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  1. Server authentication?

    joelhietala
    by joelhietala · December 2016
    I contacted you via email. Thank you for the help so far!
  2. Max loops per frame and processing speed

    Hopscotch
    by Hopscotch · December 2016
    the ideal "max loops/frame" (MLF) is totally dependent on what your loop and the rest of your app does at the time.
  3. jump button touch

    Toque
    by Toque · December 2016
    You can duplicate a scene. Command C, command V. On Mac Im not sure it works on windows.
  4. Max loops per frame and processing speed

    zweg25
    by zweg25 · December 2016
    You have to optimize the loop time. Gamesalad doesn't run loops like other programs if you ever learned big O notation and such. So you have to work to cut the loops to I'd say under 1,000
  5. Max loops per frame and processing speed

    fmakawa
    by fmakawa · December 2016
    What is the maximun number of loops you can run per frame? I know you can run 60 frames per second when doing loops but what is the maximum number of loops per frame that you input in the "ma
  6. improve on this ? (swipe to move actor)

    gooner
    by gooner · December 2016
    (Quote)
  7. improve on this ? (swipe to move actor)

    Socks
    by Socks · December 2016
    You are using 'Constrain Attribute'.
  8. improve on this ? (swipe to move actor)

    gooner
    by gooner · December 2016
    (Quote)
  9. Server authentication?

    Hopscotch
    by Hopscotch · December 2016
    One option is to set up your own server. @jonmulcahy has instructions here how you can do it: http://forums.gamesalad.com/discussion/63636/sending-and-receiving-data-using-your-own-sql-server-php-file
  10. improve on this ? (swipe to move actor)

    Socks
    by Socks · December 2016
    Can you share a screenshot of your rule.
  11. improve on this ? (swipe to move actor)

    gooner
    by gooner · December 2016
    appreciate this much more graceful solution ...
  12. jump button touch

    Matthew1995
    by Matthew1995 · December 2016
    when you use a pc to make a game for iphone does it convert the jump button to touch for iphone when you publish it?
  13. Server authentication?

    joelhietala
    by joelhietala · December 2016
    So the app is for a client's company. He and his coworkers need to gather information in real life, fill them via text input in-app and then send the texts (from a table) in JSON format to the server.
  14. pin working but center of mass not working when constraining coordinates to another actor

    Socks
    by Socks · December 2016
    PIN + COM don't play well with Constrain, there are various issues when using Constrain and PIN + COM , as you've discovered !
  15. improve on this ? (swipe to move actor)

    gooner
    by gooner · December 2016
    4) If localX or localY does not equal corresponding self.Position.X or Y then interpolate self.Position.X or Y to corresponding localX or localY.
  16. State of GameSalad on 12-1-2016

    Armelline
    by Armelline · December 2016
    The Windows one, and as far as GS have said so far, it'll not affect publishing, other than speeding up the process as you won't need to upload files.
  17. How to make actor progressively slower on each collide with another actor?

    Hopscotch
    by Hopscotch · December 2016
    Attached is a sample app showing how to control the slowdown on collide,
  18. Mystic Equine Vagabond

    frd
    by frd · December 2016
    Still going with this, although I've stripped it down a lot and removed unnecessary levels. Aiming now to get a simplified version of the whole story completed. I've realised that I'm definitely more
  19. How to make actor progressively slower on each collide with another actor?

    Lokitoes
    by Lokitoes · December 2016
    designate the change in speed each time? And somehow connect that to the particular group I want it to collide with??? Just wondering if anyone has any tips in setting this up?
  20. Server authentication?

    Hopscotch
    by Hopscotch · December 2016
    @joelhietala describe what you want to do.
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