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  1. Can we enter into a dialogue with GS regarding fixing the loading screen?

    Yodapollo
    by Yodapollo · December 2010
    I can say that we are definitely looking into offering display options for the intro movie. At the moment, however, our top priority regarding the intro movie is to make sure it loads and runs in a ti
  2. Making a liquid game layer

    as7494
    by as7494 · December 2010
    I want to ask you guys how its possible to create a sort of liquid layer in which i can add actors to interact with using Gamesalad. What I would like is a fixed volume that has similar physics to tha
  3. Can we enter into a dialogue with GS regarding fixing the loading screen?

    nulo
    by nulo · December 2010
    how long will all your "top priority bugs" take to get fixed?
  4. Lose The Screenshots

    Yodapollo
    by Yodapollo · December 2010
    Just wanted to reiterate what dmcowell said. This issue has been logged and has been made a top priority for our developers. Until the issue is resolved, you can continue to manage the screenshots in
  5. Can we enter into a dialogue with GS regarding fixing the loading screen?

    Yodapollo
    by Yodapollo · December 2010
    Just wanted to let you know that our devs are focusing on intro movie loading very closely this week. It's at the top of our priority list and we hope to have a fix very soon.
  6. Do not fire if friendlies below

    dysnak
    by dysnak · December 2010
    For ease of reference I'll refer to the top level of invaders as Inv 1, middle level as Inv 2 and bottom level as Inv 3. I am currently trying to check based on the x position of invaders.
  7. Random stuff

    Aasimar
    by Aasimar · December 2010
    I have create an object to the left who destroy platforms when collide.
  8. Want more graphic packs?

    BackUpAndDown
    by BackUpAndDown · December 2010
    utopiangames said:
  9. Magnitude help?

    scitunes
    by scitunes · December 2010
    The problem is that it is difficult if not impossible to to constrain the X and Y coordinates of a spwaned actor to global attributes. What you may need to do is have all the actors in the scene at th
  10. Need Some Help

    gyroscope
    by gyroscope · December 2010
    craps wrote: "Gyroscope - thanks for your input - I have almost completed a craps tutorial and hope to finish it up soon. Your ideas are exactly what I am working on now for my second game It
  11. Apple is killing the Indie developer

    scitunes
    by scitunes · December 2010
    If I were you I would buy Ian's war graphic pack and use that for your game. Then look at what the top games use for icons and screenshots and try to hold yourself to that standard.
  12. Making A Spring in a Game

    Eminem
    by Eminem · December 2010
    i have two actors one falls on top of the other, when the actor falls on the other actor i want the first actor to bounce, any clue?
  13. Spawn Actor every 2 seconds with Timer. Help!

    gyroscope
    by gyroscope · December 2010
    Edit: added: don't forget to add Destroy in the 4 spawned actors when they've reached the middle, or you'll get a bit of a clog-up! (forgot to do this in the file I sent).
  14. HELP Please - Center background image in scene?

    MLCinema
    by MLCinema · December 2010
    Darn! No luck. That left me with a black line at the top. Any other suggestions?
  15. Rotating platform

    UtopianGames
    by UtopianGames · December 2010
    You have to drag a collide behavior into your character and select your platform for the character to run on top of it.
  16. PuzzleDozer iOS 3 issue / Help from community...?

    JohnPapiomitis
    by JohnPapiomitis · December 2010
    Took top promo code and left review , told them all the info for you (Image)
  17. Magnitude help?

    JBULLFROG
    by JBULLFROG · December 2010
    I have my player center screen, and the enemies are spawned off screen at random points. What I would like to do is display an actor between the enemy and the player that tracks with the movement and
  18. Collision problem

    gyroscope
    by gyroscope · December 2010
    Gotcha; forget what I wrote earlier....so, from the top of my head, in the enemy actor, put
  19. Random Spawning

    jsayshi1234
    by jsayshi1234 · December 2010
    random platforms of various kinds fall from the top to the botton of the scene. However, when working with the random tool, I realized that the area the platforms fall from while being at random loca
  20. Collision problem

    gyroscope
    by gyroscope · December 2010
    If you mean it "comes alive" again after 30 seconds then I see, you won't need Destroy. (But if it is spawned again then no worries, it just makes another fresh copy of the Prototype
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