-
Can we enter into a dialogue with GS regarding fixing the loading screen?
by Yodapollo ·I can say that we are definitely looking into offering display options for the intro movie. At the moment, however, our top priority regarding the intro movie is to make sure it loads and runs in a ti -
Making a liquid game layer
by as7494 ·I want to ask you guys how its possible to create a sort of liquid layer in which i can add actors to interact with using Gamesalad. What I would like is a fixed volume that has similar physics to tha -
Can we enter into a dialogue with GS regarding fixing the loading screen?
by nulo ·how long will all your "top priority bugs" take to get fixed? -
Lose The Screenshots
by Yodapollo ·Just wanted to reiterate what dmcowell said. This issue has been logged and has been made a top priority for our developers. Until the issue is resolved, you can continue to manage the screenshots in -
Can we enter into a dialogue with GS regarding fixing the loading screen?
by Yodapollo ·Just wanted to let you know that our devs are focusing on intro movie loading very closely this week. It's at the top of our priority list and we hope to have a fix very soon. -
Do not fire if friendlies below
by dysnak ·For ease of reference I'll refer to the top level of invaders as Inv 1, middle level as Inv 2 and bottom level as Inv 3. I am currently trying to check based on the x position of invaders. -
Random stuff
by Aasimar ·I have create an object to the left who destroy platforms when collide. -
Want more graphic packs?
by BackUpAndDown ·utopiangames said: -
Magnitude help?
by scitunes ·The problem is that it is difficult if not impossible to to constrain the X and Y coordinates of a spwaned actor to global attributes. What you may need to do is have all the actors in the scene at th -
Need Some Help
by gyroscope ·craps wrote: "Gyroscope - thanks for your input - I have almost completed a craps tutorial and hope to finish it up soon. Your ideas are exactly what I am working on now for my second game It -
Apple is killing the Indie developer
by scitunes ·If I were you I would buy Ian's war graphic pack and use that for your game. Then look at what the top games use for icons and screenshots and try to hold yourself to that standard. -
Making A Spring in a Game
by Eminem ·i have two actors one falls on top of the other, when the actor falls on the other actor i want the first actor to bounce, any clue? -
Spawn Actor every 2 seconds with Timer. Help!
by gyroscope ·Edit: added: don't forget to add Destroy in the 4 spawned actors when they've reached the middle, or you'll get a bit of a clog-up! (forgot to do this in the file I sent). -
HELP Please - Center background image in scene?
by MLCinema ·Darn! No luck. That left me with a black line at the top. Any other suggestions? -
Rotating platform
by UtopianGames ·You have to drag a collide behavior into your character and select your platform for the character to run on top of it. -
PuzzleDozer iOS 3 issue / Help from community...?
by JohnPapiomitis ·Took top promo code and left review , told them all the info for you (Image) -
Magnitude help?
by JBULLFROG ·I have my player center screen, and the enemies are spawned off screen at random points. What I would like to do is display an actor between the enemy and the player that tracks with the movement and -
Collision problem
by gyroscope ·Gotcha; forget what I wrote earlier....so, from the top of my head, in the enemy actor, put -
Random Spawning
by jsayshi1234 ·random platforms of various kinds fall from the top to the botton of the scene. However, when working with the random tool, I realized that the area the platforms fall from while being at random loca -
Collision problem
by gyroscope ·If you mean it "comes alive" again after 30 seconds then I see, you won't need Destroy. (But if it is spawned again then no worries, it just makes another fresh copy of the Prototype