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  1. Puzzle Dozer HD for the iPad is on the App Store now!

    gamesmold
    by gamesmold · December 2010
    Now for all iPad users out there, finally, the optimized iPad version is on the App Store:
  2. ♠ ♣ ♥ ♦ My New Game Approved! ♦ ♥ ♣ ♠

    xarmian
    by xarmian · December 2010
    good explanation of the game. I don't have an iPad, but this is very well done.
  3. ♠ ♣ ♥ ♦ My New Game Approved! ♦ ♥ ♣ ♠

    sebmacfly
    by sebmacfly · December 2010
    Btw, are you developing only ipad apps? (i was planning on doing that but was "reminded" that there are about 50 million iphones out there and only three ipads (you me and steve jobs
  4. ♠ ♣ ♥ ♦ My New Game Approved! ♦ ♥ ♣ ♠

    xyloFUN
    by xyloFUN · December 2010
    Btw, are you developing only ipad apps? (i was planning on doing that but was "reminded" that there are about 50 million iphones out there and only three ipads (you me and steve jobs
  5. ♠ ♣ ♥ ♦ My New Game Approved! ♦ ♥ ♣ ♠

    POM
    by POM · December 2010
    I wish i had an ipad!!! this is awesome !!!!
  6. Ski Santa Ski - Out now

    MotherHoose
    by MotherHoose · December 2010
    bought and will try on my iPad... think the kids will love it!
  7. Problem Publishing to "Macintosh"

    MotherHoose
    by MotherHoose · December 2010
    yuck my iPad projects used to publish to Mac and run beautiful on desktop....
  8. gsviewer is installed on ipod but i can not publish to it!

    xyloFUN
    by xyloFUN · December 2010
    But, i just used the iphone option and it does publish to the ipad! So at last, i can test if everything aligns and that's all i need for now.
  9. gsviewer is installed on ipod but i can not publish to it!

    xyloFUN
    by xyloFUN · December 2010
    gamesalad.com, iphone, ipad and macintosh.
  10. gsviewer is installed on ipod but i can not publish to it!

    xyloFUN
    by xyloFUN · December 2010
    Today, when i wanted to test my app, i was able to get great results on the iphone4 but when i tried to upload my build onto the ipod, it does not show. All i have is the web, iphone, ipad and imac op
  11. iPhone versus iPad sales

    xyloFUN
    by xyloFUN · December 2010
    When i let kids try my test apps on the ipad, they hit it as if it was a piano key ... even after i explain to them that they only have to touch it!
  12. upgrade later? /retina / ipad? (3 questions)

    QbAnYtO
    by QbAnYtO · December 2010
    thanks photics.. u see, i'm making a game (sidescroller) and i wanna make sure it looks good on both devices. i guess i can always edit the pngs in my photo software before sending it to ipad huh
  13. upgrade later? /retina / ipad? (3 questions)

    Photics
    by Photics · December 2010
    and for ipad.. how can i make it so that its also compatible with the ipad? (hd versions of my game). i know i have to enlarge the actors and what not but how much?
  14. iPhone versus iPad sales

    Photics
    by Photics · December 2010
    The only game we have on both devices is red ball of goo (red balls of goo iPad).
  15. iPhone versus iPad sales

    GamersRejoice
    by GamersRejoice · December 2010
    I've been making my game for the iPad only... I guess I should consider making it for the iPhone too. Now just to figure out how to make it work on a smaller screen.
  16. *** PINBALL XMAS **** available on the AppStore!!!!

    Riffel
    by Riffel · December 2010
    iPad version link and intersting discussion!
  17. Mole in a Hole Now Available on the Appstore!

    Chunkypixels
    by Chunkypixels · December 2010
    Like I said though.... I still plan to do an iPad version, with double the levels, and do an improved iphone version, so Im not giving up just yet.
  18. upgrade later? /retina / ipad? (3 questions)

    QbAnYtO
    by QbAnYtO · December 2010
    and for ipad.. how can i make it so that its also compatible with the ipad? (hd versions of my game). i know i have to enlarge the actors and what not but how much?
  19. Mole in a Hole Now Available on the Appstore!

    Chunkypixels
    by Chunkypixels · December 2010
    My plan now is to leave it a couple of weeks, and concentrate on getting the ipad version together, and then update the iphone version with more levels taken from the ipad build... featuring new gamep
  20. Adventure test1

    debugdesign
    by debugdesign · December 2010
    I have a great idea but I need to pull my finger out and do it. I wish I could share but its in my pad (that real pad, not ipad)
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