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  1. What are layers good for?

    SlickZero
    by SlickZero · May 2011
    I'm sure there are other uses, but I mainly use it for content management, so everything isn't just clumped together, and for keeping the controls in position. But you have to be careful when using it
  2. What are layers good for?

    SlickZero
    by SlickZero · May 2011
    If you have a game that is larger than the iPhone window, you can have the camera follow the main actor and everything will move accordingly, and if you have your controls on a separate layer, and unc
  3. what the heck is wrong with gamesalad?

    icanmake
    by icanmake · May 2011
    i had two layers and now everything from the background layer has dissapeared
  4. Fruits of my labor :-)

    bluebyu25
    by bluebyu25 · May 2011
    This is what the player sees after he hits play...it brings up this screen to choose between the two modes. I wanted to contrast the themes of the "classic" mode and the paper themed
  5. question about templates

    creativeapps
    by creativeapps · May 2011
    open url in browser and click on right top side download button.
  6. pausing timers?

    bluebyu25
    by bluebyu25 · May 2011
    If you are really desperate you can spawn and destroy it but what old kipper said should work just fine
  7. List Your Top iPhone Game. Competition - 350 + Impressions for your game!

    BackUpAndDown
    by BackUpAndDown · May 2011
    Heres the link to my first and top app.
  8. Collision- Touch Problem...

    sbartsa
    by sbartsa · May 2011
    of course....but nothing happens....they just sit on top of each other or pass through one another...
  9. Collision- Touch Problem...

    sbartsa
    by sbartsa · May 2011
    Hello, I have a problem that when i drag something onto something else they don't collide or bounce but stay one on top of other...
  10. moving between scenes

    tenrdrmer
    by tenrdrmer · May 2011
    It's becoming very clear you have not really done your part in trying to learn GameSalad. I hate to Sound harsh but you need to take a step back and watch all of the Cookbook video tutorials as well a
  11. Power-Up

    calvin9403
    by calvin9403 · May 2011
    destroy bug spray
  12. A Long Way Home - jonmulcahy's newest game

    NexusGameStudio
    by NexusGameStudio · May 2011
    Looks fantastic, really enjoying the music from the game. Top notch title =D
  13. Need help with random spawn actor

    Olsen
    by Olsen · May 2011
    Dont make the actor (area that you dont want it to spawn at) to destroy the spawning actor and spawn again, just add a collide behavior so when it is spawned on that area it gets moved off it. And so
  14. Air Supply from quantumsheep hits the app store!-Now with GameCenter :O

    quantumsheep
    by quantumsheep · May 2011
    Behold high-scorers! (When ever I say that, I can't even make it to top 20.)
  15. Need help with random spawn actor

    linkos
    by linkos · May 2011
    Your method work fine but in fact it cause a new problem. The spawned actor is in mouvement and at a certain time it must cross the area but Logically it can't do now (if i destroy the actor on this a
  16. Need help with random spawn actor

    FloridaGames
    by FloridaGames · May 2011
    if what youll spawning collides with the actor that covers the zone, destroy the spawn actor and spawn it again.
  17. Air Supply from quantumsheep hits the app store!-Now with GameCenter :O

    cbt
    by cbt · May 2011
    Behold high-scorers! (When ever I say that, I can't even make it to top 20.)
  18. Impact Earth

    quantumsheep
    by quantumsheep · May 2011
    w00t! I'm the first person to get a high score on the modern setting - ergo, I'm top of the world (Image)
  19. Created an Ad Hoc - Craziness ensued!

    DrGlickert
    by DrGlickert · May 2011
    My background actor is actually one large picture with a "pause" symbol in the top left corner. I've got a rule that when game.Touches.touch1.X is < 30 and game.Touches.touch1
  20. Pause Menu Help

    adalpilscaza
    by adalpilscaza · May 2011
    Hello. I am currently trying to make a game with a pause button. When the pause button is touched, I want it to bring up the pause menu on top of the current scene, rather than switching the scene e
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