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  1. So....What's everyone working on?

    ck
    by ck · June 2010
    An adventure game for iPad.
  2. So....What's everyone working on?

    jweaver911
    by jweaver911 · June 2010
    I'm eroding on... Lol silly iPad. Heheh. As I was saying, I am working on my first game/app ever. So I thought I would start easy and make a children's game. So much for that. This thing ended up bein
  3. MY FREAKING GAME GOT REJECTED!!!

    goliath
    by goliath · June 2010
    The small (57x57 for iPhone/iPod touch, 50x50 and 72x72 for the iPad) icon that you include inside the binary will be used on the iPhone, iPod touch or iPad home screen when installed, and on the devi
  4. So....What's everyone working on?

    Koda89
    by Koda89 · June 2010
    - The iPad version of Astro Hockey, it'll have 4 teams and arenas exclusive to the iPad version, the Pimps, the Cowboys, the Hawks, and the Broncos. Yes....you read that right, one of the teams are th
  5. So....What's everyone working on?

    quantumsheep
    by quantumsheep · June 2010
    For interest, the iPad game will be an adventure game called: Where Is My Spoon?
  6. So....What's everyone working on?

    gyroscope
    by gyroscope · June 2010
    for no less than 5 iPhone games and one for the iPad. Just got to produce 'em.... How long it'll take me, I wait to see, but I'll draw up a plan of action as it were, and work on the easiest ones fir
  7. Tilt to live Possible with GS?

    scitunes
    by scitunes · June 2010
    The biggest problem you will likely run into with making a tilt to live style game is the effect that moving actors have on FPS. I am making a game for the iPad and with 30 bad guys the FPS goes to ar
  8. Need game programmer for SCHWA

    mustng66
    by mustng66 · June 2010
    SCHWA. But I have some ideas for some Ipod, Ipad, Iphone games I want to get produced but alas, I am no programmer. So I would to team up with a programmer to help me revive this. You can learn (o
  9. Office Racing Promo Video

    beefy_clyro
    by beefy_clyro · June 2010
    i thought it was a bit long when i did it so def plan on making a shorter version. The vid does make it look slow-ish but if it was any quicker you wouldnt be able to control very well around the cour
  10. Graphic Specs for iPad Graphics

    firemaplegames
    by firemaplegames · June 2010
    The iPad has dimensions of 1024x768, so your graphics need to be 1024x768.
  11. Drag and Drop on Wiki does not seem to work

    DaveyJJ
    by DaveyJJ · June 2010
    I set up a new project. 1024x768 iPad size. GS 0.8.7. I have two (square) actors set up with the Wiki script for drag and drop correctly set up. Put them in a scene and preview, and they will not not
  12. Next-generation iPhone revealed! 960x640 resolution?

    QuinnZoneStudios
    by QuinnZoneStudios · June 2010
    Given that the new iPhones use the A4 chip, and my game works much better on the iPad's chip, I'm seriously considering only releasing for these devices. My game is too slow on a 3G and I don't have a
  13. Graphic Specs for iPad Graphics

    design219
    by design219 · June 2010
    I'm pretty sure chrisal is correct. The iPad displays at 132 pixels per inch, but that's not how you want to design for GS. I think the iPhone displays at 160 pixels or close to it.
  14. Graphic Specs for iPad Graphics

    chrisal
    by chrisal · June 2010
    I'm sure that GS does not like anything more that 72ppi even on ipad
  15. Graphic Specs for iPad Graphics

    iPhoneDevForMe
    by iPhoneDevForMe · June 2010
    When creating graphics for the iPad in photoshop, I have the resolution set to 132 ppi (pixels per inch, based on Apple's tech specs).
  16. Next-generation iPhone revealed! 960x640 resolution?

    iPhoneDevForMe
    by iPhoneDevForMe · June 2010
    Waiting with anticipation to hear about this!
  17. Spin It HD - a free ipad 'toy'

    jonmulcahy
    by jonmulcahy · June 2010
    So i spent about 2-3 hours a few weeks ago and make a basic spin the bottle app for the iPad. It came out on Monday, but due to some unfortunate release date / approval mess-ups, it didn't show up in
  18. Questions about iPad development with GS

    UtopianGames
    by UtopianGames · June 2010
    Separate provisional files for ipad so do we get a separate area in iphone developer portal for ipad so we can do the certificates and provisional files or is it all inside the iphone area?
  19. iAds

    butterbean
    by butterbean · June 2010
    You don't want to Jinx anything in a way, and don't want to get too hopeful just like some of us did with the launch of the iPad, and how disappointing it was with the initial release of our games.
  20. iAds

    butterbean
    by butterbean · June 2010
    If you could make a really polished up platformer or killer app for the iphone or iPad that was FREE and had iAds, I don't think a lot of consumers would mind, since they're getting the game for free!
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