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  1. Facebook Login for GS

    Hopscotch
    by Hopscotch · December 2016
    @mshuraih sure you will know if the user logged in or not. (Image)
  2. GameSalad Circle Spin - Ultimate Challenge[Free] on AppStore

    Socks
    by Socks · December 2016
    I had a number of issues, the checkpoint would often appear and then disappear after a fraction of a second, other times there would be no checkpoint at all, then when you have something like just hal
  3. GameSalad Circle Spin - Ultimate Challenge[Free] on AppStore

    Reena1992
    by Reena1992 · December 2016
    Available on App Store download now : https://itunes.apple.com/us/app/circle-spine-ultimate-challenge/id1181428770?mt=8
  4. GameSalad Dump Trip on App Store

    Reena1992
    by Reena1992 · December 2016
    Thank you so much guys........
  5. Math Magic required

    BigDave
    by BigDave · December 2016
    thank you!
  6. Where am I going wrong with my IAP? (Infinite Prompt) :(

    Padakin
    by Padakin · December 2016
    @Armelline @gingagaming Seems like you both were right! Now that touch is pressed, it only asks me 2-4 times, no longer infinite. Didn't know a small difference like that could mean so much! Now I jus
  7. Why my actors timer start at the same time?

    Socks
    by Socks · December 2016
    Like Toque says, this is impossible to answer as you've given no rules, behaviours, conditions, values . . . etc etc . . . maybe you've screwed up with an Otherwise rule you forgot to delete, maybe 'c
  8. Why my actors timer start at the same time?

    Toque
    by Toque · December 2016
    This is going to be impossible to answer. As no video or rules are given. Im sure if the project is in front of you this makes perfect sense to you.......
  9. Measure Swipe distance on a specific touch

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2016
    Yes you need to use a rule. It won't be an issue as the other rules will be ignored if they are not active.
  10. WIP - currently nameless mobile app

    Socks
    by Socks · December 2016
    (Quote)
  11. Facebook Login for GS

    fmakawa
    by fmakawa · December 2016
    Yes, make a sticky. I recommend your work so many times and quite a number of people miss it without the referrals!
  12. Spawning objects faster without losing the space between the objects.

    Socks
    by Socks · December 2016
    (Quote)
  13. Spawning objects faster without losing the space between the objects.

    Socks
    by Socks · December 2016
    You really need to explain the whole process rather than just one part of it, that's kind of the point of my original post above, without the right information even simple problems turn into random gu
  14. Spawning objects faster without losing the space between the objects.

    Armelline
    by Armelline · December 2016
    You can't do what you want with a timer. You need to look at the demo of mine that @tatiang linked, which automatically updates the self-made timer whenever the attributes used are changed.
  15. Spawning objects faster without losing the space between the objects.

    evert
    by evert · December 2016
    Send you a demo of my game via dropbox link in a PM, you'll see what i'm trying to do (Image)
  16. Spawning objects faster without losing the space between the objects.

    evert
    by evert · December 2016
    Could you tell me where i set this 1-(speed/200) in my example? (Image)
  17. Spawning objects faster without losing the space between the objects.

    Armelline
    by Armelline · December 2016
    you're keeping the spawned dots evenly spaced, how is it even going to be noticeable that they're speeding up? I'm struggling to get my head around what your end result is supposed to look like and w
  18. Spawning objects faster without losing the space between the objects.

    evert
    by evert · December 2016
    But i still can't figure how to make it from 0.5 to 0.25, i have a real attribute (game.speedchange) set at 0.5
  19. Math Magic required

    BigDave
    by BigDave · December 2016
    (Quote)
  20. Math Magic required

    RossmanBrothersGames
    by RossmanBrothersGames · December 2016
    haha, whatever you are making looks pretty funny!
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