-
Analog clock timer demo?
by The_Gamesalad_Guru ·I agree once you reach the 180 mark spawn a new white layer to the top and destroy the other. Like the layers method used to keep any actor above the others. -
Analog clock timer demo?
by tatiang ·(Quote) -
Analog clock timer demo?
by Socks ·(Quote) -
Analog clock timer demo?
by tatiang ·Does anyone have a demo for a customizable analog clock timer? I'm mostly interested in the functionality that would allow me to drag to resize a wedge of a circle. The timer portion I can figure ou -
Spawning Issues
by Sarahbush ·Hi there, sorry should have mentioned that .. the spawn actor is at the bottom of the screen and the all the balls spawn to the top .. -
Spawning Issues
by The_Gamesalad_Guru ·I agree the issue is that the next ball could spawn in .5444 or such not giving enough time for the previous ball to move which spawned at .5555. Without knowing the specific desired mechanics We can' -
Spawning Issues
by Sarahbush ·Ive created a spawn actor - within the spawn actor i have an integer attribute called Spawn Balls. -
Self.choose actor numbers question....
by Armelline ·(Quote) -
Self.choose actor numbers question....
by RThurman ·Perhaps finding the product of the square of each reel might be uselful. Each payline would have a unique number that is the product of the square of each reel. -
countdown timer press button (perfect, good, bad) DDR style
by Socks ·(Quote) -
countdown timer press button (perfect, good, bad) DDR style
by digitalzero ·so once again im back with one of my fabulous questions... i have a mini game that im creating that has buttons that you have to press before a timer goes out... the timer is going to be for each spec -
Spawning actors of different values
by Intellimigent ·then I have actors spawned with the following: -
Spawning Issues
by Sarahbush ·Im making a game which spawns balls from the bottom of the screen to the top. Ive got 5 different types of balls and have a spawn actor which every 0.5-2 seconds spawns one of the balls. -
How to create diagonal lines with different lengths
by The_Gamesalad_Guru ·So how I would do it is build my sections of track as shapes and use custom collisions. Then spawn the random shape based on the previous actor location. So each section of track will spawn it's locat -
How to create diagonal lines with different lengths
by http_gamesalad ·Hello! I have a game that spawns straight lines and I would like to spawn diagonal lines that have different lengths that connect with the straight lines. Like the app (Image) -
My actors keep spawning on top of each other
by Armelline ·You have a few things going wrong. I don't think that they're spawning on top of each other, you're just not spawning the correct number. However, it may be both! -
My actors keep spawning on top of each other
by crestwoodgames ·Are you trying to spawn 5 of each color? I am a bit confused as to what you are trying to do. The code looks a bit off, not sure thats how I would do it. -
[Help] Could someone troubleshoot my random spawning program?
by gama3 ·I have this program that uses a table to randomly spawn 7 white squares to the screen, and for some reason it isn't working properly. I have a timer that counts down from 30, and I want my program to -
App help
by tatiang ·It's a lot of work. I made a demo at one point and it took hours to construct and troubleshoot. And that was after I'd been using GS for a year or more. It all depends how much experience you have -
Goodbye!
by VGX ·Also during this time hundreds of clones were being produced with GS (example Angry Birds, Tiny Wings, etc…) giving the engine a really bad name. Making it hard for people to get their unique game not