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  1. Best route to riches? one big game, or lots of quick simpler games?

    StormyStudio
    by StormyStudio · December 2010
    Oooh, nice... if only they had GameSalad on the ipad, we could make our games in pure luxury.
  2. Best route to riches? one big game, or lots of quick simpler games?

    gyroscope
    by gyroscope · December 2010
    I can imagine someone sitting down with an ipad for hours on a comfy sofa playing one game...
  3. Best route to riches? one big game, or lots of quick simpler games?

    StormyStudio
    by StormyStudio · December 2010
    I can imagine someone sitting down with an ipad for hours on a comfy sofa playing one game, but on an iphone like beefy says 2 minutes and I'm ready for my train or what ever...
  4. Best route to riches? one big game, or lots of quick simpler games?

    gyroscope
    by gyroscope · December 2010
    Interesting point you make there, beefy; and I tend to agree. Maybe though, there are more "casual gamers" using the iPhone and other smaller devices than the iPad, don't know if you
  5. Wanna sell your game? (project+graphics)

    gamevicci
    by gamevicci · December 2010
    BuzzBee, Bumps Fright Night HD (iPad) and DropZone.
  6. Wanna sell your game? (project+graphics)

    UtopianGames
    by UtopianGames · December 2010
    BuzzBee, Bumps Fright Night HD (iPad) and DropZone.
  7. Video to show the progress on my game 'Dark Asylum' (Working title) in HD

    quantumsheep
    by quantumsheep · December 2010
    I'm fiddling about with a shooter for for the iPad - currently it stands at 20MB with the menu and one scene in it. I'm not too worried about it though as I believe (in a totally unscientifically prov
  8.  Stormystudios  'Dark Asylum' thread. (to showcase bits and get feedback) 

    RevoltingPeasant
    by RevoltingPeasant · December 2010
    can't wait to get to play this! oh, and btw, the export i sent you seems to be waaay better than what i intended to send you with the fader automations - sounds pretty great on my ipad speakers. still
  9. LOL! I am having fun today :)

    xyloFUN
    by xyloFUN · December 2010
    http://www.app-kostenlos.de/2010/12/29/die-trompete-fur-kleine-musiker-ist-heute-fur-das-ipad-gratis/
  10. Curious about Doodle Graphics

    joshmiller602
    by joshmiller602 · December 2010
    Drawing one on my iPad now (Image)
  11. iTunes Connect open again! Sales Data!

    izam
    by izam · December 2010
    Could it be because more people are getting iPads during that time?
  12. iAds and iPad

    Mogos
    by Mogos · December 2010
    I just upgraded to Pro and the plan is to incorporate iAd on both the iPhone and the iPad version of the game.
  13. My iAds experience

    Mogos
    by Mogos · December 2010
    Any news on the open question if iAds show up on iPad apps?
  14. If my Project File Size is 5.9 MB, will it still be this size when I upload?

    jonmulcahy
    by jonmulcahy · December 2010
    Over 50MB of RAM on older hardware (pre iPhone4/iPad) will cause your game to crash
  15. *** PINBALL XMAS **** available on the AppStore!!!!

    Riffel
    by Riffel · December 2010
    iPad games price droped
  16. Testing with GameSalad Viewer

    jonmulcahy
    by jonmulcahy · December 2010
    in order to put the viewer on your iPad or iPhone, you must have an apple developer account.
  17. Hacking Universal Binaries

    Photics
    by Photics · December 2010
    So when Testing ipad apps on iphone 4 does the touch work properly. Maybe we could just quit supporting older devices. and submit ipad apps as universal if we only support ipad iphone 4 ipod 4th gen.
  18. Hacking Universal Binaries

    tenrdrmer
    by tenrdrmer · December 2010
    So when Testing ipad apps on iphone 4 does the touch work properly. Maybe we could just quit supporting older devices. and submit ipad apps as universal if we only support ipad iphone 4 ipod 4th gen.
  19. Hacking Universal Binaries

    Photics
    by Photics · December 2010
    size. (You can see the problem if you test an iPad game on the iPhone, by using the GameSalad viewer. I'm thinking that if you offset the touch points, based on screen size, you can make a universal
  20. How do these memory usage numbers sound?

    TwistedMech
    by TwistedMech · December 2010
    I have been looking at mesh usage with device memory for a corona game i am working on and it really helps if you compress your png files. For a test on one of my GS projects, I renamed the project fi
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