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Help optimizing game performance!
by UtopianGames ·Spawn and/or destroy is the biggest killer imo it's better to have all you actors on the scene and recycle them. -
Help optimizing game performance!
by anithmuk ·Basically, in any one scene I have 3 actors spawned, 6 destroyed, up to 4 timers and a bunch of constrain attributes. I know its better to start an actor off screen and then move it in when needed ins -
non-scrollable layers
by jonmulcahy ·is there a way to lock the non scrollable layer to any other location except bottom left? I don't think there is, but if there is it would save me a ton of time (Image) -
Leaked documents of upcoming "Preview Player" on GS!!
by cbt ·This top secret photo is captured by experimental more-top-secret techniques. -
Testing iAds...
by Scoots ·Tested again and now I see ATT ads. Top of screens menu, level scenes Clicked a few ;-) -
Stormystudios - 'Quake Builder and the Asteroids' update has been approved.
by StormyStudio ·I made it free last week (last Thursday), it rocketed into the charts, becoming no.1 action game in 13 countries and getting into the U.S. top 100 free games/apps/puzzles/actions charts... -
Testing iAds...
by sebmacfly ·- do you know if the iad actor with the behavior on needs to be in the top layer? -
I've just made Quake Builder full version free for 48 hours...
by StormyStudio ·#99 in Top Games (iPhone) -
Spawn & Destroy Actor
by JohnPapiomitis ·what are your spawn and destroy rules, take a picture if possible -
Spawn & Destroy Actor
by lloydowen ·Hello, i have an actor which randomly spawns on the screen and when tapped destroyed and the respwan actor is set to spawn after 2 secs. But when i click (to destroy) another actor doesnt spawn? -
Big Picture Update - Communication, Updates, and a Game Jam!
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Set Rule IF DOESNT COLLIDE
by lloydowen ·if you put a destroy behavior in an actor , it destroys only that actor , and not destroys the actor that it collide with. -
Set Rule IF DOESNT COLLIDE
by POM ·if you put a destroy behavior in an actor , it destroys only that actor , and not destroys the actor that it collide with. -
Big Picture Update - Communication, Updates, and a Game Jam!
by butterbean ·Sure, in app purchasing would be nice, but if you don't have a top ranking free app, then don't expect a whole lot. From what I hear from devs, a small percentage of people actually click to pay for t -
Set Rule IF DOESNT COLLIDE
by lloydowen ·how can i stop that ? Would it just be to destroy actor if collide? But then wouldn't it destroy both actors? -
Problem getting iAds to function properly...
by StormyStudio ·I have an actor, in the scene with the display iAd behaviour on. Set to display at top. -
moving a wall
by simo103 ·You would need to create an Attribute for your moving actor and constrain is Y position + half its height to that attribute that would be its top side. Then when it collides with the wall you would ne -
Testing iAds...
by StormyStudio ·- do you know if the iad actor with the behavior on needs to be in the top layer? -
Big Picture Update - Communication, Updates, and a Game Jam!
by Sparkyidr ·Leaderboards etc has been top of my list since I started with GS 13 months ago. -
how to set a limit on the number of spawn actor
by rino ·I am trying to make level one of my game to spawn only 5 enemies and no more. Whether I collide anything with the enemy to destroy it or not doesn't matter. So for example, one enemy is worth 50 poi