer att. Player 1 health
  16. Gamecenter leaderboards question about levels scores

    POM
    by POM · July 2011
    http://gamesalad.com/forums/topic.php?id=27627
  17. GameCenter submitting 16 scores

    devjohnson
    by devjohnson · July 2011
    In my firework game, I had gamecenter track how many times each type of firework was tapped. To submit it, I put a timer to separate their submissions by 3 seconds each. I made each game last long e
  18. Updating viewer issues

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    when xcode is open click window from the file bar at the top then click organizer
  19. one actor destroy another? how do you use 'otherwise'?

    pjnolen
    by pjnolen · July 2011
    Let's say i have a tank. 1 body actor, and turret actors(so the main gun and machine gun, or rocket launcher, etc. will be different locations with the main shooting big tank bullets and the machine g
  20. getting rid of timers

    expired_012
    by expired_012 · July 2011
    --destroy
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