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  1. How to make animate before game over?

    Socks
    by Socks · June 2016
    ----Destroy.
  2. How to make animate before game over?

    Weiyu
    by Weiyu · June 2016
    How to let balloon do animate before the end destroy?
  3. How to let state last for 3 sec ?

    Weiyu
    by Weiyu · June 2016
    (Quote)
  4. How to let state last for 3 sec ?

    Icebox
    by Icebox · June 2016
    You have actor Y destroyed before it even changes game.color to false , game.color to false is in the otherwise section , so the game.color goes true once and remains true cause you destroy the actor
  5. How to let state last for 3 sec ?

    Icebox
    by Icebox · June 2016
    Do you destroy your coin ?
  6. Spawn Actor at a certain location

    JDMorriosn
    by JDMorriosn · June 2016
    It is set to true in a rule at the top of the destroy code aka bottom wall I have a change attribute. First I have if the actor collides with the ball change attribute destroy.game to true. Then anoth
  7. Spawn Actor at a certain location

    Hopscotch
    by Hopscotch · June 2016
    @JDMorriosn I notice that your "if game.Destroy is true" rule in your wall actor is switched off. This would of course prevent the ball from spawning.
  8. Spawn Actor at a certain location

    JDMorriosn
    by JDMorriosn · June 2016
    lol thanks for the help @Hopscotch I figured it out you were right I never changed game.destroy back to false that was the problem!
  9. Spawn Actor at a certain location

    JDMorriosn
    by JDMorriosn · June 2016
    The first pic is all the code under the ball the second pic is all the code on the bottom wall which I have named destroy, I created a global attribute called destroy hence the game.destroy
  10. Spawn Actor at a certain location

    JDMorriosn
    by JDMorriosn · June 2016
    ok here is all the code that has to do with the ball and game.destroy and no the ball is never set to false which also confused me. I am new to gamesalad but not new to visual programming or programmi
  11. Spawn Actor at a certain location

    Hopscotch
    by Hopscotch · June 2016
    So, yes you could just spawn a new ball and destroy the old one in the ball actor.
  12. Spawn Actor at a certain location

    JDMorriosn
    by JDMorriosn · June 2016
    Here is a screen shot of the ball being destroyed, the bottom wall actor is game.destroy. I dont understand why in the tutorial he respawns the ball from the game.destroy and not the ball its self.(Im
  13. Spawn Actor at a certain location

    Hopscotch
    by Hopscotch · June 2016
    The reason that it does not spawn is probably due to the fact that the game.Destroy attribute gets set to false before the bottom wall actor gets processed.
  14. Spawn Actor at a certain location

    JDMorriosn
    by JDMorriosn · June 2016
    on my own. But now I am on the last video and he destroys the ball, and re spawns it at the top of the screen. I wrote down the x and y position of my ball I want it to spawn x 293 y 881. But no matt
  15. Work in progress Platform Game

    RossmanBrothersGames
    by RossmanBrothersGames · June 2016
    brighter. But maybe Dave is right about just the top of it brighter, I think some brightness in the foreground would help a bit
  16. Work in progress Platform Game

    BigDave
    by BigDave · June 2016
    i like thats not too much things going on so the player can first bound with the character
  17. New CEO Introduction

    AlchimiaStudios
    by AlchimiaStudios · June 2016
    I do wonder about Steam API integration/exe support. I know back about 2 years ago this was in the top 2-3 voted on. We were told it was coming and everyone switched there votes to other features, bec
  18. New CEO Introduction

    adent42
    by adent42 · June 2016
    taking that into account too. For instance, the top request is to allow expressions for sound. I imagine we may just knock that out since it's relative easy before any of this. The reason it's hard f
  19. Game testing fine, uploaded version in GS arcade buggy.

    hansdrum
    by hansdrum · June 2016
    It works fine when testing in GS. The uploaded version is missing sth though. When the game starts, there is a number "0" on the top center of the screen. It goes up one number each
  20. New CEO Introduction

    Armelline
    by Armelline · June 2016
    This is something I highlighted to @ForumNinja in my rather lengthy essay about changes I think will benefit the education market (though my suggestion wasn't as good as colour coding, but same result
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