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The Great Eye of Apple (is your game New and Noteworthy)
by gamesmold ·Within this week, not only did it get into many top 5 and even top 1 charts, but it was also featured on several other sites, one of them being the german bild.de (Bildzeitung), naming it in an articl -
Rotate Problem
by fullviewmedia ·I have it rotating with the actor the issue I have now is the second actor is 100x10px and I want it to rotate with actor 1 but stick to the top of the actor. basically its a funnel and a hit point, -
Pause Screen
by xyloFUN ·marquee select and right click > new layer from selection -
Text Not Appearing ?
by SlickZero ·Is it on the layer behind the black background? Other than that, it's probably an error somewhere in your attributes. -
Flaming Mitten R&D - Mode7 investigation / Simulating oldskool raster effects
by Sparkyidr ·The floor on Street fighter 2, is basically an image what's wider than the screen. And they scrolled each raster line up the screen, slightly slower than the previous. This gives a cool 3d effect to t -
Actors not quite touching
by JohnPapiomitis ·are you using a image for the actor thats not auto cropped as much as it can be? If you use a image and make a actor out of it, it will form to the size of the image. So if the image isnt cropped, and -
Text Problem - Wont go on layer
by calvin9403 ·go to scene edit and drag your text to the top -
Game about ready, can you help with name ideas?
by design219 ·Oh, using "a" or "b" or a letter early in the alphabet is good for keeping your app near the top of lists. -
Text Problem - Wont go on layer
by JamieOneil ·i have text (highscore) and i want it to go on my image but even when i send it to the front it wont show. -
actor above 1300 position Y become "Not Responding" ?! (iPad)
by POM ·is there a way to disable this auto destroy? -
Making a card game... And im lost
by Skinkemus ·be showed in actor: card, and some text in the top tells me if that new card is lower or higer then the card before that.. -
Pseudo 8-bit 3d engine (After Burner/Outrun/Space Harrier etc)
by Sparkyidr ·Those of you who have been following the thread ( http://gamesalad.com/forums/topic.php?id=16883 ) on the main forum already know about this. But here is V1.0 of the Pseudo 8-bit 3d template. -
Publishing Help
by xyloFUN ·Off the top of my head, you: -
On collision, move to another layer...? Possible?
by tenrdrmer ·Not as you have it described. You could place an invisible actor in the top layer you want the particls that is assigned to follow you "real" actors position and through attribute tr -
On collision, move to another layer...? Possible?
by PixelPun ·one problem holding my game up. Slow down from spawning and destroying. I have tried other ways to do this but I can't seem to iron this out. My thought is that after the colision happens the actor in -
Splash screens for PROs or at least for the old PROs
by Breezeonhold ·Wow I'm pissed right now because I sent a video of one of my new games and they love it but just want the splash screen removed. Which I can't do so it sucks because they have a bunch of top paid iph -
you guys probably won't be able to understand this lol
by BarkBarkCo ·In the spawn option did you check "back of layer" or something like that? -
Camera Problem
by JlmC ·Basically, i don't want my actor to re-appear on top of the screen. -
Splash screens for PROs or at least for the old PROs
by Chunkypixels ·Its been over a month and a half since Yodapollo said they were looking at it as top priority, and its not changed. Its a server side change, and could be quickly changed to a single static screen, so -
you guys probably won't be able to understand this lol
by Hachiko ·In the spawn option did you check "back of layer" or something like that?