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*Crashing on Launch* IPad
by guru-at-zidware ·if you want to post it I will load and test on my iPad? Other option is to rebuild it from scratch...then send for test. You may have a corrupt OLD actor or reference? -
Do promo codes count towards rank?
by Weswog ·I am almost positive they do because my iPad game from downloads flew threw the ranks when promos used:) -
ZaBingo! for iPad Released with Promo Codes
by jkanalakis ·ZaBingo! for iPad has just appeared in the iTunes store. It's a kids game of Bingo, in which two players hold cards with a grid of icons. Tiles with icons fall into the scene and the player claims the -
Confirming a couple of small things ...
by DaveyJJ ·I'm asking these because while I'm re-releasing a couple of my apps for the iPad, I am also thinking about developing/tackling a new (board-like) game that might be easier for me to make in GS. -
Just wanted to say thank you!
by SteelCloverGames ·Hi everyone. I learned of GameSalad right before the release of the iPad and decided to have a look at it. I have been wanting to develope games for the iPhone ever since it came out. I was an early a -
Project Dark Woods: Platformer in the Works, Check out some Screenshots !
by QuinnZoneStudios ·Real nice! Take your time and get it just how you want it and it will be a winner! Are you doing iPad and iPhone? -
Question about Pro Version & URLs
by Dhondon ·Sound like an good idea. I was a bit surprised that they made the Express export to iPad. -
A Bit of a Rant - Really Apple?
by ckurt25 ·Just wondering if they're going to reject books for the iPad because of content. -
Problem with iPad simulator
by CatOnAKeyboard ·I haven't had any such problems, but I will say that the iPad simulator isn't very good, and it isn't an accurate substitute for testing on a real iPad. -
A Bit of a Rant - Really Apple?
by ckurt25 ·They did end up approving the lite version after I resubmitted but now I'm on my 3rd submission for the ipad version (Image) -
New forum features
by iDeveloperz ·(I don't have an iPad by the way, It is shopped.) -
Play Doodle Cannon- uploaded to web!
by eaguirre ·I'm waiting here in Canada the iPad will be out maybe the 24th. So I will hurry to get one and test the app. on a real device. -
flick ball to move?
by jweaver911 ·Have you tried it on the iPad yet? -
*Crashing on Launch* IPad
by Weswog ·I had the same problem when I previewed on my Mac it did work perfect. But, when I got my iPad and tested it the game didn't work. So I fixed the problem and it worked on my iPad:) -
Doodle Galaxies XL - Coming soon
by Sparkyidr ·We are currently in the play-testing phase of our latest game "Doodle Galaxies XL". Coming to the iPad soon. (And iPhone later) -
autorotate??? splash screen iphone
by JCFord ·@ rmayii if its an iphone game you do not need to have auto rotate so your app will be fine, only iPad app MUST have the auto rotate feature. -
flick ball to move?
by jweaver911 ·Well i ran it in the viewer just fine on my touch. But when ran on the iPad, -
Is there a way to use the accelerometer in development mode via simulation?
by firemaplegames ·Yes, there's an iPad Viewer and an iPhone/Touch Viewer. -
Is there a way to use the accelerometer in development mode via simulation?
by IntelligentDesigner ·But it does work with the iPad, and it is pretty cool! -
Play Doodle Cannon- uploaded to web!
by Crazybreadman ·Hey guys, I uploaded the free iPhone version of Doodle Cannon. It has 15 levels and 3 PvP levels. It's been reworked and is now 137% more advanced than the current iPad version. I am about to submit b