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Buttons will not drag
by c_mel ·Ok, put in everything you said to for the dragging portion of my problem Mother Hoose. Side note: I am actually using mouse clicks because I want this web only. Now that I have added the same code t -
Behaiviour Request
by MagoNicolas ·It will be good for adjusting the background image or something if you don't want to modify your images that has important info or bottom or on top. -
One actor more important then the other one
by GamersRejoice ·That works great, my problem is that I want the overlapping actors to work but not all at the same time. So there are two actors, one is smaller than the other and it's above the other layer, how can -
when I click the actor all actors of that type disapear????
by JohnPapiomitis ·thats how you wanted it right? for the ones you dont want to get destroyed just take out the destroy rule -
when I click the actor all actors of that type disapear????
by gib284 ·ok so i created an attribute called destroy and created a rule when destroy=1 destroy actor and then I created a rule when mouse position is inside actor badie (my bad guy) set attribute destroy=1 so -
when I click the actor all actors of that type disapear????
by JohnPapiomitis ·you can make a attribute called destroy. Set it to 0. When the first actor is destroyed change attribute to 1. Then have rules in all the other actors when attribute destroyed =1 destroy actor -
when I click the actor all actors of that type disapear????
by gib284 ·Is there a way to make it so that when I click an actor to destroy it all the actors of that type dont also get destroyed? or do I have to create separate actors for each bad guy? thanks! (Image) -
iads shows on my creator but not in my viewer
by 777ideas.com ·into the actor you just created (pick top or bottom banner) -
Just a reminder regarding subscriptions ... $$$
by BeyondtheTech ·Put your thinking caps on, put your game face on, dedicate your resources (time and money) appropriately and systematically, so we can all come out on top, smiling with fuller pockets a year from now. -
How can I press a button (actor) and have another actor move ?
by JohnPapiomitis ·for 8) when game.button.touch is 1 then have your behaviors under it. And for 9) When you click on the ... to bring up the attributes, its will be game on top, then devices, then under devices will be -
Glossy app icon or not?
by gazjm ·I've been wondering the same, think I'm going to go non gloss for my next icon. if you do make it with gloss I think you need to design it with that in mind, eg, make the top section a bit darker to l -
How can I press a button (actor) and have another actor move ?
by simo103 ·the attribute ButtonTouch is created in the left upper window when looking at your scene (it should have Actors/Attributes/Devices at the top so click attributes and then click the + sign to add one. -
GameSalad 0.9 - "New" tab
by Cap ·added, at least always the same projects are on top. Most of them have no icon. -
simple scrolling menu, not too hard to devise
by strangealien ·Thanks guys for your replies. Well, I'd like to do a scrolling type menu only at the bottom of the screen, so just the menu that I want to pan left or right with arrows. Utopiangames, I like your meth -
simple scrolling menu, not too hard to devise
by UtopianGames ·I would probably do it using layers and interpolate. -
Menu card for my adventure game
by IsabelleK ·I totally love, when point&click adventure games fan makes a game of this kind! Then I don't afraid of his game quality and that it can destroy quite nice group of these game on App Store (of -
GS 0.8.9 Game Engine Memory Leak
by TwistedMech ·go down and just increases. My guess is that destroy is not working. Also crashes same issue with ad-hoc build. Even though I am pro, so far no email response from GS on trying to track the memor -
Gravitrixx, Promo Codes, and a new website to boot :D
by Hunnenkoenig ·I can clearly see the "invisible" layers on the borders, where the touch occurs. -
Sounds played with "timer" - tricky question :)
by xyloFUN ·I was not able to do the "random" show images so I've decided to bring in the lessons from the top but to make up for this, I'll include a "listen button (Image) -
I need help combining two demo concepts
by GamersRejoice ·So here is what I'm trying to do, I want to essentially take the concept of the ferris wheel where there are actors positioned all around except I want it to rotate with the circle from the rotation d