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  1. Question about developing for iPad & iPhone/4

    StusApps
    by StusApps · August 2010
    Generally I start with the iPad version and keep track of every time I make reference to an actual x,y position. Also trying to change actor sizes globally, not by dragging the corners of the image. A
  2. Hotel Rush 1st day sales - pretty good

    chosenonestudios
    by chosenonestudios · August 2010
    iPad 53
  3. Hotel Rush 1st day sales - pretty good

    StusApps
    by StusApps · August 2010
    iPad 53
  4. Question about developing for iPad & iPhone/4

    firemaplegames
    by firemaplegames · August 2010
    The problem is that the iPad has a different screen ratio than an iPhone. The iPad is 3x4, like an older CRT monitor or television, and the iPhone is widescreen.
  5. Question about developing for iPad & iPhone/4

    MrDoodle
    by MrDoodle · August 2010
    then everybody make there game's for the iPad, and then you also created a iPhone game.
  6. Question about developing for iPad & iPhone/4

    TouchTiltGames
    by TouchTiltGames · August 2010
    I'm wondering this too but I'm guessing you'll need two versions - one iPad, one for all the iPhone/iPod touch and yes you'll have to scale and adjust everything manually from iPad size with the lates
  7. Gamesalad Air Cannon

    robz
    by robz · July 2010
    Air Cannon -- New on App Store -- Yes this is a different take on Gamesalads's Air Cannon template for iDevice's - including an iPad HD version
  8. Best free GS made apps?

    peachpellen
    by peachpellen · July 2010
    Haha, beefy, if it makes you feel any better I had to work a LOT for three months to pay for the iPad, and I'm now on a contract for the iPhone 4, which sucks. Lol.
  9. does gamesalad glitch sometimes????

    Hipster_Owl_Studios
    by Hipster_Owl_Studios · July 2010
    im trying to make a platformer side scroller for the ipad and as for now jst to test the gameplay im using the keys on the keyboard but one i use the left arrow or right arrow to move my actor he move
  10. Best free GS made apps?

    beefy_clyro
    by beefy_clyro · July 2010
    I wish i had me an ipad and iphone 4 (Image)
  11. Best free GS made apps?

    butterbean
    by butterbean · July 2010
    Congrats on getting your iphone 4 and iPad! Like Xmas day for ya!
  12. Experienced composer and sound designer for iPhone & iPad, apps, games

    mdubmusic
    by mdubmusic · July 2010
    Looking for a soundtrack or sound effects for your next iPhone and iPad game? I'm an experienced and award winning iPhone and iPad app game music soundtrack composer and sound effects designer. Chec
  13. Best free GS made apps?

    peachpellen
    by peachpellen · July 2010
    The iPad was hard too, 16GB wifi ones are sold out all over here, got the last of new stock that came in. (It lasted 2 hours, lol.)
  14. Best free GS made apps?

    scorelessmusic
    by scorelessmusic · July 2010
    Chordial XL got a review, but I downloaded it via my iPad so it seemed to work differently.
  15. Best free GS made apps?

    peachpellen
    by peachpellen · July 2010
    Chordial XL got a review, but I downloaded it via my iPad so it seemed to work differently.
  16. Question about developing for iPad & iPhone/4

    mtcmusic
    by mtcmusic · July 2010
    I'd also like to know if it's possible to make and iPhone version from an iPad-sized project using the same images. Is there a way to scale everything down (as well as adjusting x,y coordinates for sp
  17. Max Vector - GET YOUR PROMO CODES!!!

    AfterBurnett
    by AfterBurnett · July 2010
    And remember this is for V1.0 - best played with iPhone 4/iPad - some users have experienced low frame rates even on 3GS... this has been fixed and the update is awaiting review. 3GS users are more th
  18. Best free GS made apps?

    peachpellen
    by peachpellen · July 2010
    I've just gotten my iPad and iPhone 4 - it was actually really difficult as the 16GB iPad was sold out sly over Sydney, but one store got a few in this afternoon and we snagged the last one. (The iPho
  19. YouTube preview of my new game - Freakin' Zombie Heads

    jonmulcahy
    by jonmulcahy · July 2010
    @sm thanks. It was fun using the iPad, but it probably would have been faster with a keyboard and mouse, but i didn't have those in the commuter rail.
  20. YouTube preview of my new game - Freakin' Zombie Heads

    scorelessmusic
    by scorelessmusic · July 2010
    All the best for it! I think it's awesome that the iPad was also used in the development phase for asset creation. ^_^
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