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  1. how to make a health bar individual for each enemy?

    scitunes
    by scitunes · June 2010
    Not going to be easy. You would need a game attribute for the health of each enemy. Then have a health bar actor for each enemy that uses that global attribute and you would have to constrain its X an
  2. The Secret of Grisly Manor - Sneak Peek 2!

    quantumsheep
    by quantumsheep · June 2010
    That's fair enough, Joe. I can imagine, though, having the interface 'outside' of the main screen on an iPad.
  3. The Secret of Grisly Manor - Sneak Peek 2!

    firemaplegames
    by firemaplegames · June 2010
    @QS: It's just for the "older" iPhones and iPods right now. I'm kinda waiting until all these new graphics formats settle down a bit. Right now there is iPad, iPhone4, and everything
  4. Promo codes for Galactic Arena (iPad)

    JamesZeppelin
    by JamesZeppelin · June 2010
    I think ipad is great for stwo player one sytem games.
  5. Promo codes for Galactic Arena (iPad)

    quantumsheep
    by quantumsheep · June 2010
    Good luck - no iPad, so no game for sheepy (Image)
  6. The Secret of Grisly Manor - Sneak Peek 2!

    quantumsheep
    by quantumsheep · June 2010
    But back to Joe's game - any plans to make an iPad version? It would surely sit well on one of those babies!
  7. Whos geting the iPhone 4?

    peachpellen
    by peachpellen · June 2010
    Might be able to get an iPad in August too - fingers crossed!
  8. Promo codes for Galactic Arena (iPad)

    pinkusinski
    by pinkusinski · June 2010
    Hi guys and thanks for the first words about my game.
  9. Wait times for publishing these days?

    design219
    by design219 · June 2010
    Oh, I'm going to want that one... when I get an iPad.
  10. Wait times for publishing these days?

    butterbean
    by butterbean · June 2010
    iPad apps formerly were short times in in review, but now it seems they are neck in neck with iphone games which take a bit over a week on average....
  11. Wait times for publishing these days?

    bladeolson
    by bladeolson · June 2010
    I published an iPad app on the 20th, it is still in "waiting for review". What kind of wait times are you guys seeing lately....
  12. Angry Phone available now

    ginnix
    by ginnix · June 2010
    Bloop!(iPad) http://itunes.apple.com/ca/app/bloop/id377139281?mt=8
  13. What are the best GS games so far?

    AfterBurnett
    by AfterBurnett · June 2010
    That certainly does look awesome! I don't have an iPad though :-(
  14. Angry Phone available now

    AppChogie
    by AppChogie · June 2010
    Angry Phone is available for iPhone and iPad today, here are a few codes for the boys! i hope you enjoy if you like it please leave a constructive review.
  15. iAds

    Photics
    by Photics · June 2010
    Just look at Commove... it's an excellent example. If not for foreign language support, and the recent international launch of the iPad, it might not have been featured.
  16. iAds

    Photics
    by Photics · June 2010
    1) I've seen how releasing two apps at the same time dilutes the overall effectiveness of the apps. For example, Commove (for iPad) had strong sales numbers... while the iPhone / iPod Touch version ha
  17. Gosar. Episode One. (iPad)

    Jugger
    by Jugger · June 2010
    Hi All!
  18. Lite Versions - Help or Hindrance?

    IntelligentDesigner
    by IntelligentDesigner · June 2010
    Watch trying to submit versions at once, I tried sending an iPhone app, with a lite version, and an HD version for the iPad with more graphics, and they said they would not allow it. They want combo
  19. The Secret of Grisly Manor - Sneak Peek 2!

    IntelligentDesigner
    by IntelligentDesigner · June 2010
    Put me down for two copies as soon as it hits (1 for iPod/iPhone one for iPad) and I will tell all my buds, as well. This is FMG, this is Big!
  20. SingleSparq site launched

    SingleSparq
    by SingleSparq · June 2010
    My game will be finished soon (I hope) so I launched the site to get things going. The Yoo_theme template went nice with my logo I think - but doesn't look great on the iPad/iPhone end - will look int
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