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  1. Explosions that destroy objects?

    DoMan
    by DoMan · June 2011
    cell overlaps or collides with it it should destroy itself. However, this sometimes doesn't work. Does the change size behavior only change the graphics? Is the explosion too fast? Is there a better
  2. My First App Ever, Preparing to Upload!

    TJMNUT
    by TJMNUT · June 2011
    To a top secret facility heavily guarded by Apple and military personnel. No one knows where this facility is located because it is so classified. Steve Jobs doesn't even know!!! Employees must go
  3. 2 Identical Actors collide to make 1 big one

    scitunes
    by scitunes · June 2011
    3) in the actor being spawned have these two behaviors at the top:
  4. Your Game Monethly Revenue ?

    MagoNicolas
    by MagoNicolas · June 2011
    I have been top one in 17 countries with epig dash free, but i havent make more than 8000 usd in all my apps life!
  5. My First App Ever, Preparing to Upload!

    osucowboy18
    by osucowboy18 · June 2011
    To a top secret facility heavily guarded by Apple and military personnel. No one knows where this facility is located because it is so classified. Steve Jobs doesn't even know!!! Employees must go
  6. Destroy After Collide + Linking Multiple Actors - Two Questions

    Mack_Dundee
    by Mack_Dundee · June 2011
    I'd like to eventually turn this into a free template for new users and I was doing all sorts of tests on controlling various aspects of collision between actors that I ended us switching my environme
  7. How to destroy a specific actor.

    games4fun
    by games4fun · June 2011
    Hello, so im using a draw feature and basically want to do a undo feature to destroy the previous line. I have a self attribute that goes up by one each time you draw a line. I want to be able to de
  8. Timer Movement

    scribblstudios
    by scribblstudios · June 2011
    I had this question when I just started too. Go into scene, layers, and there will be one layer that says "background". Create a new layer by clicking the plus sign at the bottom of
  9. Actor starts with 5000 points

    gyroscope
    by gyroscope · June 2011
    Oh, I see what you mean - I guess you'll need a real attribute called PosYfollow. (This is off the top of my head, not tested). Constrain Attribute PosYfollow To self.position.y-5000. THen put if PosY
  10. Actor starts with 5000 points

    Theodi
    by Theodi · June 2011
    If game.mainscore is greater or equal to self.position.y-5000 <--- I put it here, this way it remembers their top
  11. Touch 1 - Move Actor 1 Touch 2 - Move Actor 2

    AppsRacK
    by AppsRacK · June 2011
    first - your gameplay seems a bit simple that it doesnt required S&D (spawn & destroy). You just need to place it outside of the scene which is way easier.
  12. image size

    AppsRacK
    by AppsRacK · June 2011
    use the search tab at the top type "image size" you could find a lot of topic about this matter. There could be a lot of reason why you have a blurred image so best thing is read on
  13. Color Codes!

    gyroscope
    by gyroscope · June 2011
    When you double-click the white block next to the word Color in an Actor's attributes list, a color wheel appears. In th top right of its drag bar is a little button. When you click on that, you'll se
  14. Timer Movement

    mboodai
    by mboodai · June 2011
    I understand how to create a Timer, as I already have done so. My only problem is that my game requires the character to move out of the initial start point where the camera is following him. How can
  15. Actor starts with 5000 points

    Theodi
    by Theodi · June 2011
    I have an actor a little way up the screen which is on a timer which makes it fly down. It is supposed to start on 0 points, because as the player "taps" it the atctor goes up and p
  16. Destroy After Collide + Linking Multiple Actors - Two Questions

    retired_1dd31ffd22ec07c364f3b8ecda1c95fc
    by retired_1dd31ffd22ec07c364f3b8ecda1c95fc · June 2011
    I created a test project and the code I listed previously works for all the platforms you want to destroy (no modifying per platform necessary). For the behaviors (like Change Attribute), make sure y
  17. image change attribute

    starcat
    by starcat · June 2011
    i have the weapon itself set to deduct 50 gold and destroy itself.
  18. Thing of beauty!

    bluebyu25
    by bluebyu25 · June 2011
    My update went live minutes ago, so I had to go and grab the top spot. Seriously, Game Center is where it's at. Really makes your apps exciting, if you haven't taken the plunge to Pro I suggest you do
  19. Game Creation Log - BOT

    mangaroo
    by mangaroo · June 2011
    *might increase the likelyhood of a sale: even though "photics bot" google search has 1st hit ur site, it will benefit to have a nice youtube link right underneath the second link al
  20. My First App Ever, Preparing to Upload!

    jb15
    by jb15 · June 2011
    Try clicking binary details, navigate around in iTunes Connect until you see a button that says "Ready for Upload" It'll be blue, in the top right corner.
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