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  1. Vote on a logo for me?

    bluebyu25
    by bluebyu25 · June 2011
    Same here if it has to be 1 then the top one but its like asking whats movies better, Ernest goes to camp or Ernest goes to jail (Image)
  2. Vote on a logo for me?

    osucowboy18
    by osucowboy18 · June 2011
    My vote was for the top one. But, like everyone else said, it is a little hard to read. Might I suggest making the background look like a blueprint and then having the white text on top of that.
  3. Collide Detection Problem

    retired_6d3cd399d5a522812203e99577fd0722
    by retired_6d3cd399d5a522812203e99577fd0722 · June 2011
    If you're trying to find the y value of the top and bottom edge of the tube, you would just add half the tube's height to the y value of the object.
  4. Vote on a logo for me?

    GamersRejoice
    by GamersRejoice · June 2011
    I like the top one better. They both are kind of hard to read though.
  5. Tomato Potato: Requesting Help with Name

    11clock
    by 11clock · June 2011
    The original game took place in a factory, but the new game takes place outdoors. The tomato and potato can self destruct to destroy the red blocks in each level. The game is a platform physics puzzle
  6. Why won't it go into the basket?

    GSHopeful
    by GSHopeful · June 2011
    I did a little basket image (basically, a square without a top), and I want to drop an object into that basket. I input the basket image and the object just went straight through it.
  7. Running .app in simulator?

    JohnPapiomitis
    by JohnPapiomitis · June 2011
    when the simulators open in the file bar at the top youll see a tab that says hardware, click that and you can rotate to whatver orientation you want
  8. From paid to free(downloads from 0 - 150)

    RedlerTech
    by RedlerTech · June 2011
    Yup, my game got 3,500 downloads one day & was number 5 in China top free boardgames! Just last weekend! Got a total of about 8,000 downloads that week (Image)
  9. GS loads every image from any referenced actor. How to prevent?

    tenrdrmer
    by tenrdrmer · June 2011
    What about reordering the actors so the one with the spawn rules is at the top?
  10. GS loads every image from any referenced actor. How to prevent?

    tenrdrmer
    by tenrdrmer · June 2011
    Another thing that may or may not work is moving the controller that is spawning to the top of the highest layer. From what I understand The scene loads and reads all of the actors from the bottom of
  11. Game Creation Log: Cancer Sucks

    outasite
    by outasite · June 2011
    1) If you watch Darren's vid at the top of the post, he used a "curly wurly" and I did the same thing, but it didn't really work out to well when two fingers are used. Might just add
  12. How to make an actor blink?

    steve86
    by steve86 · June 2011
    dont destroy and respawn it is not good for performance.. Just have a rule that when you touch the button switch alpha to 0 for the amount off time you want it to blink then back to 1.
  13. How to make an actor blink?

    steve86
    by steve86 · June 2011
    dont destroy and respawn it is not good for performance.. Just have a rule that when you touch the button switch alpha to 0 for the amount off time you want it to blink then back to 1.
  14. How to make an actor blink?

    Cabaco
    by Cabaco · June 2011
    I want to make a button that says touch to start and I want it to blink (destroy and respawn) how do I do that?
  15. Drag Objects

    Stormtrix
    by Stormtrix · June 2011
    Constrain Atrribute: self.position.X To: Current Scene.Layers.Background.GraphicsActor.Position.X
  16. Actor walks on line path

    DrGlickert
    by DrGlickert · June 2011
    yes but if there are things to collide with then your way will also not work as if you tell the player to move to X:100, Y:100 and there is a wall in the way then it will never get there so the second
  17. TanukiTumble - now on the app store

    AddictiveGames
    by AddictiveGames · June 2011
    Looks great - so does your website although think you could do with a in-game video to help show users how you play it. Excellent graphics you have - top stuff.
  18. does anyone one have or know the colour profile for GS?

    old_kipper
    by old_kipper · June 2011
    Hi Ludwig, I am more worried about comparative colours, and keeping things consistent so wonder if it is possible to do something like a screen shot of my whole desktop with a piece of art in both GS
  19. destroy actors in order HELP!

    AppsRacK
    by AppsRacK · June 2011
    Try this. Make a game attibute "destroyID" and a self.ID attribute on actor and compare its value on actor touches. Make a rule:
  20. destroy actors in order HELP!

    leo0007
    by leo0007 · June 2011
    hi guys, i need help to destroy actors in order (1 through 10) , if actors are not destroyed in order then there is a penalty , the actor that is pressed just re spawns as well as the previous actor..
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