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What could be causing my scene to freeze in beginning?
by Japster ·Excellent! - Glad to help, and of course, well done for tracking it down quickly - back on track - always a good feeling! (Image) -
Anyone have experience of any performance hit when using complex custom collision actors?
by Japster ·Thanks @Icebox , much appreciated, and gives me ideas to try... Sounds like what I was dreading though, with using a big custom collider... Looks like a shedload of optimisation is going to be req -
What could be causing my scene to freeze in beginning?
by jrobert ·Thank you Japster! Turns out this is exactly the case, I had my jump through platforms set up with some bad logic. For some reason they worked so far though. -
mumble jumble
by tatiang ·Mumble Jumble was created by TShirtBooth who is no longer a member here. He's moved on to other business opportunities. Your best bet is to contact the vendor, GSHelper.com and ask for support. I b -
Vote for GameSalad to Become Open Source
by blob ·And considering the fact that a company doing Open Source does not give up ownership of Its source code and Patents. -
time management game
by Toque ·You checked gshelper.com? -
iMessage Stickers - Chibi Sticker - Animated Stickers + Bakery Pack
by ka822 ·Thanks @Toque. Let me know if you want some extra promo code, I have extra. -
Let's Make a Game: Episode 1
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Anyone have experience of any performance hit when using complex custom collision actors?
by Icebox ·Ah it wont let me edit the comment above , sorry for double posting but i forgot to mention GREAT game you have there ! i love it .. as for the performance and stuttering , it usually happened when I -
Anyone have experience of any performance hit when using complex custom collision actors?
by Japster ·So my question is, even though I took the easy option of creating a custom collider (manually tweaked) for the level, and it probably contains about 150-200 nodes / maybe 40-50 polygons, should this n -
Vote for GameSalad to Become Open Source
by The_Gamesalad_Guru ·I get all the points. I honestly don't know why I bothered commenting on this thread. It will be what it will be I guess. This is why I rarely bother with the forums anymore. Can I get the last ten mi -
Vote for GameSalad to Become Open Source
by tmann ·Tis a no brainer - they might finally make some money. -
Vote for GameSalad to Become Open Source
by LeonardDeveloper ·@The_Gamesalad_Guru / ( FBS for us old timers;) ) Hit the nail on the head really, With a company like GS, that is to say, primarily VC funded its' not going to be at all likely that they would make t -
Vote for GameSalad to Become Open Source
by LeonardDeveloper ·Wow, Long time no see:) I'm going be honest; I've worked with a lot of open source projects and have maintained git projects with over 100 contributors - To keep the flow of contributors coming isn't -
How do I make certain actors invincible to the enemy?
by Icebox ·Hello @AcevP I attached a demo hope it helps , you can do it in different ways -
20 Seconds - Word Game Out Now!
by unbeatenpixel ·Thank you guys! I still improve the game to get more active users in every single day! If everything goes well, next week I publish a new update with six letter words! -
Donald J Thump
by gooner ·Love you PA for flipping RED. -
how can I make a curveball (baseball) ?
by gooner ·great! thank you... i will be trying it out later -
What could be causing my scene to freeze in beginning?
by Japster ·I've done this in the past, and I've found if some illegal (or unfinished) expressions are in there, the engine just stops at that point when running. -
How do I make certain actors invincible to the enemy?
by Japster ·Hmmm... I'm not sure that your post title matches what you're asking, but I will say that there are many ways of achieving this in GS...