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Collisions and Scrollable Layers
by floydianspiral ·another suggestion would be to make an invisible actor on the same layer as the collidable object and constrain invis actor's position to the HUD actor on a different layer. -
Collisions and Scrollable Layers
by floydianspiral ·From my experience you should have any actors that you want to collide be on the same layer...I don't know if you can detect collisions across layers but why would you want to? -
Collisions and Scrollable Layers
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ePig Rush (Free) Now In app Store
by Sparkyidr ·However you have got the trigger set up to kill you when you hit the side of the platforms, seems a bit harsh.Many times, I have landed just on the edge (but been on top of the platform) and it has ki -
Whats everyone working on?
by m456arcus ·Top down WW2 tank game, -
hickups and stutters in gameplay
by Chaser ·Is your interpolate in a timer? If yes instead try an invisible actor on top call it something like chaser interpolate bar top and make another at bottom , call it bottom interpolate then in chaser ac -
Have a platform rotate but not move when ball hits it
by tenrdrmer ·at the top of your rules place Change Attribute Self.Start.x to self.position.x and self.start.y to self.position.y -
hickups and stutters in gameplay
by app-etite ·Im keeping on top of file sizes and everything for best performance but im obviously doing something wrong i guess because straight away from the start of my gameplay scene its starts to stutter. -
Post Publishing Editing
by StusApps ·I spent about 3 hours this afternoon trying to resign a tampered binary to add a custom vid and to put a URL scheme into the info.plist. You can only resign .app files and not the .ipa from the appsto -
Game Creation Log - BOT
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can some one publish my game with his provisioning profile?
by ozboybrian ·http://www.facebook.com/ListYourTopiPhoneGame -
Respawning a dead actor help! :)
by Xer ·Destroy actor -
Change Actor
by TJgamer ·Yep. It works. Just put Destroy Actor right above Spawn Actor. -
Change Actor
by rjf0909 ·you can have it where it spawns a new actor and 0.1 sec later destroy the original... you might not need the 0.1sec. -
platform enemy moving
by icanmake ·nevermind i am so stupid for not noticing the search tab at the top of the page -
Releasing around Easter
by ck ·"As above, sales rise 20% over the weekend, plus an additional 20% on Sunday. This makes it advantageous to start the weekend in the Top 10. -
Is Interpolate affected by Destroy Actor?
by DrGlickert ·Just as the question asks. If I ahve an interpolate behavior on an actor that is destroyed does the interpolate function still continue or does it stop? -
Help - Press to move actor up and depress to move down
by jonmulcahy ·I merged your new post with your original thread. this should bump it back to the top so you can find it -
** PLOP Master released today ** (5 promos available)
by Fogelberg ·Great...slightly mad, top tunes, snappy performance, really enjoy playing this (Image) -
** PLOP Master released today ** (5 promos available)
by Rob2 ·Great...slightly mad, top tunes, snappy performance, really enjoy playing this (Image)