GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Shout out to DeepBlueApps

    aario
    by aario · July 2011
    Look at the top right hand corner.
  2. ?token=&tokenUsername=

    tenrdrmer
    by tenrdrmer · July 2011
    Yeah, been doing that since the change. I just click the link "GameSalad Forums" underneath the logo in the top left corner when i want to go back while reading a thread.
  3. square&ball is free for a week get it now!!!!!

    ranxxx
    by ranxxx · July 2011
    Square&ball got to the top 50 in this site http://www.topappcharts.com
  4. ?token=&tokenUsername=

    SlickZero
    by SlickZero · July 2011
    Yeah, been doing that since the change. I just click the link "GameSalad Forums" underneath the logo in the top left corner when i want to go back while reading a thread.
  5. Pause Menu Help

    old_kipper
    by old_kipper · July 2011
    The pause scene behaviour brings up another scene over what is the current running scene (which is frozen). It's what it does. And if you put a background actor in the paused scene you can set it's tr
  6. Turret Attributes?

    BrynjeBamsen
    by BrynjeBamsen · July 2011
    Actor: (your bullet) in back of layer
  7. TSB's Particle Trail on a Ball in Gamesalad....help

    sdsmith64
    by sdsmith64 · July 2011
    like in the video) BUT the yellow ball is over-top of the blue ball....how do I get the yellow particle ball behind the blue ball?
  8. self ID question

    RedlerTech
    by RedlerTech · July 2011
    Are you changing a global attribute when a collision happens to trigger a destroy?
  9. self ID question

    SAMman
    by SAMman · July 2011
    does anyone know a good template that uses self.ID? I am trying to spawn several actors at once, all the same actor, but only destroy one of them when it collides with another actor and not all of the
  10. Turret Attributes?

    FlightfreakApps
    by FlightfreakApps · July 2011
    The missiles will come in from the top of the screen, and the player's job, of course, is to protect the city from destruction. What I need help with is how the player will shoot down impending doom.
  11. Do you think my game will sell well?

    jad
    by jad · July 2011
    This looks GREAT! I think this could be compared to Tiny Balls, and could make it to the top 2 or 3 hundred
  12. quantumsheep's .Matrixx for iPad Now out! - .Matrixx for Mac free!

    quantumsheep
    by quantumsheep · July 2011
    As to being scared that simple fun games won't be received well - I'd say that the foundation of your game can be simple and fun, for sure. But there has to be some kind of hook to bring you back to p
  13. Question about the Released List on the App Store

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    No they stopped putting updates back on the top of the list
  14. 'Velocity' expression not keeping updated correctly?

    WingsOfChaos
    by WingsOfChaos · July 2011
    Also I'll move the actor up to the top, then press down to move it downwards, and it will
  15. Question about random integer!

    old_kipper
    by old_kipper · July 2011
    a simple thing to do is use random, and make an 'add one' to the question number if it is already taken. Also have a rule that rolls over the top back to zero in case you hit the roof.
  16. Lion

    Weswog
    by Weswog · July 2011
    You can get the external optical drive, but that's another $80 on top of everything else.
  17. Lion

    SlickZero
    by SlickZero · July 2011
    You can get the external optical drive, but that's another $80 on top of everything else.
  18. HEALTHBAR Self.position.x issue

    old_kipper
    by old_kipper · July 2011
    Looking at your equation it reads as 10 (which gives it an offset of 10 from the lefthand side) + self size width over two. If you want it to sit top right you would add a greater value to the first n
  19. HEALTHBAR Self.position.x issue

    PeeCee
    by PeeCee · July 2011
    I actually have my orientatioin as landscape left and I want the health bar to be top right corner of the screen however after I contrain the health bar actor self.position.x TO 10+(self.size.width /2
  20. rotation to Angle of another actor retaining his position

    zamorays
    by zamorays · July 2011
    ((Now in the top part of the canon you want to rotate first constrain attribute self position x to canonbase x and constrain attribute self position y to canonbaseY))
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla