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Versions Updates
by tanert ·I prepared game in Gamesalad 0.10.5. when I download version 0.13.40, I have trouble developing my game anymore. Because some actors can not spawn and some actor picture can not seen on test however t -
Applying game from Gamesalad 0.10.5 to 0.13.40
by tanert ·I prepared game in Gamesalad 0.10.5. when I download version 0.13.40, I have trouble developing my game anymore. Because some actors can not spawn and some actor picture can not seen on test however t -
Spawn ic circular perimeter
by Socks ·--Spawn -
Spawn ic circular perimeter
by ben.n3974 ·How would I spawn actors at random on a circular perimeter? I've looked at the file in this thread: http://forums.gamesalad.com/discussion/60525/spawn-in-circle but for some reason the behaviors, attr -
Fire breathing death
by jamie_c ·Hmmm, hold the phone. I think a bug has been introduced in the latest version of GS. When I test the Spawn Actor Attribute, the spawn relative to Scene and Actor seem reversed now! If I spawn fire rel -
Fire breathing death
by jamie_c ·Also you have some other Constrain Attributes in the Fire Spawn Rule, you shouldn't need those. The concept would be to use a Spawn Actor Behavior and spawn the actor at the correct location on screen -
Fire breathing death
by Village Idiot ·PS: Thes fire actors seem to spawn with my fire breather but don't continue to move across from right to left. They just stay on the right side of the screen where they were spawned until the next one -
spawn rate problem
by D@rthbean ·The issue really is that the spawner would spawn at a slower rate as time went on -
spawn rate problem
by D@rthbean ·I noticed that one of my actor spawners that spawns an actor every few seconds will slow its production after a while. How do I get the spawn rate to remain constant? -
How to limit how many actors i wanna spawn?
by Socks ·Make an attribute in the spawner actor, let's call it 'X' -
How to limit how many actors i wanna spawn?
by EpicoreGames ·So i want to spawn a few actors from the start of the game and then it will become more . But i am using a table to control their positions . And i am using a timer [every 0 second-spawn actor] . So h -
Hollow Actor that will contain other actors
by Gnarly ·I think you want the effect? Actors can not contain other actors literally but can spawn them when needed. -
Search a table and find the row/column of the searched variable?
by Armelline ·I love it for spawning a game scene based off tables. You can skip all cells that are empty (in my case the cell will contain 0) and only check and spawn from the cells that actually contain something -
Sway - A Unique Gaming Experience
by http_gamesalad ·Looking for a different idea with a fresh concept? Put your skills and focus to the ultimate test! Sway is a very unique,addictive,simple,attentive,top skills,patience, and free gaming app that has a -
I clicked "save", it deleted the whole game!!
by Kjaka ·(Quote) -
I clicked "save", it deleted the whole game!!
by tatiang ·I'm working on something in GameSalad, I save a unique copy of the file each time I make a change. By the time I'm done with a project, I have files named FlappyMineCraft 1, FlappyMineCraft 2, Flapp -
"Jumpin Box" is the next hit mobile game!
by http_gamesalad ·@Thunder_Child exactly. I didn't comment what I said to discourage you at all. All I was trying to reinforce was to try to come up with a unique idea that'll set you part from everyone else. Also a ke -
"Jumpin Box" is the next hit mobile game!
by Thunder_Child ·My bubble was burst pretty quick. After that it was about having fun making games...and to strive to make a game as unique and prefessional as I am capable of making. It has taken me about 2 years t -
"Jumpin Box" is the next hit mobile game!
by http_gamesalad ·to make my game a bit more interesting I put - a unique gaming experience .. so my title looks something like "Sway - a unique gaming experience" instead of "Sway - the nex -
massive grid spawning
by Socks ·x 100 copies + 1 x 90° x 100 copies), it would 'spawn' in less than a single draw cycle, so instantly, and you could tell which square the user clicks on with simple X, Y measurements . . . but witho