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  1. animating actor not animating

    matthowarth
    by matthowarth · March 2011
    many thanks MH, putting it into the grey area allowed me to rearrange the layer order until it worked.
  2. animating actor not animating

    MotherHoose
    by MotherHoose · March 2011
    if it is in the grey area, you could delete and drag in your animating actor to scene and make it the spawner... then you can change it's position in the layer/ or the layers position...and have all y
  3. Arrays?

    simo103
    by simo103 · March 2011
    you should remember when you click on an instance... and unlock it ... to change its Name in its attribute pane...so you can easily find it in the list of actors in the layer...
  4. Arrays?

    MotherHoose
    by MotherHoose · March 2011
    you should remember when you click on an instance... and unlock it ... to change its Name in its attribute pane...so you can easily find it in the list of actors in the layer...
  5. Layers and collision

    Fogelberg
    by Fogelberg · March 2011
    rustbucket said:Does this mean that GS uses layers for display but not for collision? In other words for collision detection everything is one layer?
  6. New Game (Small project)

    Stryfe01
    by Stryfe01 · March 2011
    Top down look
  7. Is the anywhere a "bring to front" behaviour?

    simo103
    by simo103 · March 2011
    (and the 2nd actor would be higher in the layer).
  8. level system-Cover Flow and Snap to center

    jonmulcahy
    by jonmulcahy · March 2011
    just google gamesalad and openflow, it should be at the top of the results
  9. Optimization/Load Time info - Please add what you've learned

    simo103
    by simo103 · March 2011
    http://gamesalad.com/forums/topic.php?id=15723
  10. Big Set Of 2D Game Assets For Sale

    Salatdressing
    by Salatdressing · March 2011
    Each graphic comes as high res PNG with alpha layer. Plus the original vector source file. This set is exclusively made for games and can't be find elsewhere.
  11. Help with timer deleting an spawn actor?

    ArtieChoke
    by ArtieChoke · March 2011
    and just do every 0.5 seconds or how every long, destroy, which is exactly what I wanted. This is great, hope this helps anyone else as well!
  12. Optimization/Load Time info - Please add what you've learned

    POM
    by POM · March 2011
    "change Current scene>Layers>"Your LAYER">"Your actor">Image to the disairable image "
  13. Optimization/Load Time info - Please add what you've learned

    entersimon
    by entersimon · March 2011
    i have lots of actors that the player dont see in the first look at the scene (cause maybe they are off screen or any other reason)
  14. Optimization/Load Time info - Please add what you've learned

    POM
    by POM · March 2011
    i have lots of actors that the player dont see in the first look at the scene (cause maybe they are off screen or any other reason)
  15. Help with timer deleting an spawn actor?

    entersimon
    by entersimon · March 2011
    destroy actor
  16. Help with timer deleting an spawn actor?

    ArtieChoke
    by ArtieChoke · March 2011
    a timer in the same rule saying after 1 second, destroy actor. Thinking that it would destroy that whole rule sorta thing. Noob question, I know, haha, sorry if it is been asked before, search functi
  17. How can I make the actor disappear when touch it?

    jonmulcahy
    by jonmulcahy · March 2011
    http://gamesalad.com/forums/topic.php?id=11558
  18. How can I make the actor disappear when touch it?

    Asymptoteell
    by Asymptoteell · March 2011
    When touch is pressed, destroy.
  19. Edit attribute of spawned object

    MotherHoose
    by MotherHoose · March 2011
    do a Rule for any changes you wish including Destroy this Actor
  20. Edit attribute of spawned object

    MotherHoose
    by MotherHoose · March 2011
    Yes it is possible to destroy the bullets that were spawned when the gun is destroyed.
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