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  1. Screen Size for Pixel Art, Theory, correct me if I am wrong.

    Socks
    by Socks · October 2015
    but basically the process of getting a sharp, non-blurred/interpolated image from GameSalad to the target device is pretty straightforward, on an iPad project for example you simply need to make your
  2. Screen Size for Pixel Art, Theory, correct me if I am wrong.

    RossmanBrothersGames
    by RossmanBrothersGames · October 2015
    and file size. If I use one of the iPhone or iPad resolutions I will need to multiply my original image sizes by 4 or more to make the actors a good size on the screen and create the pixel look we de
  3. Screen Size for Pixel Art, Theory, correct me if I am wrong.

    Socks
    by Socks · October 2015
    (Quote)
  4. The Peace of Mind 你是最好的,在世界

    Reckless App
    by Reckless App · October 2015
    READY FOR APPLE STORE Iphone and Ipad download 4 free
  5. Starting A New Project, What Size?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Depends how you do your layout as it all has to do with aspect ratio not screen size. Most people start with iPad.
  6. Starting A New Project, What Size?

    rvantilborg
    by rvantilborg · October 2015
    but with iPad you have to crop instead of stretch right?
  7. Starting A New Project, What Size?

    AngryBoi
    by AngryBoi · October 2015
    No matter what, I always use the iPad size. To me, it's the easiest to resize for all other screen sizes.
  8. Starting A New Project, What Size?

    rvantilborg
    by rvantilborg · October 2015
    actually apple demands that your apps also run on iPad:)
  9. Starting A New Project, What Size?

    rvantilborg
    by rvantilborg · October 2015
    i always select 'iphone6' and when publishing the file i choose the 'stretch' option so it does also run on other iPhones and iPads:)
  10. Screen Size for Pixel Art, Theory, correct me if I am wrong.

    RossmanBrothersGames
    by RossmanBrothersGames · October 2015
    Yeah sorry for not giving details. For our newest game we are trying to hit the right resolution to get the look we want. Our character is 32 by 32. In testing around in photo shop we found that chara
  11. GameSalad Project Resizer

    FireGames
    by FireGames · October 2015
    I mean, I want my project/game to work on iPhone and iPad without having to rebuild it. I don't know how does the second one work, and I don't know how to solve out my problem. Thanks
  12. GameSalad Project Resizer

    AlchimiaStudios
    by AlchimiaStudios · October 2015
    The best methods are to either use stretch or overscan and making it universal via logic so the ipad version can support all iphones as well, etc.
  13. GameSalad Project Resizer

    FireGames
    by FireGames · October 2015
    Hi, I have a project in iPad landscape and I'd like to resize it to iPhone 6 landscape. Does anyone know how to do it? And also, can somebody give me a download link for the DBA Project Resizer? I can
  14. Help with IAP naming on itunes

    jigglybean
    by jigglybean · October 2015
    I created a new app on itunes but I had to start again, so created a new profile etc - figured out the new BS .ipa. However, under my old app, I created an IAP called 'item' and a leaderboard.
  15. Which Ad Networks?

    Franto
    by Franto · October 2015
    @NipaDidIt What about startup ads? I never see startup ads mentioned in these kind of threads.
  16. GameSalad Login and Universal Builds

    Gnarly
    by Gnarly · October 2015
    Use stretch with iPad and carry on. It will work on every device. You can worry about this later. Think of your first game as a learning exercise.
  17. GameSalad Login and Universal Builds

    Icebox
    by Icebox · October 2015
    (Quote)
  18. GameSalad Login and Universal Builds

    Add some
    by Add some · October 2015
    Cause i need my game working landscape on iphone,iPad,iPod
  19. GameSalad Login & Internet Connection

    Armelline
    by Armelline · October 2015
    iPad uses a different screen size that is similar to the iPhone 1-4S screen dimensions, but still different.
  20. GameSalad Login and Universal Builds

    Add some
    by Add some · October 2015
    2/ if i want make game working in all iphone devices from iphone 4 to iphone 6s plus from where i can choose this option, and also if i want supported iPad from where also ?
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