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  1. Proper release set up in iTunes connect

    supafly129
    by supafly129 · October 2015
    (Quote)
  2. Tricky iOS Universal App Ad Question

    neoman
    by neoman · October 2015
    I agree with @Braydon_SFX. My guess is that the ad will detect the orientation but I am not 100% sure as I have not tested it either ... If you make a cutdown project I am happy to package it or run i
  3. Proper release set up in iTunes connect

    RossmanBrothersGames
    by RossmanBrothersGames · October 2015
    For future reference @NipaDidIt is correct. I found some other blog posts where devs posted their mistakes. If you don't click release this version the game won't come out. Some devs missed their rele
  4. Tricky iOS Universal App Ad Question

    BBEnk
    by BBEnk · October 2015
    Unfortunately I broke my iPad awhile back so I can't test either, But in my game that was landscape, I had a portrait game and ads appeared on the side. But that may have only been because I built por
  5. Tricky iOS Universal App Ad Question

    pHghost
    by pHghost · October 2015
    Unfortunately, I don't have an iPad to test this, hopefully someone might and will be able to weigh in on the issue.
  6. ipad to iphone

    BBEnk
    by BBEnk · October 2015
    http://forums.gamesalad.com/discussion/72589/universal-builds-for-ios-and-android-and-anything-else-using-ipad-build-and-stretch-no-distortion/p1
  7. Proper release set up in iTunes connect

    RossmanBrothersGames
    by RossmanBrothersGames · October 2015
    (Quote)
  8. Reverting actor when returning to scene after destroying it

    farahmed
    by farahmed · October 2015
    Hi I am new to Gamesalad and need some help! I have a menu that contains tabs that i have set them to disappear when clicked on by setting integer attributes. The problem I am having is that when I la
  9. reset game or reset scene...

    allc1865
    by allc1865 · October 2015
    @NipaDidIt , oh okay. Thanks (Image)
  10. reset game or reset scene...

    allc1865
    by allc1865 · October 2015
    @NipaDidIt , you said that if i use the reset scene i have to reset game attributes, which I do, so that got me wondering...if I use reset game, do I have to reset game attributes or will that behavio
  11. reset game or reset scene...

    allc1865
    by allc1865 · October 2015
    @NipaDidIt , thank you (Image)
  12. ipad to iphone

    Village Idiot
    by Village Idiot · October 2015
    look when published on an iPhone compared to an iPad. I'm thinking that the overscan thing is the best to go for and to just make sure that I don't have anything of any importance (like the score) ap
  13. Game of the Month: October Submissions Thread

    slacker bob
    by slacker bob · October 2015
    Princess Sky now available for iPad and iPhone!
  14. What exactly affects scene loading time?

    Franto
    by Franto · October 2015
    "To my dismay, I am clocking a shockingly bad 2:26 to load a relatively simple level on iPhone 4. The same level takes 25 seconds on iPad 2. Both are obviously unacceptable."
  15. simple Q, Radius Function?

    Socks
    by Socks · October 2015
    (Quote)
  16. simple Q, Radius Function?

    skipnice
    by skipnice · October 2015
    @NipaDidIt yep, I guess I didn't clarify. Mouse down save point, then calculate from that save point to mouse position X Y . so its just simply magnitude? No equation?
  17. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · October 2015
    @NipaDidIt @RP @Chunkypixels @tappwater Games thanks (Image)
  18. Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)

    kirafu
    by kirafu · October 2015
    *iPad mini2 Remains FPS60,iPad2 and iPod touch5 sometimes is FPS 35~45
  19. Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)

    ErnstK
    by ErnstK · October 2015
    ERROR ITMS-90474: "Invalid Bundle. iPad Multitasking support requires these orientations: 'UIInterfaceOrientationPortrait,UIInterfaceOrientationPortraitUpsideDown,UIInterfaceOrientationLandsc
  20. Newbie Grid/Gravity Help!

    prescott_2002
    by prescott_2002 · October 2015
    Ok so I think what I'm trying to do is relatively simple but really struggling. I want to create an iPad puzzle game where the pieces are affected by gravity, so like Tetris but the pieces move when t
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