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  1. Introducing GameSalad Direct

    Chunkypixels
    by Chunkypixels · October 2010
    I said in another thread that I was worried that Gendai/GameSalad were on the verge of shooting themselves in the foot if they didnt turn things around, and get on top of the tool and editor.... with
  2. Introducing GameSalad Direct

    BeyondtheTech
    by BeyondtheTech · October 2010
    The GameSalad engine can produce quality titles. In my opinion, all of FireMapleGames' titles are quality titles that can stand shoulder to shoulder with many of the titles in a given Top 25 list.
  3. Introducing GameSalad Direct

    Sparkyidr
    by Sparkyidr · October 2010
    I look on the Top Categories and New & Noteworthy lists.
  4. Introducing GameSalad Direct

    BeyondtheTech
    by BeyondtheTech · October 2010
    I look on the Top Categories and New & Noteworthy lists.
  5. Introducing GameSalad Direct

    Sparkyidr
    by Sparkyidr · October 2010
    Way to value some of our top developers!
  6. Introducing GameSalad Direct

    StusApps
    by StusApps · October 2010
    Way to value some of our top developers!
  7. Introducing GameSalad Direct

    Jel
    by Jel · October 2010
    * For me personally I'm not that upset about a review cut so long as it's not to high. I take it that's on top of Apples 30% ?
  8. Introducing GameSalad Direct

    Rob2
    by Rob2 · October 2010
    The people who actuall make the games that generate money are not going to be down for this. GS is going to have thousands of tap to destroy games. My brand isnt anything special, but it's mine and
  9. Rotational Concentricity

    forklift
    by forklift · October 2010
    I have a gravity Y constant and I have a number of stacked actors. All the actors are to follow the first in the series (indicated by red actor block) which is accelerating toward its 'top' (represen
  10. Introducing GameSalad Direct

    jonmulcahy
    by jonmulcahy · October 2010
    The people who actuall make the games that generate money are not going to be down for this. GS is going to have thousands of tap to destroy games. My brand isnt anything special, but it's mine and
  11. The Secret of Grisly Manor - now live in the App Store!

    firemaplegames
    by firemaplegames · October 2010
    On the Desktop version of iTunes, The Secret of Grisly Manor is currently featured at the top in the New & Noteworthy sections of the Adventure and Family categories!
  12. The Secret of Grisly Manor - now live in the App Store!

    CaptainChoco
    by CaptainChoco · October 2010
    In the US App Store, I just broke the top 200 in Games, as well as the top 400 Paid Apps Overall!
  13. Red Balls Of Goo Submitted

    UtopianGamesLtd
    by UtopianGamesLtd · October 2010
    A question for you though, in one of your Bumps levels, the Bumps "float" to the top of a box. How did you do that?
  14. Zoom in on Scene for editing

    firemaplegames
    by firemaplegames · October 2010
    You can't zoom, but under the Scene tab, you can select each Actor in the layer list.
  15. The Secret of Grisly Manor - now live in the App Store!

    firemaplegames
    by firemaplegames · October 2010
    In the US App Store, I just broke the top 200 in Games, as well as the top 400 Paid Apps Overall!
  16. The Secret of Grisly Manor - now live in the App Store!

    BramHoddssd
    by BramHoddssd · October 2010
    Whoa howd u get so far up in adventure in a few hours??? Is it the top bought in the last hour or something?
  17. How to reset an attribute

    daniel.robert.campbell
    by daniel.robert.campbell · October 2010
    I made a duplicate ball actor spawn at the top of the screen every subsequent time after the first ball. The only difference between this second ball actor and the first ball actor is that I added a r
  18. How to reset an attribute

    daniel.robert.campbell
    by daniel.robert.campbell · October 2010
    a peg, the peg changes color, then the peg is destroyed when the ball hits the bottom of the scene.
  19. Is This Game Good Enough to Publish to App Store?

    mynameisace
    by mynameisace · October 2010
    I never even thought about the controls being at the top obstructing the view with hands lol - Once I think I'm starting to learn, something simple always comes and bites me up the arse heheh.
  20. Is This Game Good Enough to Publish to App Store?

    MotherHoose
    by MotherHoose · October 2010
    think if the controls are at the top of the screen (except for main/menu) your hand(s) cover the play area...please put them at the bottom...
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