-
From the C.O.O. - A Brief FAQ on GameSalad Direct
by DaneC020 ·Not going to waste too much time writing something that everyone has mentioned. I agree with 90% of the members here that this is a horrible change for developers. I use the term developers over hobby -
Introducing GameSalad Direct
by StusApps ·And in the big box under it it will say 'More iPhone Apps by GameSalad' followed by a big list of games that aren't mine and might be rubbish. And at the top it will say GameSalad at the end of the br -
Actor movement
by joey2e ·I am making a game where the character moves from the bottom of the screen to the top when touch is released. -
How do you make those amazing graphics!?!?!?!?!?
by TouchTiltGames ·Then layers and layers of hand painting on top of that. Plus lots of layer effects. Everything is done in Photoshop. -
The Secret of Grisly Manor - now live in the App Store!
by VoidedSky ·WOW, if this trend continues, then you will be in the top ten by the end of the week! -
From the C.O.O. - A Brief FAQ on GameSalad Direct
by cbt ·Situation is: Even I'm on top of few categories in my countries AppStore, I still get a LITTLE amount of sales per day. Some of my #1 apps in categories like Lifestyle makes only 100-150$ in a month. -
The Secret of Grisly Manor - now live in the App Store!
by firemaplegames ·And Grisly Manor just broke into the US Top 100 Apps at #93! -
From the C.O.O. - A Brief FAQ on GameSalad Direct
by DigiCreator ·You claim you guys are listening but clearly are not! You're top users like tshirt, QS, FMP etc told you all for a month that they didnt want a publisher, they wanted to be able to be an indie dev and -
From the C.O.O. - A Brief FAQ on GameSalad Direct
by beefy_clyro ·You claim you guys are listening but clearly are not! You're top users like tshirt, QS, FMP etc told you all for a month that they didnt want a publisher, they wanted to be able to be an indie dev and -
Arcade style 1980's themed spyhunter game!
by AfterBurnett ·Hehe, mine's a top down racer, like Spy Hunter but completely different play dynamics. -
How do you make those amazing graphics!?!?!?!?!?
by firemaplegames ·Then layers and layers of hand painting on top of that. Plus lots of layer effects. Everything is done in Photoshop. -
Enemy Death Animation
by RondoRocket ·Now I'm really confused. I think I have the Rules setup mostly correct. I'm using LinearVelocityX to determine which animation the enemy should use for left and right and I've placed the death anima -
problem respawning an actor
by THRSTN ·yeah thats what i guessed was happening to so i moved actor A onto Layer 2 and that helped with camera control.the problem now though is : -
How do I test to see if another actor is below the player?
by Ricky ·tests for collisions of said actor against the top, left, and right sides of the player too! -
Enemy Death Animation
by RondoRocket ·For some reason I can't get the death animation for the enemies in my sidescroller to play correctly. When their health reaches 0 the death animation either plays over top of the walking animation or -
problem respawning an actor
by THRSTN ·im having a problem where i have and actor (lets call him Actor "A" with 5 lies that controls the camera along a scrolling screen after 5 attempts the actors is destroyed and a scre -
Introducing GameSalad Direct
by jonmulcahy ·sticky at the top from the COO: -
A Success Story (be inspired)
by ToastKitten ·I wish there were tutorials on Cocos 2D, it looks like it can create some pretty top notch games! -
Don't Let Go: A Platformer - FREE FOR THE WEEKEND
by ToastKitten ·if you could, bump my forum post on toucharcade. I woke up and saw that people are actually liking it, and I could use some help to keep it at the top for as long as I can (Image) -
icon for Party Popper! any feedbacks..?!
by POM ·you also see the punching box at the right top, its a timer for popping a balloon, the player have 5 seconds to pop ANY balloon otherwise the puncher will punch your score and you loose 1 life (lives