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  1. Get your game a publisher?

    osucowboy18
    by osucowboy18 · June 2011
    The App Store is a huge gamble. Sometimes crappy games make it in the top 50, while really awesome games don't make the top 500. Because of this, I have done very little marketing. In fact, here's
  2. How Can I Make A Building Get More Damaged Ever Time It Gets Hits

    777ideas.com
    by 777ideas.com · June 2011
    Destroy Actor
  3. HUD Question

    old_kipper
    by old_kipper · June 2011
    I think if you drop an actor into it goes to the top, but if not you can just drag it to the top of the list in scene layers. If you get to the point where you want to select and actor and it is below
  4. How Can I Make A Building Get More Damaged Ever Time It Gets Hits

    TheBoss_123
    by TheBoss_123 · June 2011
    Destroy Actor
  5. HUD Question

    CLV25
    by CLV25 · June 2011
    How do I add actors to a scene layer???
  6. HUD Question

    old_kipper
    by old_kipper · June 2011
    make a new scene layer and then make sure it is unchecked with it's scrollable property. Then put any actor you want to be in the HUD in that layer. You can find the scene properties where you add the
  7. Scaling Image Looks Blurry

    11clock
    by 11clock · June 2011
    Also, I prefer having the collision detection "issues" because it looks more natural to destroy what it touches when the explosion actually reaches it. The explosion doesn't push obj
  8. Bounce after smashing the enemy

    Gallardo
    by Gallardo · June 2011
    The reason that I am avoiding "collides with enemy" is that I want to destroy the enemy only when I hit his head and not when I run into him. Running into the enemy is also considere
  9. Volume help

    wroachbarrette
    by wroachbarrette · June 2011
    alright guys, i know this topic was posted a little over a month ago, but i cant seem to find the original thread i posted on the issue, so i am forced to yet again create another new thread on this i
  10. Bounce after smashing the enemy

    Gallardo
    by Gallardo · June 2011
    Thanks for the quick response bluebyu25. Do you mean interpolate self.position y? I do not have a (overlaps/collides with) rule in my player which kills the enemy. I have:
  11. Destroy After Collide + Linking Multiple Actors - Two Questions

    Mack_Dundee
    by Mack_Dundee · June 2011
    I wasn't able to get things to work as you listed in your last post. Whenever I entered the "C" information as stated above, the player actor wouldn't even move at all. Is the foll
  12. Gyroscope Inertia

    scribblstudios
    by scribblstudios · June 2011
    On top of that, Is there a good way to test this on my computer?
  13. 2 quick question

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    New actor... color black... top of all layers.
  14. Game Creation Log - BOT

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    players all over the world. So when you're the top survivor, it's not just English speaking players that notice!
  15. STADIUM PINBALL ::: Top 1!!!!!!! YESSSSS

    clike
    by clike · June 2011
    Today is "Top 10" in games for iPad in iTunes Spain.
  16. Game Creation Log - BOT

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    About the video, it's not over-the-top. I made a conscious decision to keep the BOT promo video clean — more like how Apple markets their product and less like the ShamWow or the Slap Chop. I think th
  17. something hanging on a rope

    gurechan
    by gurechan · June 2011
    Is it possible to have an actor attached to something like a rope that is hanging down from the top, and have physics applied to it so the rope behaves like a real rope would with something tied to it
  18. Space Panda, panda in space.....Submitted

    old_kipper
    by old_kipper · June 2011
    I dare you to get out with Flash on Facebook. It might well reek havoc across the planet, and destroy brains everywhere. Any chance of a Japanese version? I don't speak it but think it might sound str
  19. Inventory?

    rlehm
    by rlehm · June 2011
    a basic way, Create inventory artwork with empty slots. when your player presses on an inventory item in-game, destroy the image, and then have the image spawn at the location of its inventory slot.
  20. Jumping through bottom of platforms, land on top

    8x8n8
    by 8x8n8 · June 2011
    I recall about a year ago someone (tshirtbooth if I'm not mistaken) put out a wonderful series of tutorial templates that were not a part of the cookbook. One of them was a platform jumper where a pla
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