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  1. Hello, and introduction

    Metronome49
    by Metronome49 · April 2011
    Well, the first reason I started doing it so that I can have a smaller collision area on my player than the whole height of the artwork. But it seems like it would be handy also when trying to do some
  2. How to make an options bar on a level?

    tenrdrmer
    by tenrdrmer · April 2011
    You need to create a new layer in the scene editor, place your buttons in that layer and uncheck scrollable next to that layer.
  3. Constrain HUD while camera zoom

    retired_6d3cd399d5a522812203e99577fd0722
    by retired_6d3cd399d5a522812203e99577fd0722 · April 2011
    Have you tried simply making the layer that contains the HUD elements to be not scrollable?
  4. How to make an options bar on a level?

    keflyn
    by keflyn · April 2011
    I need a bar at the top or bottom of my game where there is a 'quit' button and some other information. The problem I am having with making this is that the levels are usually bigger then the stage so
  5. Is this possible?

    JoshuaBenoit
    by JoshuaBenoit · April 2011
    a lottery ticket. I could just have the actor destroy when touched but it wouldnt really fit in with the look of the game. Im wanting things to look clean and similar to scratching a lottery ticket t
  6. ***New Ball Game***

    mynameisace
    by mynameisace · April 2011
    I quite like it, although to get it to stand out a bit more, I would bypass the glossy top that Apple put on so your bright colours really POP and grab people eyes.
  7. What do you think of my game?

    ApplaudApps
    by ApplaudApps · April 2011
    Ozboybrian - put all your control actors in a separate layer above the main background layer and make the new layer NOT scrollable. Then it stays on the screen no matter where the camera goes.
  8. What do you think of my game?

    ozboybrian
    by ozboybrian · April 2011
    http://www.facebook.com/ListYourTopiPhoneGame
  9. CNN in mi house in 20 min

    ozboybrian
    by ozboybrian · April 2011
    http://www.facebook.com/ListYourTopiPhoneGame
  10. Call of Doodle Reached the top 200! (5 promos)

    mikelowe
    by mikelowe · April 2011
    @alexander144: I am satisfied with sales. Could be better (but no complaints so far). Its no longer on the top 200, but sales are pretty steady from what i can tell.
  11. Shotgun FunFun For Mac

    Vmlweb
    by Vmlweb · April 2011
    Shotgun FunFun is already in the top 50 free games in over 25 countries and top 10 games in 10 countries
  12. Need advice on game look

    devjohnson
    by devjohnson · April 2011
    What I would do is focus on making a detailed platform. Perhaps a small layer of grass with ground beneath it crumbling. Add detail to the mountains by giving them snow caps or other features such a
  13. Need advice on game look

    mangaroo
    by mangaroo · April 2011
    also have the trees spread out on a large image and have that scrolls as a layer infront but have the branches that stick out lower down so not to obstruct the view too much.
  14. Current review process length

    alexander144
    by alexander144 · April 2011
    Alright so I want to release my game next Thursday. If I send it for all review tomorrow will it finish getting reviewed either on Wednesday or Thursday (next week) as I really want to be on the top o
  15. air penguin beats angry birds rio!

    creativeapps
    by creativeapps · April 2011
    it similar to doodle jump with tilt control from top view. I played it. Its ok
  16. Random Runner Template for sale

    mangaroo
    by mangaroo · April 2011
    *Pause+score occasionally not returning to top (straight away) after stomping to your death
  17. Custom font or arial/built in

    jb15
    by jb15 · April 2011
    Doodle Destroy seems like a great game, and it's text isn't too fancy. (A little background--I started putting in custom images/actors for buttons/text, and it's getting me really frustrated--I'm wond
  18. air penguin beats angry birds rio!

    scitunes
    by scitunes · April 2011
    Here are some top paid games in US
  19. Animation on collide??

    DreamLab
    by DreamLab · April 2011
    Have the bunker animate, and put an invisible actor on top of the animation. Make an integer attribute. set it to 3. every time it gets hit, -1. when it gets to 0, destroy the invisible actor and tell
  20. Animation on collide??

    calvin9403
    by calvin9403 · April 2011
    when attribute equals 0, destroy
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