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  1. how to test iAds in GS Viewer and Preview?

    JamesZeppelin
    by JamesZeppelin · July 2010
    Once I installed a full provisioning ipa or what some call an adhoc onto my device I got the actual apple add holder just like the official apple documentation shows.
  2. how to test iAds in GS Viewer and Preview?

    PPenguin
    by PPenguin · July 2010
    Actually I got it working on iphone, but it's not working on iPad yet... gonna keep working on it. (Image)
  3. Resolution independence question(s)

    Khakionion
    by Khakionion · July 2010
    That's right, the new resolution will not be used by the iPad. This may change whenever the iPad gets an iOS update, but we'll all just have to wait and see.
  4. Resolution independence question(s)

    design219
    by design219 · July 2010
    4. I may be misunderstanding your question, but you can't package an iPhone game as an iPad game. If you run the iPhone app itself on the iPad, it will only run at 480x320 resolution. Pressing the &am
  5. Resolution independence question(s)

    Khakionion
    by Khakionion · July 2010
    4. I may be misunderstanding your question, but you can't package an iPhone game as an iPad game. If you run the iPhone app itself on the iPad, it will only run at 480x320 resolution. Pressing the &am
  6. I'll replace the GS loading image in your apps for $50/app

    Photics
    by Photics · July 2010
    What's on the front page of GameSalad.com? It's iAds! It's the iPad. It's the iPhone 4!
  7. Surprising framerates

    ck
    by ck · July 2010
    I have an iPad project that I thought was pretty well optimized. Just loaded it up in the 8.8 iPad viewer, and my framerates are low low low.
  8. 0.8.8 viewer build error

    Yodapollo
    by Yodapollo · July 2010
    1. Are you running Mac OS X 10.6? Snow Leopard is required for the 0.8.8 iPhone & iPad viewers.
  9. GameSalad 0.8.8 Beta - Retina Display & iAd Support

    AfterBurnett
    by AfterBurnett · July 2010
    And I should care about that, why? We also got to have our iPad games in the store before 95% of the iPhone developers, and look how that turned out.....
  10. GameSalad 0.8.8 Beta - Retina Display & iAd Support

    Koda89
    by Koda89 · July 2010
    And I should care about that, why? We also got to have our iPad games in the store before 95% of the iPhone developers, and look how that turned out.....
  11. iPad/IPhone Project Max File Size?

    TouchTiltGames
    by TouchTiltGames · July 2010
    I'm curious as to the maximum allowed size for both. I haven't submitted my first game yet, I'm close and was just wondering. Thanks!
  12. I'll replace the GS loading image in your apps for $50/app

    BeyondtheTech
    by BeyondtheTech · July 2010
    At best, we've seen updates about once a month, but the speed of development and lack of communication or path, and the ambiguity in press releases/blog posts really don't help us end developers at al
  13. Resolution independence question(s)

    chosenonestudios
    by chosenonestudios · July 2010
    The iPad cant access these images because... For whatever reason it will only read the 320 x 480 res..
  14. Resolution independence question(s)

    synthesis
    by synthesis · July 2010
    1. Yes the images will be larger. The 20 Meg limit was raised because of the higher app res demands for 4G devices and iPad..so its a lot like having a 10MB cap for a low res game. I wouldn't worry
  15. Resolution independence question(s)

    design219
    by design219 · July 2010
    4. Resolution Independence is just for iPhone... They have the same screen sizes, just different resolutions... iPad wouldn't work with this because, what if you wanted to add other things besides hig
  16. Resolution independence question(s)

    chosenonestudios
    by chosenonestudios · July 2010
    4. Resolution Independence is just for iPhone... They have the same screen sizes, just different resolutions... iPad wouldn't work with this because, what if you wanted to add other things besides hig
  17. Resolution independence question(s)

    design219
    by design219 · July 2010
    I'm especially interested in the iPad question. I think I'm going to put in a question to GS for that.
  18. iPad.... wow!

    jonmulcahy
    by jonmulcahy · July 2010
    the iPad is awesome, I've had one since launch day.
  19. GameSalad 0.8.8 Beta - Retina Display & iAd Support

    Rob2
    by Rob2 · July 2010
    @giacomopoppi well done mate...learning C is the way to start.. A friend of mine has done an amazing (not released yet) version of an arcade classic. It goes like the clappers and is almost all just s
  20. CHORDiUM (Mac OS X)

    netdzynr
    by netdzynr · July 2010
    Scoreless, do you do anything special to trigger sounds in your music apps? I put together a musical toy for iPads using GS that runs background loop samples with tap-along music sounds. I found the
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