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  1. Try out app on Iphone?

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    provisiong portal isnt under ios dev center. as soon as you log into you developer account when it brings you to where you can clickk ios dev center and all that, the top right icon is the provisiong
  2. Next iTunesConnect Pay-Date

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    when you log into you developer account click itunes connect, then click finacial reports, then at the top right in small text youll see the next payment date, its under the ammount youll see and that
  3. Next iTunesConnect Pay-Date

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    go to finacial reports youll see the next scheduled payment at the top right
  4. Thought I had this figured out

    bluebyu25
    by bluebyu25 · April 2011
    is pressed it changes its X,Y value back to the top of the screen but then it will immediately move back down....i cant for the love of all that is good and decent figure out how, once it is pressed,
  5. Problem with overlap/collide

    steeler0038
    by steeler0038 · April 2011
    Have you tried grouping the things the actor is colliding with into groups? use the home button in the top left and click actors in the middle of the screen. I have a bunch of different collision type
  6. Can't get Particles to go opposite direction.

    cwbh10
    by cwbh10 · April 2011
    I am trying to create a blur like feel to my movement so I decided to have particles of the actor that start at 50% Opacity and degrade to 0% over the course of 1 second, and then destroy. I also set
  7. How successful are your ideas?

    tenrdrmer
    by tenrdrmer · April 2011
    Or Stupid ideas can prevail and live for ever at the top.
  8. Destroy an actor permanently from the scene.

    appleshowyou
    by appleshowyou · April 2011
    player has enough money and if so the item is destroyed from the store using the "destroy actor" behavior. However, after it is destroy, if I change scenes and then come back to the
  9. Why Oh Why?

    tenrdrmer
    by tenrdrmer · April 2011
    the accelerate should take care of that. don't put that into a rule or anything just place the behavior at the top of the rules
  10. - Mynameisace - New Game's Menu System

    ozboybrian
    by ozboybrian · April 2011
    http://www.facebook.com/ListYourTopiPhoneGame
  11. Limiting a Bullet to One Shot.

    EdwardF
    by EdwardF · April 2011
    I'm having a little trouble with SPAWN and DESTROY, and think that perhaps I want to use MOVE instead?
  12. Opinions on Game Graphics

    ozboybrian
    by ozboybrian · April 2011
    http://www.facebook.com/ListYourTopiPhoneGame
  13. Highway Madness on App Store! Promo Codes!

    ozboybrian
    by ozboybrian · April 2011
    http://www.facebook.com/ListYourTopiPhoneGame
  14. where is the code for the demos videos?

    rchang
    by rchang · April 2011
    I believe if you go to the NEW tab in Game Salad (make sure you are logged in), you can type the name of the demo in the search bar up top and find the demo, open and view the source.
  15. Vanishing Platforms

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    i wouldnt spawn and destroy it, i would do it like this:
  16. Duck Shot is released! Pixel art, Chiptunes, & Unique Gameplay

    MERM
    by MERM · April 2011
    Youtube reviewers) this could definately be a top 10 game!
  17. Animation Question

    QuinnZoneStudios
    by QuinnZoneStudios · April 2011
    Or you could use Photoshop, keep each limb in a layer and animate them in Imageready. Or you could animate the layers in After Effects and render the frames out from there.
  18. Bought Pro.. and nothing

    tenrdrmer
    by tenrdrmer · April 2011
    screen if it see's you as free or pro. in the top right corner.
  19. How to get Top #50 in Singapore Appstore

    touchten
    by touchten · April 2011
    Wow your game seems to be staying in top 30 for a very long time...
  20. Text fade-in from left to right

    Barrythe
    by Barrythe · April 2011
    You could add an actor the same colour as the background colour, over the top of all of the text. If the coloured actor has a faded transparency at the left side, you can then move the actor to the ri
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