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Audio not fading out with interpolate behaviour
by Socks ·The problem you are having is caused by your code, without seeing this code all people can really do is make random guesses to try and imagine what your code might be. -
Audio not fading out with interpolate behaviour
by don.blito ·Thank you. -
Beasts & Monsters
by Nalycan ·...and merry x-mas to you both @Toque and @8bitninja (Image) -
Interpolate count up Question
by dstokes1714 ·do so. This all works so far. My question is, how do I add to the score during the interpolation count up? If I click while the count up is happening my score is not reflecting the additional clic -
Making an actor constrained to 4 positions
by tatiang ·If you're interpolating the actor's position, you wouldn't use collision rules partly because it's not necessary and partly because collision rules don't work with interpolation. -
Making an actor constrained to 4 positions
by sor3ns3n ·Ok thanks heaps! Iv got the movements working, but i just don't seem to understand this part exactly: -
Bor's Adventures (by Dracoders)
by gamevicci ·thank you Icebox (Image) -
Bor's Adventures (by Dracoders)
by gamevicci ·A lots of monsters will try to stop Bor, and you will have to travel through lands and castles to bring them all back to your peaceful home. -
What type of music/Sound should I be looking for?
by shymonster ·Hey Luis here from Shy Monster we are a musical duo that specializes in cinematic music as well music for games. We have a songs that are more mysterious and ambient while others are more driving, goo -
Help with a 'for loop' kinda thing
by Hopscotch ·I am a bit confused as to what you are asking now. (Image) -
Help with a 'for loop' kinda thing
by fropt ·I have a problem that I'm not beeing able to solve, I was wondering if you could help me: -
Introduction
by fropt ·So you can have a better ideia, I got this almost working but everything random. -
Introduction
by fropt ·Hi thank you all for your warm welcome. -
Making an actor constrained to 4 positions
by tatiang ·Is there a reason that position 3 (the first "position 3") is at 230 instead of 220? I know I'm asking a lot of follow-up questions but it would be much easier to program this is x= -
Introduction
by -Timo- ·Welcome! You can check out gsinvention.com for free templates and tutorials to get started -
Introduction
by fropt ·I've read some posts and I've used your help before, as a silent user. -
Experienced | 2D/3D Gaming & Animation service provider @ Indie Price| Looking for Work
by jay2dx ·Really nice work guys but around here you'd be best showcasing your 2d and pixel art talents as that's what's mostly made with GS -
How can I create a table loop?
by 3absh ·@Hopscotch Thank you -
Experienced | 2D/3D Gaming & Animation service provider @ Indie Price| Looking for Work
by Hephaestusent ·Thank you -
Making an actor constrained to 4 positions
by sor3ns3n ·Ye so the positions are like you said