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Battery Licker coming soon!
by Socks ·all, somewhat fall into Twitch gameplay, so the player character ideally needs to shoot the very instant the player hits the 'fire' button . . . at the moment you can rapidly tap the fire button and -
Drawing a line from an actor
by Socks ·Now add a second interpolate behaviour and set it to interpolate the actor's Y position . . . we don't want the top of the actor to move, we want it to only grow from the bottom, so the centre of the -
Drawing a line from an actor
by Socks ·No, that's basically what I thought you wanted. I just don't see how you could have done that with a single interpolate (height) behaviour ? Unless the top half of the line is growing by the same amou -
Drawing a line from an actor
by Village Idiot ·yeah – it's just that. It works though. I've got a thin line coming down the screen from top to bottom. Is that different to what you had in mind? -
Drawing a line from an actor
by Socks ·Is that what you want to happen, for a short line to grow in length, while the top edge is fixed (unmoving) ? -
Drawing a line from an actor
by Socks ·to have the thread grown in length (from a fixed top position). -
spawn platforms
by Elijarah ·I’m making an endless runner and want to spawn platforms into the scene at random, I want to have a set of platforms that are each different as in enemy or obstacles on them. I’ve been trying to think -
Drawing a line from an actor
by Village Idiot ·Hi all.. I'm thinking about trying to make a spider descend into my game screen from the top along a thread (line) which comes out from the back of the spider actor. I'm making an endless runner. I've -
Solid Hollow - Challenge Your Reaction!
by Smite ·Tap to swap the top and bottom circle. -
Changing Background colour due to collision
by fmakawa ·It would cover things for instance after first collision the backgrounds and changes to red. Then there is a second collision, this time blue. Blue would go under red which means you wont see the cha… -
Changing Background colour due to collision
by MentalDonkeyGames ·If the actor is spawned in the back of the bottom layer, it would not cover anything up. -
Changing Background colour due to collision
by fmakawa ·Perhaps but bare in mind that there will multiple actors that can collide in many different colours. IF I spawn actor at the back of the scene. I would then have the next collision not showing since … -
I need critics about my game!! help me develop please
by KevinCross ·I'm guessing that's what the heart at the top is for. It was ticking down even when I wasn't being hit. The heart at the top and the health bar at the bottom is definitely confusing. Maybe change the -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·(Quote) -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by J.Pharaoh ·(Quote) -
I need critics about my game!! help me develop please
by BigDave ·your sides/wall indicate isometric perspective but your figure remains always top down -
Changing Background colour due to collision
by MentalDonkeyGames ·You can do it with a separate actor that will be spawned to the back of the layer at the point of collision. In that actor you can have it change to the color you want, and have it change its size (&a -
Ufo war:galaxy battle - In development - Need you opinion
by jollydo ·* Destroy enemies by touching them with your finger -
Battery Licker coming soon!
by BigDave ·+the number in the background is cut at the upper top -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·Put a new line after the the <?php line at the top and type in