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  1. I'm new, please help me for a script, I need help !

    Socks
    by Socks · February 2017
    So, for four values, X1, X2, X3 and X4, in this example you would have the three values 0, 1 and 3 ?
  2. Uncheck "Moveable" if not needed still beneficial?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2017
    Yes, it takes the actor out of the physics engine. This reduces the load on the engine. "Can Sleep" is for actors you want in the engine but only interact with other actors periodica
  3. Dash Kings live for IOS

    freneticz
    by freneticz · February 2017
    I heard is to hard, what do you think?
  4. Uncheck "Moveable" if not needed still beneficial?

    RossmanBrothersGames
    by RossmanBrothersGames · February 2017
    Hey guys, our game is nearing completion, and while it runs pretty great I'm going through and doing any optimization I can to ensure best possible gameplay.
  5. How to publish on Kongregate

    Icebox
    by Icebox · February 2017
    Select html5 and yes i did publish a game on kongregate and newgrounds , the steps i gave you should work just fine (Image)
  6. Slime

    quinn221
    by quinn221 · February 2017
    Thanks..I thought I tried that...I tried again and it works...Thanks!
  7. Steam publishing!

    adent42
    by adent42 · February 2017
    In the short term, you can take an HTML5 version of the game and use HTML5 executable wrapper to create a game.
  8. Steam publishing?

    adent42
    by adent42 · February 2017
    There hasn't been any new work on the Windows EXE support. I don't suspect we'll get to that until after we finish the new tool. In the short term, you can take an HTML5 version of the game and use HT
  9. ⚡ The Power of Unicode . . . . ⚡

    adent42
    by adent42 · February 2017
    This is likely because of custom font work. You'll need to include a font that supports emoticons. I think we use one of the system fonts for the UI, so those should display, but in-game you'll need t
  10. Slime

    Armelline
    by Armelline · February 2017
    Lots of ways to do it, but assuming you don't ever need to interrupt it mid animation, you can just put the animation inside a For 1.5s timer (run to completion checked) inside an Every 4s timer.
  11. I'm new, please help me for a script, I need help !

    Socks
    by Socks · February 2017
    Your calculation is different to the one I suggested.
  12. Slime

    quinn221
    by quinn221 · February 2017
    I know their is a simple answer to this, my brain must be fried because I can't figure out how to make it work.
  13. How to publish on Kongregate

    gamevicci
    by gamevicci · February 2017
    Have you some published game on Kongregate?
  14. I'm new, please help me for a script, I need help !

    warloparthur@gmail.com
    by warloparthur@gmail.com · February 2017
    thank you very much, but I did a little calculation, and I saw it doesn't work
  15. Gamesalad using outdated Tizen SDK - Publishing Issues

    ForumNinja
    by ForumNinja · February 2017
    They said they'd look into updating it, but I'll be sure to keep poking them. I know the campaign is going on, and I'd love to give you guys the opportunity to make that money.
  16. Border around text

    Armelline
    by Armelline · February 2017
    Somewhere on the forums I posted an example of how you can use a font that has both a solid and outline version (so limited to certain fonts) to create a border effect. So you're correct, you can esse
  17. iPhone and iPad Resolution

    Toque
    by Toque · February 2017
    If you search Gamesalad universal build there are many messages on the topic.
  18. Google play policy strike ( because its identical to my same app on appstore)

    DigiChain
    by DigiChain · February 2017
    That sounds pretty odd. Are you publishing under a different seller name on both stores which may cause the confusion?
  19. How to publish on Kongregate

    gamevicci
    by gamevicci · February 2017
    @Icebox You Are Epic
  20. How to publish on Kongregate

    Icebox
    by Icebox · February 2017
    -unzip your html5 zip export file
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