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  1. Looks simple but couldn't find it

    ichooicedanotherbrodamncmon!!1
    by ichooicedanotherbrodamncmon!!1 · December 2015
    also, Im spawning them / every 1 second spawn actor x y position etc.
  2. GameSalad Viewer Coming to an app store near you

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2015
    Welcome to game development. This isn't unique to GS. Keep your apple stuff uptodate simple. The tech world changes faster than anything. This is the world we reside in. you still need Xcode to publis
  3. Anyone would like to give me feedback about my 2d game idea?

    tomciomalina
    by tomciomalina · November 2015
    Weapon with bullets spawning:
  4. Can I change my table id using show package contents of the project file in finder on Mac?

    wayback_gamer
    by wayback_gamer · November 2015
    server, but an online API and table that has a unique id. Can I just deconstruct the JSON output of the query and receive data from a table with a different table id than my game salad table id? A
  5. A question I have not seen before.

    CaptFinn
    by CaptFinn · November 2015
    Hey Someone was showing water rolling around in a bottle. Demoing custom polygon collision. What if you made a u shaped pipe. Had water spawn and fill both sides of the pipe with water half way bot
  6. A question I have not seen before.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · November 2015
    Just remember density can not he changed at runtime so to change the weight you'll have to spawn new actors.
  7. Move Vs Interpolate

    Armelline
    by Armelline · November 2015
    Spawning of actors will cause lag under various circumstances:
  8. Creator 1.24 Hotfix is now available for Mac and Windows

    Franto
    by Franto · November 2015
    Basically the first half of the code was replaced, then I had to carefully pinpoint the other half and replace those. It was due to the x,y of the mod function being the only unique part that I could
  9. Question about escape game..

    satoshiwakata
    by satoshiwakata · November 2015
    Hi! there!
  10. Random map/dungeon generation [alpha video]

    Approw
    by Approw · November 2015
    * Spawn point for hero
  11. Question about escape game..

    tatiang
    by tatiang · November 2015
              Spawn Actor [key]
  12. Spawn multiple locations based on table values

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · November 2015
    Okay so then do this. Split the spawning into two loops. So in the first one spawn rows 1 - half. Then in the second spawn rows half - end. That should cut the time down. Keep spliting it until you ge
  13. Spawn multiple locations based on table values

    app_sauce
    by app_sauce · November 2015
    @Lost_Oasis_Games I tried it and it worked. But, it was taking about 4-5 seconds to load all of the actors. I need faster spawning. So, I spawn the 1st actor in each row (5 total) and then have th
  14. Spawn multiple locations based on table values

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · November 2015
    Spawn
  15. Spawn multiple locations based on table values

    app_sauce
    by app_sauce · November 2015
    Hey, I am trying to figure out an efficient (least amount of code as possible) way to spawn my level selection screen into place. The level selection screen will have a max of 100 levels. They will b
  16. How to spawn multiple actors

    djtackl
    by djtackl · November 2015
    I need my game to spawn multiple actors in a short period of time.
  17. Game Attributes Vs Tables

    wilsongalucho
    by wilsongalucho · November 2015
    Ok so I've changed some of the timers with the self.time rule and also put the row and warrior count in the spawn actors instead of the actual enemy actors and it's running much better. Now that I kno
  18. spotlight shadow effect

    liux2355
    by liux2355 · November 2015
    It works great but in my case, I have a fixed light source and my actor is spawned randomly and move around, then this method can not work. What should I do if I want to move the actor and shadow inst
  19. Particle explosion effect is making my game slow

    bernardo.chuecos
    by bernardo.chuecos · November 2015
    what I did was create 4 particle-looking actors, spawn them when the actor is about to be destroyed, interpolate them away, fade them out and then destroy them. This gave it the effect I wanted, howe
  20. spotlight shadow effect

    Socks
    by Socks · November 2015
    (Quote)
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