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Concept Artist/Illustrator available for freelance work
by gloominati ·I am available for freelance work! If you would liek to hire me, please feel free to send me a message to cgrobelski@gmail.com -
Fake Timer
by Weiyu ·I understand, thank you for your answers (Image) -
Gravitational Hole is available on App Store
by pHghost ·No, less ads, MORE money. That's what I'm trying to tell you. It might feel counter-intuitive. But returning customers are always the biggest driver of ad revenue. -
Gravitational Hole is available on App Store
by JPGamesFactory ·Thanks for advice. t's a good point of view.But I have few downloads, less ads... less money..I reflect on it. -
Help with some text expression editor
by RThurman ·Yes you can do this. The expression would be something like: -
Is it possible to make a full sized indie game using this engine?
by viking ·by using an extra scene to show your splash screen because the GameSalad team can't fix the broken one in the current version of the engine. This slows down already slow loading times. -
Fake Timer
by jamie_c ·I agree with the others, Timers are much improved and the time is saves using the built in behavior makes it worth just using that. -
Fake Timer
by pHghost ·Yes, the suggestions in that thread (as useful as they were back then) are really not worth the effort you need to put into that system of managing 'timers.' -
WASD movement not working with rotate to mouse behaviour
by RThurman ·You will probably want to use the "Move" behavior rather than those "Change Velocity" actions. -
Fake Timer
by AlchimiaStudios ·Timers are much more perfomant than they used to be in 2012. They're are some advantages to using game/self time (60 fps, custom animation controls, etc). But performance isn't much of one currently. -
Fake Timer
by Weiyu ·I mean under the not use any timer behavior, make a timer . -
Fake Timer
by Weiyu ·But I still don't understand how to make a fake timer. -
Armelline's In-App Purchase Tutorial Template
by Armelline ·(Quote) -
china app store games
by MelodyCats ·What are most of you doing about the games in china needing separate approval for the app store? -
Armelline's In-App Purchase Tutorial Template
by neoman ·you for spending the time nutting and testing how it all works. You saved me a lot of time and effort. I really appreciate what you have done for the community ... (Image) -
Help with some text expression editor
by tatiang ·What you can do is set up a table with rows like this: -
Polycolor available on the Appstore!
by Toque ·Still playing it. Still mad at you for changing rules mid game. Haha -
Help with some text expression editor
by pHghost ·If it is set arbitrarily, then no, you need the separate conditions (Rules). I still don't understand what your problem is to have several of them. -
My first iOS game "Mini Leap" launched on App Store
by msx88 ·Very good point. Thanks for your insight. -
Hi, I'm a 2D Graphic Artist (Vector) for hire
by nikkyoryzano ·I can work on fixed price (based on my $14 per hour rate estimate), I do need a list of the assets to calculate.