GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. after destroy this actor save the destroy actor.not working !

    pHghost
    by pHghost · March 2017
    Are you using attributes or tables?
  2. after destroy this actor save the destroy actor.not working !

    iraqiraq
    by iraqiraq · March 2017
    i make load but not worked !
  3. after destroy this actor save the destroy actor.not working !

    pHghost
    by pHghost · March 2017
    Make an attribute or table to save the information. Load!
  4. I know the answer is "no"

    adent42
    by adent42 · March 2017
    In case you were wondering why, the loading screen is shown by the OS before the app loads. So no logic is run before the loading screen shows up. While most games use the loading screen for credits,
  5. after destroy this actor save the destroy actor.not working !

    iraqiraq
    by iraqiraq · March 2017
    hello every body i want make (1actor) if i destroyed this (1actor) and if i reset game the (actor1) hide thats mean destroyed
  6. I know the answer is "no"

    Adrenaline
    by Adrenaline · March 2017
    Did you just have a forum conversation with yourself? Dave, you might be working a little too hard...
  7. Install a new Mac, can't code-sign for iOS and Mac?!

    barleyesq
    by barleyesq · March 2017
    Hi @MarcoCol ! I'm having a similar issue right now. Can you explain how CertificateSigningRequest part worked please. Would be much appreciated!
  8. Question on Restore Purchases actor creation

    barleyesq
    by barleyesq · March 2017
    Did you ever find out about this?
  9. I know the answer is "no"

    pHghost
    by pHghost · March 2017
    If you drag-change the sequence of scenes in your project for your next game update, it will work. Just be careful that you update any rules that might switch scene by Index.
  10. I know the answer is "no"

    BigDave
    by BigDave · March 2017
    Thanks for the quick answer, I thought so. Do you know if the loading times for a final blank screen with a determining rule of which scene to load will increase the loading times dramatically?
  11. ignore.

    Socks
    by Socks · March 2017
    Agreed, a screenshot would be ideal, or if English inns'nt your first language then a series of bizzare indistinct shapes drawn in Microsoft Paint would help.
  12. ignore.

    PhilipCC
    by PhilipCC · March 2017
    What do you want us to ignore?
  13. Another performance question, image stretching

    Socks
    by Socks · March 2017
    Yes, agreed, depending on the particular artwork you can often get away with non-1:1 resolution and still have the images look great (like I say moving objects are one example where you can all but ig
  14. ignore.

    Socks
    by Socks · March 2017
    (Quote)
  15. The Winner of IMGA China "Best Quickplay Game" is....

    Socks
    by Socks · March 2017
    (Quote)
  16. Another performance question, image stretching

    pHghost
    by pHghost · March 2017
    small percentages of image blow-up. Ultimately, you will never get a perfect 1:1 in any project, because of the mess of resolutions (even if you stick to Apple only). Three sizes of iPhone screen (th
  17. The Winner of IMGA China "Best Quickplay Game" is....

    PhilipCC
    by PhilipCC · March 2017
    @kirafu Have you considered taking it to a publisher?
  18. ignore.

    lynchpuppy
    by lynchpuppy · March 2017
    I actually didn't ask anything. Sorry you wasted your time.
  19. ignore.

    Socks
    by Socks · March 2017
    Hold down Shift + Control, click on the little chain symbol above the comment box, when it changes to a red cross through a grey circle release the Shift key (which puts you into 'revise' mode), from
  20. Is this possible on GameSalad?

    lynchpuppy
    by lynchpuppy · March 2017
    * Movement is limited to 1 sqaure, no diagonals. The tricky part is that each character has slight modifications that affect their roll and random power-ups appear on their board that do so as well.
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla