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how to test iAds in GS Viewer and Preview?
by JamesZeppelin ·Once I installed a full provisioning ipa or what some call an adhoc onto my device I got the actual apple add holder just like the official apple documentation shows. -
how to test iAds in GS Viewer and Preview?
by PPenguin ·Actually I got it working on iphone, but it's not working on iPad yet... gonna keep working on it. (Image) -
Resolution independence question(s)
by Khakionion ·That's right, the new resolution will not be used by the iPad. This may change whenever the iPad gets an iOS update, but we'll all just have to wait and see. -
Resolution independence question(s)
by design219 ·4. I may be misunderstanding your question, but you can't package an iPhone game as an iPad game. If you run the iPhone app itself on the iPad, it will only run at 480x320 resolution. Pressing the &am -
Resolution independence question(s)
by Khakionion ·4. I may be misunderstanding your question, but you can't package an iPhone game as an iPad game. If you run the iPhone app itself on the iPad, it will only run at 480x320 resolution. Pressing the &am -
I'll replace the GS loading image in your apps for $50/app
by Photics ·What's on the front page of GameSalad.com? It's iAds! It's the iPad. It's the iPhone 4! -
Surprising framerates
by ck ·I have an iPad project that I thought was pretty well optimized. Just loaded it up in the 8.8 iPad viewer, and my framerates are low low low. -
0.8.8 viewer build error
by Yodapollo ·1. Are you running Mac OS X 10.6? Snow Leopard is required for the 0.8.8 iPhone & iPad viewers. -
GameSalad 0.8.8 Beta - Retina Display & iAd Support
by AfterBurnett ·And I should care about that, why? We also got to have our iPad games in the store before 95% of the iPhone developers, and look how that turned out..... -
GameSalad 0.8.8 Beta - Retina Display & iAd Support
by Koda89 ·And I should care about that, why? We also got to have our iPad games in the store before 95% of the iPhone developers, and look how that turned out..... -
iPad/IPhone Project Max File Size?
by TouchTiltGames ·I'm curious as to the maximum allowed size for both. I haven't submitted my first game yet, I'm close and was just wondering. Thanks! -
I'll replace the GS loading image in your apps for $50/app
by BeyondtheTech ·At best, we've seen updates about once a month, but the speed of development and lack of communication or path, and the ambiguity in press releases/blog posts really don't help us end developers at al -
Resolution independence question(s)
by chosenonestudios ·The iPad cant access these images because... For whatever reason it will only read the 320 x 480 res.. -
Resolution independence question(s)
by synthesis ·1. Yes the images will be larger. The 20 Meg limit was raised because of the higher app res demands for 4G devices and iPad..so its a lot like having a 10MB cap for a low res game. I wouldn't worry -
Resolution independence question(s)
by design219 ·4. Resolution Independence is just for iPhone... They have the same screen sizes, just different resolutions... iPad wouldn't work with this because, what if you wanted to add other things besides hig -
Resolution independence question(s)
by chosenonestudios ·4. Resolution Independence is just for iPhone... They have the same screen sizes, just different resolutions... iPad wouldn't work with this because, what if you wanted to add other things besides hig -
Resolution independence question(s)
by design219 ·I'm especially interested in the iPad question. I think I'm going to put in a question to GS for that. -
iPad.... wow!
by jonmulcahy ·the iPad is awesome, I've had one since launch day. -
GameSalad 0.8.8 Beta - Retina Display & iAd Support
by Rob2 ·@giacomopoppi well done mate...learning C is the way to start.. A friend of mine has done an amazing (not released yet) version of an arcade classic. It goes like the clappers and is almost all just s -
CHORDiUM (Mac OS X)
by netdzynr ·Scoreless, do you do anything special to trigger sounds in your music apps? I put together a musical toy for iPads using GS that runs background loop samples with tap-along music sounds. I found the