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  1. collide and overlapping problems, ugh.

    Stormtrix
    by Stormtrix · May 2011
    I can't seem to get a circle when overlaps with the circle back to spawn a new random picker and destroy itself.
  2. Problems With Move To command

    TwilightHunter
    by TwilightHunter · May 2011
    ahhh ok... That's not really going to work seeing as it's top down view and the actor it's following is rotating so I don't know exactly what angle it's going to be at. Thanks anyway.
  3. Guys, any advice on pressure sensitive drums would be helpful

    scitunes
    by scitunes · May 2011
    something like that i guess. Here's the trouble you may have. If you are holding the ipad up in the air and tap it it will react much differently than if you have it on a table top. Both because of th
  4. Microsoft to buy skype

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · May 2011
    But really... how big is FaceTime? It's still the top paid Mac App Store app, but I don't really use FaceTime all that much. Why not?! It's Wi-Fi only. That's a crippling limitation.
  5. General Optimization

    tenrdrmer
    by tenrdrmer · May 2011
    you will have horrible performance with 200 actors and it sounds like you are using a spawn to load these 200 actors which will destroy your performance even further. Sorry but GS is not the SDK for y
  6. Changing avatar image?

    tenrdrmer
    by tenrdrmer · May 2011
    you just need to click on the little pencil in the top right corner of your avatar when you go to your profile page.
  7. Help Needed - Spawning Patterns of Enemies

    Captain_Average
    by Captain_Average · May 2011
    I'm looking to create an effect similar to some sections of the game "Coconut Dodge"; patterns of "enemies" that fall from the top of the screen to the bottom that
  8. Happy days! LTi with 400+ members!

    ozboybrian
    by ozboybrian · May 2011
    list threads about "list your top iphone games"
  9. Happy days! LTi with 400+ members!

    calvin9403
    by calvin9403 · May 2011
    list threads about "list your top iphone games"
  10. Problem with actor depth (move to back function)

    kapser
    by kapser · May 2011
    Wow didn't realized there was a layer system. This will save me some time thansk (Image)
  11. AREA 61 **Check Out Video**

    GSExtreme
    by GSExtreme · May 2011
    After months of training, Nikos is ready to destroy the mutants that are infecting our world, and also invading other planets. The mutants have destroyed almost the entire civilisation of Earth, and o
  12. When the camera moves up, the actor does ?

    JamieOneil
    by JamieOneil · May 2011
    I can't use camera control because there is another actor (the player) using it.
  13. what program do I need?

    retired_8b62532f7259f6f541a1945e2c692c26
    by retired_8b62532f7259f6f541a1945e2c692c26 · May 2011
    in photoshop, try layer, layer style, drop shadow..... gives you depth
  14. iOS Keyboard..... WTF????

    retired_8b62532f7259f6f541a1945e2c692c26
    by retired_8b62532f7259f6f541a1945e2c692c26 · May 2011
    i was hoping that the keyboard input was so players could put 'ass' as the person with the top score.... lol kiddn'
  15. Need Amazing Artist

    RedlerTech
    by RedlerTech · May 2011
    I've changed my top price for those of you who would you like to know. I'm looking for someone to do ALL the art I need for my next game. I am willing to pay up to $350 (Image)
  16. Is size everything?

    akiraraptor
    by akiraraptor · May 2011
    So, if thats true, does that mean that when I jump to new scene, and destroy all the current actors on screen, that that count will theoretically drop back to 0 and then go back up as I build the new
  17. When the camera moves up, the actor does ?

    tenrdrmer
    by tenrdrmer · May 2011
    you could set a start x and start y for your character and then constrain camera origin x and camera origin y to player.x-start.x and player.y-Start.y.
  18. Help For collide with Some Math

    micksolo
    by micksolo · May 2011
    Thanks for Help, I Reedo image and make it Horizontal, then NONcollidle space are on top and bottom and thats very easy to code
  19. 0.93

    entersimon
    by entersimon · May 2011
    Although it would be nice to have both, you could get away with just a Release behavior by adding the Autorelease code to the Destroy behavior. Right now I see no point in Destroy as it doesn't appear
  20. Another Problem with layers...

    JamieOneil
    by JamieOneil · May 2011
    I have something on a Non scrollable layer and one on a scrollable.
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