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  1. Interesting question

    tenrdrmer
    by tenrdrmer · July 2011
    stuff visible we had to bump our threads non-stop to stay on the first page. That alone is not a good thing because then we are just completely covering everyones threads with our own. So Now I have
  2. Interesting question

    ARandomDay
    by ARandomDay · July 2011
    I notice Stickie threads at the top of the marketplace subforum from people like TSB and Utopian, and this obs helps their exposure and from it I would infer they receive increased sales as one would
  3. Overlay/Destroy actor

    Zombiebrains
    by Zombiebrains · July 2011
    destroy actor
  4. Overlay/Destroy actor

    Zombiebrains
    by Zombiebrains · July 2011
    This spawn and destroy lark is a nightmare...been on Google for about an hour with no luck.
  5. Should the Attribute Monitor be a priority on the Roadmap?

    jonmulcahy
    by jonmulcahy · July 2011
    It'll come, but since there are pretty easy ways around it, I don't think it should be a top priority, I want to see arrays, sprite sheets, universal builds, game center achievements.
  6. Overlay/Destroy actor

    Braydon_SFX
    by Braydon_SFX · July 2011
    What if you put the rules ect in the blood actor instead of the player?
  7. Overlay/Destroy actor

    Zombiebrains
    by Zombiebrains · July 2011
    Placing 'Destroy this actor' after you have spawned one does not compute with the new actor and destroys the original actor your trying to edit.
  8. Overlay/Destroy actor

    Zombiebrains
    by Zombiebrains · July 2011
    I have the spawn actor (blood) on a timer for 1 second but adding the 'Destroy' attribute afterwards destroys the main sprite and not the spawned 'Blood' actor.
  9. Overlay/Destroy actor

    Braydon_SFX
    by Braydon_SFX · July 2011
    Destroy this actor.
  10. Universal Binaries... REALLY CLOSE!

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · July 2011
    If UI elements are positioned relative to screen elements, then it doesn't really matter what the screen ratio is. A 64x64 button is just placed 32 pixels from the screen edge. However... device detec
  11. Overlay/Destroy actor

    Zombiebrains
    by Zombiebrains · July 2011
    I have a problem with creating and destroying actors...here's the idea
  12. iPad games crashing and noticeable delays

    UtopianGames
    by UtopianGames · July 2011
    The long load times and memory are 2 things the team are working on and are top priority.
  13. Menu Music

    GamersRejoice
    by GamersRejoice · July 2011
    Then just put the rule at the top in all of your menu scenes and it should work out for you.
  14. pan pause screen

    tenrdrmer
    by tenrdrmer · July 2011
    Then at the top of the actors rules place an interpolate behavior by itself and interpolate self.position.x to 240 duration 1
  15. Universal Binaries... REALLY CLOSE!

    InLikeFlynn
    by InLikeFlynn · July 2011
    Unless you're selling Angry Birds and you can maintain top spots for both apps, universal apps mean more sales overall than 2 separate apps because higher ranking on the charts means exponentially mor
  16. How do I make my actor randomly appear?

    SamXOOO7
    by SamXOOO7 · July 2011
    Why don't you place a spawner somewhere and randomly make it spawn the moles into one of your locations. But add a timer to the mole to make it destroy after x time. Also isn't this kind of question s
  17. Power Bar Help

    ATNK1
    by ATNK1 · July 2011
    created another actor (a block) to move from the top of the bar to the bottom of the bar and the user could stop the bar at a certain area. The green being the best, providing an accurate ball shot.
  18. Pixel Point and Click Adventure?

    firemaplegames
    by firemaplegames · July 2011
    @digi-chain: The artwork takes me the most time by far. For these games I use a lot of matte painting techniques. Compositing several photos together and then digitally hand-painting on top of them to
  19. enemy bullets shoot at player, but not track?

    tenrdrmer
    by tenrdrmer · July 2011
    I know you got this working. But A really Easy way to accomplish this is have 2 real actor level attributes called target.X and target.Y and then your Player location attributes at the Game attribute
  20. Sales vs Promo codes

    jamesmunro2
    by jamesmunro2 · July 2011
    Under the word "Trends" at the top is a button for "Sales"... Hit "Sales"
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