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Server authentication?
by joelhietala ·I contacted you via email. Thank you for the help so far! -
Max loops per frame and processing speed
by Hopscotch ·the ideal "max loops/frame" (MLF) is totally dependent on what your loop and the rest of your app does at the time. -
jump button touch
by Toque ·You can duplicate a scene. Command C, command V. On Mac Im not sure it works on windows. -
Max loops per frame and processing speed
by zweg25 ·You have to optimize the loop time. Gamesalad doesn't run loops like other programs if you ever learned big O notation and such. So you have to work to cut the loops to I'd say under 1,000 -
Max loops per frame and processing speed
by fmakawa ·What is the maximun number of loops you can run per frame? I know you can run 60 frames per second when doing loops but what is the maximum number of loops per frame that you input in the "ma -
improve on this ? (swipe to move actor)
by gooner ·(Quote) -
improve on this ? (swipe to move actor)
by Socks ·You are using 'Constrain Attribute'. -
improve on this ? (swipe to move actor)
by gooner ·(Quote) -
Server authentication?
by Hopscotch ·One option is to set up your own server. @jonmulcahy has instructions here how you can do it: http://forums.gamesalad.com/discussion/63636/sending-and-receiving-data-using-your-own-sql-server-php-file -
improve on this ? (swipe to move actor)
by Socks ·Can you share a screenshot of your rule. -
improve on this ? (swipe to move actor)
by gooner ·appreciate this much more graceful solution ... -
jump button touch
by Matthew1995 ·when you use a pc to make a game for iphone does it convert the jump button to touch for iphone when you publish it? -
Server authentication?
by joelhietala ·So the app is for a client's company. He and his coworkers need to gather information in real life, fill them via text input in-app and then send the texts (from a table) in JSON format to the server. -
pin working but center of mass not working when constraining coordinates to another actor
by Socks ·PIN + COM don't play well with Constrain, there are various issues when using Constrain and PIN + COM , as you've discovered ! -
improve on this ? (swipe to move actor)
by gooner ·4) If localX or localY does not equal corresponding self.Position.X or Y then interpolate self.Position.X or Y to corresponding localX or localY. -
State of GameSalad on 12-1-2016
by Armelline ·The Windows one, and as far as GS have said so far, it'll not affect publishing, other than speeding up the process as you won't need to upload files. -
How to make actor progressively slower on each collide with another actor?
by Hopscotch ·Attached is a sample app showing how to control the slowdown on collide, -
Mystic Equine Vagabond
by frd ·Still going with this, although I've stripped it down a lot and removed unnecessary levels. Aiming now to get a simplified version of the whole story completed. I've realised that I'm definitely more -
How to make actor progressively slower on each collide with another actor?
by Lokitoes ·designate the change in speed each time? And somehow connect that to the particular group I want it to collide with??? Just wondering if anyone has any tips in setting this up? -
Server authentication?
by Hopscotch ·@joelhietala describe what you want to do.