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Ad Hoc vs. GS Viewer Build
by Scoots ·" this bundle is invalid. When supporting iPad only, the ios deployment target must be 3.2" -
possible to make a "game" that looks like this?
by idoistuff ·http://www.gadgetvenue.com/wp-content/uploads/2010/03/Instapaper-iPad-App.png -
Ad Hoc vs. GS Viewer Build
by craps ·" this bundle is invalid. When supporting iPad only, the ios deployment target must be 3.2" -
Graphics Problem need suggestions
by greglevy ·I'm making an iPad app. The background images are 1024 x 768 72dpi. Looks good on the mac but when I put it on the iPad to test, my images are blurry. -
A Letter from the CEO
by jonmulcahy ·And I wasn't even excited about iPad publishing! -
Ram Issues (Specific Case)
by jonmulcahy ·stuff like that. spawning / destroying will kill performance, so won't using huge images. I was running into ram problems with my new iPad game, levels were sitting at 90MB of ram, which was very high -
A Letter from the CEO
by quantumsheep ·this is probably the best news I have heard from this camp since iPad publishing! I'm very excited. -
A Letter from the CEO
by jonmulcahy ·this is probably the best news I have heard from this camp since iPad publishing! I'm very excited. -
GameSalad on Hackintosh Dell Mini 10V
by anithmuk ·It obviously won't run as smoothly as a mbp, and the screen size may become a problem, especially if you want to make ipad/mac apps. I also think you would need at least 2gb ram to run GS efficiently. -
Terra God! NOW AVAILABLE! go GET IT!
by Aquarius ·the ipad version is more challenging as it requires moving a larger length due the the ipads large screen, but the music sounds good coming out the speakers (Image) -
Ram Issues (Specific Case)
by USCTrojan ·it continuously crashes on the iphone and on an ipad version we have made. What are things we could look for/do to adjust the ram issues. I'm pretty sure I have basically found in forums that there i -
Announcement Coming Later Today
by quantumsheep ·"We're hoping that our users will be energised by this announcement, and will want to participate by buying more and more 'Pro' accounts," said Steve Felter, the recently appointed C -
iPad art apps that I use...
by spliket ·great post. just another reason for me to pickup the ipad2. -
Meatball Joe: Now Available on the App Store!
by NesesitaGames ·If you have an iPad (or are planning to get one ...) please do check out the game. It's our first, and we're very proud of it! Contact me at lorraine AT nesesita.com if you would like a Promo Code. -
There is a new app for the iPad called "InkPad". Is anyone using it yet?
by StormyStudio ·Will certainly stick with it....the iPad gets more and more useful.... -
Wrong file format? PLEASE HELP!
by IsabelleK ·I used GS Project Resizer tool to make an iPad version of my iPhone game. Now, when I want to publish it, while "Sigining" I get en error, that my file is not in the correct format. -
Terra God! NOW AVAILABLE! go GET IT!
by temp7172 ·The ipad version has been APPROVED! it should be available in the market soon -
Ad Hoc vs. GS Viewer Build
by craps ·Thanks for everyones help. My GS viewer game works perfectly. However the Ad Hoc build does something strange. At the first startup of the Ad Hoc build on an iPad the GS logo / splash screen shows. Ho -
okay so this is making me MAD!
by idoistuff ·2)I download the provisioning thing for my app and click it and install it (using xcode organizer onto my ipad) -
【ツ】ZOMBIE POND【ツ】 Now available on the Mac App Store
by quantumsheep ·By the way it seems that the iTunes link I posted is wrong (it's the iPad one) the correct one is http://itunes.apple.com/us/app/zombie-pond/id416301544?mt=12