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  1. ★★★ Heartless Robot: Adventure Similar To Grisly Manor ★★★

    AppsRacK
    by AppsRacK · March 2011
    I'm actually wondering why GS cant free up memory when you destroy objects while in xcode it took only one word "release".
  2. Interactive ipad fairy tale Kings Daughters in appstore

    Jaxter
    by Jaxter · March 2011
    Maybe.. but is strange it is not in top grossing books or paid even other opponents who relesed some bible storys are in 100th places.. but my app isnot..
  3. if a moving actor collides with a treasure actor i want the treasure to display

    funnycream
    by funnycream · March 2011
    Thank you but i didnt want to change the image of the treasure i wanted the star to come on top of the treasure just like in mario games when you jump on top of the boxes coins or other things come up
  4. Attribute Question. (I know I suck haha)

    ozboybrian
    by ozboybrian · March 2011
    I created a Boolean Called "Destroy"
  5. how to make buttons follow the actor??

    GLGAMES
    by GLGAMES · March 2011
    You have to put the controls on a non moving layer of the scene. Go to scene and add new layer name it HUD or something, then drag ur controls actors over there.
  6. How long did it take you to understand attributes?

    ozboybrian
    by ozboybrian · March 2011
    I kinda got booleans... But when driving to work today I was thinking, If I press a button and I want it to destroy and actor on the other side of the scene, how the heck? often thought that till just
  7. if a moving actor collides with a treasure actor i want the treasure to display

    GLGAMES
    by GLGAMES · March 2011
    You can simply use the rule when actor collides with actor 'player'
  8. App store question

    Player_E
    by Player_E · March 2011
    So ive noticed that some app in the app store have something that others do not. When you are viewing the info for an app, in the top right corner on the "purchase" button, some apps
  9. Need someone to test on Viewer

    ozboybrian
    by ozboybrian · March 2011
    http://www.facebook.com/ListYourTopiPhoneGame
  10. Those moments when your like bleh..

    ozboybrian
    by ozboybrian · March 2011
    http://www.facebook.com/ListYourTopiPhoneGame
  11. What are the most succseful / complex games made in GS

    retired_6d3cd399d5a522812203e99577fd0722
    by retired_6d3cd399d5a522812203e99577fd0722 · March 2011
    Maybe he's thinking of Doodle Dash or that Doodle Destroy game.
  12. Slide menu manipulation

    osucowboy18
    by osucowboy18 · March 2011
    I think it would also work if you put that actor into a non scrollable layer on top of the background layer, but below the drag layer in TSBs video.
  13. Slide menu manipulation

    craigybwoy
    by craigybwoy · March 2011
    thanks for the response. this is the same tutorial that i used to produce the scroll function. I have now added an actor on top of the screen and want to place him into the game but once i scroll the
  14. "Joystick" for movement?

    DrGlickert
    by DrGlickert · March 2011
    Anyone know of a good post, video, or instruction area that can show me how to make a "Joystick" for player movement in a top-down shooter/adventure type game?
  15. BLACK HAWK - VERTICAL ACTION SCROLLING SHOOTER OUT NOW

    capitalcarnage
    by capitalcarnage · March 2011
    I don't get why you would do this. and to top that, why would you ANNOUNCE it?
  16. BLACK HAWK - VERTICAL ACTION SCROLLING SHOOTER OUT NOW

    DreamLab
    by DreamLab · March 2011
    I don't get why you would do this. and to top that, why would you ANNOUNCE it?
  17. Checkpoints

    GingerBGames
    by GingerBGames · March 2011
    I found the problem, the problem was that when the checkpoint slowly reduced it's alpha color to 0, it would hit 0 and destroy. So when the hero died, there was no checkpoint to go to, so that's why
  18. Support URL/Email ?

    jonmulcahy
    by jonmulcahy · March 2011
    On my games, I direct people to the actual page I setup for the game, but he support link goes right to the main page with contact info at th top
  19. Collision between enemies!

    quantumsheep
    by quantumsheep · March 2011
    This is a little more complex. You could, off the top of my head, try this:
  20. Complex design issue

    jbrown2177
    by jbrown2177 · March 2011
    Hey gang, I've got a game concept. However, the problem I'm thinking in my head is I want a character X to jump out of water on the platform and be able to slide on it. The problem is I want the chara
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