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  1. image change attribute

    starcat
    by starcat · June 2011
    the idea is when the player clicks on the weapon, it destroys the actor and deducts the proper amount of gold. thats the easy part..
  2. How Can I Make A Building Get More Damaged Ever Time It Gets Hits

    777ideas.com
    by 777ideas.com · June 2011
    Destroy this actor.
  3. How Can I Make A Building Get More Damaged Ever Time It Gets Hits

    TheBoss_123
    by TheBoss_123 · June 2011
    Destroy this actor.
  4. Destroy After Collide + Linking Multiple Actors - Two Questions

    retired_1dd31ffd22ec07c364f3b8ecda1c95fc
    by retired_1dd31ffd22ec07c364f3b8ecda1c95fc · June 2011
    the previous platform (and then rule C should destroy the previous platform). Whenever the player jumps on a new platform, game.platform will get incremented by one but particular platform's self.sa
  5. Get your game a publisher?

    osucowboy18
    by osucowboy18 · June 2011
    The App Store is a huge gamble. Sometimes crappy games make it in the top 50, while really awesome games don't make the top 500. Because of this, I have done very little marketing. In fact, here's
  6. How Can I Make A Building Get More Damaged Ever Time It Gets Hits

    777ideas.com
    by 777ideas.com · June 2011
    Destroy Actor
  7. HUD Question

    old_kipper
    by old_kipper · June 2011
    I think if you drop an actor into it goes to the top, but if not you can just drag it to the top of the list in scene layers. If you get to the point where you want to select and actor and it is below
  8. How Can I Make A Building Get More Damaged Ever Time It Gets Hits

    TheBoss_123
    by TheBoss_123 · June 2011
    Destroy Actor
  9. HUD Question

    CLV25
    by CLV25 · June 2011
    How do I add actors to a scene layer???
  10. HUD Question

    old_kipper
    by old_kipper · June 2011
    make a new scene layer and then make sure it is unchecked with it's scrollable property. Then put any actor you want to be in the HUD in that layer. You can find the scene properties where you add the
  11. Scaling Image Looks Blurry

    11clock
    by 11clock · June 2011
    Also, I prefer having the collision detection "issues" because it looks more natural to destroy what it touches when the explosion actually reaches it. The explosion doesn't push obj
  12. Bounce after smashing the enemy

    Gallardo
    by Gallardo · June 2011
    The reason that I am avoiding "collides with enemy" is that I want to destroy the enemy only when I hit his head and not when I run into him. Running into the enemy is also considere
  13. Volume help

    wroachbarrette
    by wroachbarrette · June 2011
    alright guys, i know this topic was posted a little over a month ago, but i cant seem to find the original thread i posted on the issue, so i am forced to yet again create another new thread on this i
  14. Bounce after smashing the enemy

    Gallardo
    by Gallardo · June 2011
    Thanks for the quick response bluebyu25. Do you mean interpolate self.position y? I do not have a (overlaps/collides with) rule in my player which kills the enemy. I have:
  15. Destroy After Collide + Linking Multiple Actors - Two Questions

    Mack_Dundee
    by Mack_Dundee · June 2011
    I wasn't able to get things to work as you listed in your last post. Whenever I entered the "C" information as stated above, the player actor wouldn't even move at all. Is the foll
  16. Gyroscope Inertia

    scribblstudios
    by scribblstudios · June 2011
    On top of that, Is there a good way to test this on my computer?
  17. 2 quick question

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    New actor... color black... top of all layers.
  18. Game Creation Log - BOT

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    players all over the world. So when you're the top survivor, it's not just English speaking players that notice!
  19. STADIUM PINBALL ::: Top 1!!!!!!! YESSSSS

    clike
    by clike · June 2011
    Today is "Top 10" in games for iPad in iTunes Spain.
  20. Game Creation Log - BOT

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    About the video, it's not over-the-top. I made a conscious decision to keep the BOT promo video clean — more like how Apple markets their product and less like the ShamWow or the Slap Chop. I think th
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