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Shout out to DeepBlueApps
by aario ·Look at the top right hand corner. -
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by tenrdrmer ·Yeah, been doing that since the change. I just click the link "GameSalad Forums" underneath the logo in the top left corner when i want to go back while reading a thread. -
square&ball is free for a week get it now!!!!!
by ranxxx ·Square&ball got to the top 50 in this site http://www.topappcharts.com -
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by SlickZero ·Yeah, been doing that since the change. I just click the link "GameSalad Forums" underneath the logo in the top left corner when i want to go back while reading a thread. -
Pause Menu Help
by old_kipper ·The pause scene behaviour brings up another scene over what is the current running scene (which is frozen). It's what it does. And if you put a background actor in the paused scene you can set it's tr -
Turret Attributes?
by BrynjeBamsen ·Actor: (your bullet) in back of layer -
TSB's Particle Trail on a Ball in Gamesalad....help
by sdsmith64 ·like in the video) BUT the yellow ball is over-top of the blue ball....how do I get the yellow particle ball behind the blue ball? -
self ID question
by RedlerTech ·Are you changing a global attribute when a collision happens to trigger a destroy? -
self ID question
by SAMman ·does anyone know a good template that uses self.ID? I am trying to spawn several actors at once, all the same actor, but only destroy one of them when it collides with another actor and not all of the -
Turret Attributes?
by FlightfreakApps ·The missiles will come in from the top of the screen, and the player's job, of course, is to protect the city from destruction. What I need help with is how the player will shoot down impending doom. -
Do you think my game will sell well?
by jad ·This looks GREAT! I think this could be compared to Tiny Balls, and could make it to the top 2 or 3 hundred -
quantumsheep's .Matrixx for iPad Now out! - .Matrixx for Mac free!
by quantumsheep ·As to being scared that simple fun games won't be received well - I'd say that the foundation of your game can be simple and fun, for sure. But there has to be some kind of hook to bring you back to p -
Question about the Released List on the App Store
by JohnPapiomitis ·No they stopped putting updates back on the top of the list -
'Velocity' expression not keeping updated correctly?
by WingsOfChaos ·Also I'll move the actor up to the top, then press down to move it downwards, and it will -
Question about random integer!
by old_kipper ·a simple thing to do is use random, and make an 'add one' to the question number if it is already taken. Also have a rule that rolls over the top back to zero in case you hit the roof. -
Lion
by Weswog ·You can get the external optical drive, but that's another $80 on top of everything else. -
Lion
by SlickZero ·You can get the external optical drive, but that's another $80 on top of everything else. -
HEALTHBAR Self.position.x issue
by old_kipper ·Looking at your equation it reads as 10 (which gives it an offset of 10 from the lefthand side) + self size width over two. If you want it to sit top right you would add a greater value to the first n -
HEALTHBAR Self.position.x issue
by PeeCee ·I actually have my orientatioin as landscape left and I want the health bar to be top right corner of the screen however after I contrain the health bar actor self.position.x TO 10+(self.size.width /2 -
rotation to Angle of another actor retaining his position
by zamorays ·((Now in the top part of the canon you want to rotate first constrain attribute self position x to canonbase x and constrain attribute self position y to canonbaseY))