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  1. Layers solution

    tenrdrmer
    by tenrdrmer · June 2011
    I believe whats being done here is, the y value of the moving player is being tracked by a game attribute. And then for every tree there are to actors. on is in a layer above the player and one is in
  2. Problem: eats the entire watermelon.

    retired_1dd31ffd22ec07c364f3b8ecda1c95fc
    by retired_1dd31ffd22ec07c364f3b8ecda1c95fc · June 2011
    It almost looks like to me that the destroy actor behavior in the ant actor is a little delayed so it's not getting destroyed fast enough. Consequently, the ant hits the watermelon, the watermelon's
  3. Gamesalad's rep

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    1 - Corona has had more notoriety. When a 14 year old kid tops the charts, it looks good for Corona. That's a good story and GameSalad doesn't really have the equivalent success story.
  4. Tomb Raider "Turning Point" Debut Trailer

    kapser
    by kapser · June 2011
    This cinematic is pretty top-notch and I like their attempt at rebooting franchise by giving Lara appropriate proportions, but I just don't have faith anymore that Square Enix and Eidos know what they
  5. Simultaneous Actor Spawning and Particle Engine?

    Psmith
    by Psmith · June 2011
    What about using a rotating "mask" actor colored the same as the star background, overlaying the star layer - composed of hundreds of "holes" punched in the mask -
  6. Tomb Raider "Turning Point" Debut Trailer

    gyroscope
    by gyroscope · June 2011
    Just incredible the way those top-end games are going, isn't it?
  7. Gamesalad's rep

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    Google, Zynga, they should be able to pick up top notch engineers. I read some where that the four engineers at Corona all come from Adobe and used to work on the same team. GameSalad should be able
  8. Gamesalad's rep

    jsaligeri
    by jsaligeri · June 2011
    Google, Zynga, they should be able to pick up top notch engineers. I read some where that the four engineers at Corona all come from Adobe and used to work on the same team. GameSalad should be able
  9. do people set platform one by one when making a game like doodle jump?

    guilleface
    by guilleface · June 2011
    one by one the way i wanted all the way to the top, i ask this because iam planning making a airplane shooting game left to right, so do i have to place all the enemies airplanes in the scene, or is
  10. Trouble spawning 50 actors at once

    tenrdrmer
    by tenrdrmer · June 2011
    I had a game that spawned 6 or 7 actors to random location every time the object doing the spawning got destroyed. Those 6 or 7 actors at once was a blow to the system. and in one area you had to dest
  11. Burger Time-like block drop puzzle physics

    euphoriafish
    by euphoriafish · June 2011
    Currently I can make a block drop through a platform when the player collides with it, and make it stop falling by colliding with another block, with a platform, or with the dish object at the bottom
  12. Gamesalad's rep

    butterbean
    by butterbean · June 2011
    I do agree that people need to stop asking for more features and blaming the tool for their failures, there are people using other SDK's and don't have top 100 hits either.
  13. BAD ARCHAEOLOGIST - Developer Diary

    StuartY
    by StuartY · June 2011
    Because the end of the fuse wasn't exactly at the top of my 10*32 actor, I had to put in a few angle tweaks, so the formula that works looks like:
  14. Layers solution

    scitunes
    by scitunes · June 2011
    layer. The tree actor has one instance on the top layer and another on the bottom layer. Then you have rules so that if the y value of the hero is below the y value of the top tree the top tree chang
  15. Layers solution

    8x8n8
    by 8x8n8 · June 2011
    gyro I think he means doing this in-game. Like so that when an actor's x position is higher than another, then the layer order will be switched accordingly. I'd like to know how to do this too.
  16. Layers solution

    gyroscope
    by gyroscope · June 2011
    Hi gariantroll; from what I can understand, you've made actor 1, then after another actor 2 but still 2 is behind 1? Or at least you want to reorder the layers...
  17. posting picture to forum question

    Gnomer
    by Gnomer · June 2011
    Type Picasaweb into google, make an account (free) then upload the image that you want. The grab the url from the top, and implement it into this:
  18. GameSalad 2011 Roadmap

    gsmetzer
    by gsmetzer · June 2011
    Im excited for the updates! Im wondering what “Layer Functions” are and if they will fix the whole camera zoom issues? Keep up the hard work.
  19. Gamesalad's rep

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · June 2011
    I'm not expecting universal agreement. BOT is not a game for everyone. It's a hard game. I imagine there are players that might prefer Hurdle Turtle. It's not exclusive either... people can play both!
  20. Gamesalad's rep

    fremachuca
    by fremachuca · June 2011
    sent to the exclusive address bumped up to the top of my priority queue. Since you sent your request in with the standard tips@ email it got filtered amongst all the thousands of other emails we get
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