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  1. Arrays?

    MotherHoose
    by MotherHoose · March 2011
    you should remember when you click on an instance... and unlock it ... to change its Name in its attribute pane...so you can easily find it in the list of actors in the layer...
  2. Layers and collision

    Fogelberg
    by Fogelberg · March 2011
    rustbucket said:Does this mean that GS uses layers for display but not for collision? In other words for collision detection everything is one layer?
  3. New Game (Small project)

    Stryfe01
    by Stryfe01 · March 2011
    Top down look
  4. Is the anywhere a "bring to front" behaviour?

    simo103
    by simo103 · March 2011
    (and the 2nd actor would be higher in the layer).
  5. level system-Cover Flow and Snap to center

    jonmulcahy
    by jonmulcahy · March 2011
    just google gamesalad and openflow, it should be at the top of the results
  6. Optimization/Load Time info - Please add what you've learned

    simo103
    by simo103 · March 2011
    http://gamesalad.com/forums/topic.php?id=15723
  7. Big Set Of 2D Game Assets For Sale

    Salatdressing
    by Salatdressing · March 2011
    Each graphic comes as high res PNG with alpha layer. Plus the original vector source file. This set is exclusively made for games and can't be find elsewhere.
  8. Help with timer deleting an spawn actor?

    ArtieChoke
    by ArtieChoke · March 2011
    and just do every 0.5 seconds or how every long, destroy, which is exactly what I wanted. This is great, hope this helps anyone else as well!
  9. Optimization/Load Time info - Please add what you've learned

    POM
    by POM · March 2011
    "change Current scene>Layers>"Your LAYER">"Your actor">Image to the disairable image "
  10. Optimization/Load Time info - Please add what you've learned

    entersimon
    by entersimon · March 2011
    i have lots of actors that the player dont see in the first look at the scene (cause maybe they are off screen or any other reason)
  11. Optimization/Load Time info - Please add what you've learned

    POM
    by POM · March 2011
    i have lots of actors that the player dont see in the first look at the scene (cause maybe they are off screen or any other reason)
  12. Help with timer deleting an spawn actor?

    entersimon
    by entersimon · March 2011
    destroy actor
  13. Help with timer deleting an spawn actor?

    ArtieChoke
    by ArtieChoke · March 2011
    a timer in the same rule saying after 1 second, destroy actor. Thinking that it would destroy that whole rule sorta thing. Noob question, I know, haha, sorry if it is been asked before, search functi
  14. How can I make the actor disappear when touch it?

    jonmulcahy
    by jonmulcahy · March 2011
    http://gamesalad.com/forums/topic.php?id=11558
  15. How can I make the actor disappear when touch it?

    Asymptoteell
    by Asymptoteell · March 2011
    When touch is pressed, destroy.
  16. Edit attribute of spawned object

    MotherHoose
    by MotherHoose · March 2011
    do a Rule for any changes you wish including Destroy this Actor
  17. Edit attribute of spawned object

    MotherHoose
    by MotherHoose · March 2011
    Yes it is possible to destroy the bullets that were spawned when the gun is destroyed.
  18. Edit attribute of spawned object

    TangoDownStudios
    by TangoDownStudios · March 2011
    Also if my gun were to become "destroyed" is it possible to destroy all bullets that were spawned with that gun?
  19. Layers and collision

    rustbucket
    by rustbucket · March 2011
    My specific issue is I'm creating a moving platform seen from above (its a ball rolling game) where if the player is not on top of it he dies. I suppose I could set up a second timer and have the kill
  20. Layers and collision

    MotherHoose
    by MotherHoose · March 2011
    for development and for play you would use layers... affects visibility of actors
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